FEN
[Event "rated variant:antichess game"]
[Site "https://lichess.org/xKiO2noF"]
[Date "2024.09.26"]
[Round "-"]
[White "DeepLOL"]
[Black "Abhinav_Gupta_34"]
[Result "0-1"]
[GameId "xKiO2noF"]
[UTCDate "2024.09.26"]
[UTCTime "18:08:01"]
[WhiteElo "1272"]
[BlackElo "1235"]
[WhiteRatingDiff "-5"]
[BlackRatingDiff "+160"]
[Variant "Antichess"]
[TimeControl "300+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e3 { [%eval 0.24] } 1... d5?? { (0.24 → Mate in 15) Checkmate is now unavoidable. e6 was best. } { [%eval #15] } (1... e6 2. b4 Bxb4 3. Qg4 Bxd2 4. Qxg7 Bxe3 5. Bxe3 c5 6. Bxc5) 2. g4?? { (Mate in 15 → Mate in 19) Lost forced checkmate sequence. Qg4 was best. } { [%eval #-19] } (2. Qg4 Bxg4 3. Kd1 Bxd1 4. a3 Bxc2 5. Ra2 Bxb1 6. b3 Bxa2) 2... Bxg4 { [%eval #-19] } 3. Qxg4 { [%eval -4.89] } 3... f5?? { (-4.89 → Mate in 14) Checkmate is now unavoidable. g5 was best. } { [%eval #14] } (3... g5) 4. Qxg7 { [%eval #14] } 4... Bxg7 { [%eval #14] } 5. e4 { [%eval #14] } 5... Bxb2 { [%eval #13] } 6. exf5 { [%eval #13] } 6... Bxa1 { [%eval #11] } 7. d4 { [%eval #11] } 7... Bxd4 { [%eval #10] } 8. Kd2 { [%eval #11] } 8... Bxf2 { [%eval #10] } 9. Kd3?? { (Mate in 10 → Mate in 12) Lost forced checkmate sequence. c4 was best. } { [%eval #-12] } (9. c4 dxc4 10. Bxc4 Qxd2 11. Nxd2 Bxg1 12. Bxg8 Rxg8 13. Rxg1 Rxg1 14. a4 Rxc1) 9... Bxg1 { [%eval #-12] } 10. Rxg1 { [%eval #-11] } 10... e6 { [%eval #-11] } 11. Rxg8 { [%eval #-10] } 11... exf5?? { (Mate in 10 → Mate in 7) Lost forced checkmate sequence. Rxg8 was best. } { [%eval #7] } (11... Rxg8 12. fxe6 Rg3 13. hxg3 Qg5 14. Bxg5 d4 15. Kxd4 Ke7 16. Bxe7 b5 17. Bxb5) 12. Rxe8 { [%eval #7] } 12... Rxe8 { [%eval #6] } 13. Kc4?? { (Mate in 6 → Mate in 8) Lost forced checkmate sequence. h4 was best. } { [%eval #-8] } (13. h4 Qxh4 14. Bh3 Qxh3 15. Ke3 Rxe3 16. Bxe3 Qxe3 17. c4 dxc4 18. Na3 Qxa3#) 13... dxc4 { [%eval #-8] } 14. Bxc4 { [%eval #-7] } 14... Qd5 { [%eval #-7] } 15. Bxd5 { [%eval #-6] } 15... Re6 { [%eval #-7] } 16. Bxb7 { [%eval #-6] } 16... Re3 { [%eval #-7] } 17. Bxa8 { [%eval #-5] } 17... Nc6 { [%eval #-6] } 18. Bxc6 { [%eval #-5] } 18... h6 { [%eval #-5] } 19. Bxe3 { [%eval #-4] } 19... f4?? { (Mate in 4 → 0.00) Lost forced checkmate sequence. a5 was best. } { [%eval 0.0] } (19... a5 20. Bxh6 f4 21. Bxf4 a4 22. Bxc7 a3 23. Nxa3#) 20. Bxf4 { [%eval 0.04] } 20... a5 { [%eval 0.0] } 21. Bxh6?? { (0.00 → Mate in 2) Checkmate is now unavoidable. Bxc7 was best. } { [%eval #-2] } (21. Bxc7 a4 22. Bxa4 h5 23. Bc6 h4 24. c4 h3 25. Bg2 hxg2 26. Ba5 g1=K) 21... a4 { [%eval #-2] } 22. Bxa4 { [%eval #-1] } 22... c6 { [%eval #-1] } 23. Bxc6# { Game ends by variant rule. } 0-1
