FEN
[Event "rated Antichess game"]
[Site "https://lichess.org/xJyiUhp5"]
[Date "2025.04.10"]
[White "not-Yaqeen"]
[Black "chessmaster6798"]
[Result "0-1"]
[GameId "xJyiUhp5"]
[UTCDate "2025.04.10"]
[UTCTime "07:49:32"]
[WhiteElo "1787"]
[BlackElo "1784"]
[WhiteRatingDiff "-7"]
[BlackRatingDiff "+10"]
[Variant "Antichess"]
[TimeControl "300+3"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e3 { [%eval 2.49] } 1... d5?? { (2.49 → Mate in 15) Checkmate is now unavoidable. b5 was best. } { [%eval #15] } (1... b5 2. Bxb5 Ba6 3. Bxd7 Nxd7 4. c4 Bxc4 5. Na3 Bxa2 6. Rxa2) 2. Qg4 { [%eval #14] } 2... Bxg4 { [%eval #14] } 3. Kd1 { [%eval #14] } 3... Bxd1 { [%eval #12] } 4. a3 { [%eval #13] } 4... Bxc2 { [%eval #12] } 5. Ra2 { [%eval #12] } 5... Bxb1 { [%eval #11] } 6. b3 { [%eval #11] } 6... Bxa2 { [%eval #10] } 7. a4 { [%eval #10] } 7... Bxb3 { [%eval #9] } 8. Ba6?? { (Mate in 9 → Mate in 15) Lost forced checkmate sequence. f4 was best. } { [%eval #-15] } (8. f4 Bxa4 9. Bb5 Bxb5 10. d3 Bxd3 11. f5 Bxf5 12. g4 Bxg4) 8... bxa6?? { (Mate in 15 → Mate in 8) Lost forced checkmate sequence. Bxa4 was best. } { [%eval #8] } (8... Bxa4 9. Bxb7 Kd7 10. Bxd5 Nf6 11. Bxf7 Ke6 12. Bxe6 Qxd2 13. Bxd2 Nd5 14. Bxd5) 9. a5?? { (Mate in 8 → -4.92) Lost forced checkmate sequence. Nh3 was best. } { [%eval -4.92] } (9. Nh3 Bxa4 10. Rd1 Bxd1 11. g4 Bxg4 12. d4 Bxh3 13. e4 dxe4 14. d5 Qxd5) 9... Qd7?? { (-4.92 → Mate in 8) Checkmate is now unavoidable. Qd6 was best. } { [%eval #8] } (9... Qd6 10. e4) 10. d3?? { (Mate in 8 → Mate in 12) Lost forced checkmate sequence. e4 was best. } { [%eval #-12] } (10. e4 dxe4 11. d3 exd3 12. g4 Qxg4 13. Nf3 Qxf3 14. Rg1 Qxf2 15. Rxg7 Bxg7) 10... Qd6?? { (Mate in 12 → -6.05) Lost forced checkmate sequence. Qh3 was best. } { [%eval -6.05] } (10... Qh3 11. gxh3 d4 12. exd4 e5 13. dxe5 Ba3 14. Bxa3 Kf8 15. Bxf8 h5 16. Bxg7) 11. e4?? { (-6.05 → Mate in 15) Checkmate is now unavoidable. Bb2 was best. } { [%eval #-15] } (11. Bb2 Qxh2) 11... Qxh2?? { (Mate in 15 → -6.34) Lost forced checkmate sequence. dxe4 was best. } { [%eval -6.34] } (11... dxe4 12. dxe4 Qxh2 13. Rxh2 Bd5 14. exd5 Nc6 15. dxc6 Kd7 16. cxd7 g5 17. Bxg5) 12. Rxh2?? { (-6.34 → Mate in 14) Checkmate is now unavoidable. exd5 was best. } { [%eval #-14] } (12. exd5 Bxd5) 12... dxe4 { [%eval #-14] } 13. Rxh7 { [%eval #-12] } 13... Rxh7 { [%eval #-12] } 14. dxe4 { [%eval #-11] } 14... f5 { [%eval #-13] } 15. exf5 { [%eval #-12] } 15... Be6 { [%eval #-12] } 16. fxe6 { [%eval #-11] } 16... Nd7?? { (Mate in 11 → -5.08) Lost forced checkmate sequence. Kf7 was best. } { [%eval -5.08] } (16... Kf7 17. exf7 g6 18. fxg8=Q Rh4 19. Qxg6 e6 20. Qxe6 Nd7 21. Qxa6 Rd8 22. Qxa7) 17. exd7 { [%eval -4.15] } 17... Kxd7 { [%eval -4.46] } 18. Bh6 { [%eval -4.94] } 18... Rxh6 { [%eval -4.46] } 19. g3?? { (-4.46 → Mate in 9) Checkmate is now unavoidable. f4 was best. } { [%eval #-9] } (19. f4 Rb6) 19... Rh3 { [%eval #-9] } 20. Nxh3 { [%eval #-8] } 20... g5 { [%eval #-8] } 21. Nxg5 { [%eval #-7] } 21... e6 { [%eval #-11] } 22. Nxe6 { [%eval #-10] } 22... Kxe6 { [%eval #-10] } 23. f4 { [%eval #-9] } 23... Ke5 { [%eval #-10] } 24. fxe5 { [%eval #-9] } 24... Nf6?? { (Mate in 9 → -0.35) Lost forced checkmate sequence. Bg7 was best. } { [%eval -0.35] } (24... Bg7 25. e6 Ne7 26. g4 Rd8 27. g5 Rd7 28. exd7 Nc8 29. dxc8=B c5 30. Bxa6) 25. exf6 { [%eval -1.17] } 25... Be7? { (-1.17 → 0.00) Mistake. Rd8 was best. } { [%eval 0.0] } (25... Rd8 26. g4) 26. fxe7 { [%eval 0.0] } 26... Rd8?? { (0.00 → Mate in 10) Checkmate is now unavoidable. c5 was best. } { [%eval #10] } (26... c5 27. g4 c4 28. g5 c3 29. g6 Re8 30. g7 Rxe7 31. g8=K Re6 32. Kg7) 27. exd8=K { [%eval #13] } 27... c5 { [%eval #12] } 28. Kc7 { [%eval #12] } 28... c4 { [%eval #11] } 29. g4 { [%eval #11] } 29... c3 { [%eval #10] } 30. g5 { [%eval #10] } 30... c2 { [%eval #9] } 31. Kc6 { [%eval #9] } 31... c1=R { [%eval #8] } 32. Kc7?? { (Mate in 8 → Mate in 2) Lost forced checkmate sequence. Kc5 was best. } { [%eval #-2] } (32. Kc5 Rxc5 33. g6 Rxa5 34. g7 Re5 35. g8=B Rd5 36. Bxd5 a5 37. Bf7 a6) 32... Rxc7 { [%eval #-2] } 33. g6 { [%eval #-1] } 33... Rf7 { [%eval #-1] } 34. gxf7# { Game ends by variant rule. } 0-1