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[Event "rated variant:antichess game"] [Site "https://lichess.org/xJ7mFstE"] [Date "2024.02.28"] [Round "-"] [White "DANNA25"] [Black "MarceloRamirez"] [Result "0-1"] [GameId "xJ7mFstE"] [UTCDate "2024.02.28"] [UTCTime "01:01:11"] [WhiteElo "699"] [BlackElo "1066"] [WhiteRatingDiff "-27"] [BlackRatingDiff "+5"] [Variant "Antichess"] [TimeControl "300+3"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. d3?? { (0.15 → Mate in 16) Checkmate is now unavoidable. e3 was best. } { [%eval #-16] } (1. e3 e6 2. b4 Bxb4 3. Bd3 Bxd2 4. Bxh7 Rxh7 5. Bxd2 Rxh2) 1... g5 { [%eval #-16] } 2. Bxg5 { [%eval #-15] } 2... e6?? { (Mate in 15 → 0.59) Lost forced checkmate sequence. Bg7 was best. } { [%eval 0.59] } (2... Bg7 3. Bxe7 Bxb2 4. Bxd8 Bxa1 5. Bxc7 Bc3 6. Nxc3 d5 7. Nxd5) 3. Bxd8 { [%eval 1.53] } 3... Kxd8 { [%eval 0.42] } 4. e3 { [%eval 0.15] } 4... Ba3 { [%eval 0.53] } 5. Nxa3 { [%eval 0.38] } 5... b5 { [%eval 0.53] } 6. Nxb5 { [%eval 0.24] } 6... Ke8?? { (0.24 → 11.64) Blunder. a6 was best. } { [%eval 11.64] } (6... a6 7. Nxc7) 7. Nxa7 { [%eval #19] } 7... Rxa7 { [%eval 6.01] } 8. h3?? { (6.01 → 1.07) Blunder. Qd2 was best. } { [%eval 1.07] } (8. Qd2 Rxa2 9. Rxa2 e5 10. f4 exf4 11. exf4 c5 12. Qb4 cxb4 13. b3 Kd8 14. f5 Nf6) 8... Rxa2 { [%eval 1.32] } 9. Rxa2 { [%eval 1.0] } 9... Na6?? { (1.00 → 2.97) Blunder. Ne7 was best. } { [%eval 2.97] } (9... Ne7 10. Ra6) 10. Rxa6 { [%eval 3.07] } 10... Bxa6 { [%eval 3.61] } 11. d4?? { (3.61 → 0.38) Blunder. Qg4 was best. } { [%eval 0.38] } (11. Qg4 Bxd3 12. Qxg8 Rxg8 13. cxd3 Rxg2 14. Bxg2 d5 15. Bxd5 exd5 16. Nf3 h5 17. Nd2 Kf8) 11... Bxf1 { [%eval 0.83] } 12. Kxf1 { [%eval 0.62] } 12... e5 { [%eval 1.05] } 13. dxe5 { [%eval 0.62] } 13... f6?? { (0.62 → 3.98) Blunder. Nh6 was best. } { [%eval 3.98] } (13... Nh6 14. Qxd7) 14. exf6 { [%eval 4.3] } 14... Nxf6 { [%eval 3.91] } 15. Qxd7 { [%eval 3.77] } 15... Kxd7 { [%eval 4.22] } 16. Nf3?? { (4.22 → Mate in 5) Checkmate is now unavoidable. e4 was best. } { [%eval #-5] } (16. e4 Nxe4 17. Ne2 Nxf2 18. Kxf2 Ke6 19. Ke3 Kf5 20. Re1 Ke6 21. Kf4 Kf6 22. h4 Kg7) 16... Ng4 { [%eval #-5] } 17. hxg4 { [%eval #-4] } 17... Rd8 { [%eval #-4] } 18. Rxh7 { [%eval #-3] } 18... Rc8 { [%eval #-3] } 19. Rxd7 { [%eval #-2] } 19... Rf8 { [%eval #-2] } 20. Rxc7 { [%eval #-1] } 20... Rxf3 { [%eval #-1] } 21. gxf3# { Game ends by variant rule. } 0-1