- Blind mode tutorial
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[Event "rated bullet game"] [Site "https://lichess.org/xCOLdZAc"] [Date "2023.03.01"] [Round "-"] [White "PlayingForRandomFun"] [Black "m00nk3y"] [Result "0-1"] [GameId "xCOLdZAc"] [UTCDate "2023.03.01"] [UTCTime "06:10:09"] [WhiteElo "1827"] [BlackElo "1844"] [WhiteRatingDiff "-26"] [BlackRatingDiff "+5"] [Variant "Standard"] [TimeControl "60+0"] [ECO "C02"] [Opening "French Defense: Advance Variation, Milner-Barry Gambit"] [Termination "Normal"] [Annotator "lichess.org"] 1. e4 { [%eval 0.36] } 1... e6 { [%eval 0.0] } 2. Nf3 { [%eval 0.19] } 2... d5 { [%eval 0.25] } 3. e5 { [%eval 0.0] } 3... c5 { [%eval 0.0] } 4. c3 { [%eval 0.22] } 4... Nc6 { [%eval 0.25] } 5. d4 { [%eval 0.0] } 5... Qb6 { [%eval 0.29] } 6. Bd3 { [%eval 0.0] } { C02 French Defense: Advance Variation, Milner-Barry Gambit } 6... cxd4 { [%eval 0.0] } 7. cxd4 { [%eval 0.0] } 7... Bd7 { [%eval 0.0] } 8. Bc2 { [%eval -0.15] } 8... Nb4 { [%eval -0.16] } 9. Nc3 { [%eval -0.46] } 9... Nxc2+ { [%eval -0.51] } 10. Qxc2 { [%eval -0.54] } 10... Rc8 { [%eval -0.11] } 11. Be3 { [%eval -0.47] } 11... Nh6?? { (-0.47 → 1.62) Blunder. Qa6 was best. } { [%eval 1.62] } (11... Qa6 12. Qe2) 12. O-O?? { (1.62 → -0.44) Blunder. Bxh6 was best. } { [%eval -0.44] } (12. Bxh6 gxh6 13. O-O Bg7 14. Rfe1 O-O 15. Qd2 Rc7 16. Re3 Rfc8 17. Rd1 Kh8 18. a3 Be8) 12... Nf5 { [%eval -0.56] } 13. Rad1 { [%eval -0.91] } 13... Be7 { [%eval -0.62] } 14. h3 { [%eval -0.94] } 14... O-O?! { (-0.94 → -0.37) Inaccuracy. Nxe3 was best. } { [%eval -0.37] } (14... Nxe3) 15. a4?! { (-0.37 → -1.44) Inaccuracy. Bg5 was best. } { [%eval -1.44] } (15. Bg5 Bxg5 16. Nxg5 h6 17. Nf3 Rc4 18. Qd2 a5 19. Rfe1 Ne7 20. Rc1 Rfc8 21. Kh2 Qc7) 15... a6 { [%eval -1.57] } 16. Qe2 { [%eval -1.66] } 16... Bb4 { [%eval -1.51] } 17. Rd3? { (-1.51 → -3.25) Mistake. Rb1 was best. } { [%eval -3.25] } (17. Rb1) 17... Bxc3 { [%eval -3.21] } 18. bxc3?! { (-3.21 → -4.05) Inaccuracy. Rxc3 was best. } { [%eval -4.05] } (18. Rxc3 Rxc3 19. bxc3 Bxa4 20. Ra1 Bb5 21. Qd2 Nxe3 22. Qxe3 Rc8 23. h4 Qc7 24. Ra3 a5) 18... Bxa4 { [%eval -4.06] } 19. g4 { [%eval -3.78] } 19... Nxe3?? { (-3.78 → -1.53) Blunder. Ne7 was best. } { [%eval -1.53] } (19... Ne7 20. Rc1 Bb5 21. Qb2 Ng6 22. Rd2 Qc7 23. Qa3 h6 24. Rb2 Qd8 25. Qd6 Qxd6 26. exd6) 20. Qxe3?? { (-1.53 → -5.88) Blunder. Rxe3 was best. } { [%eval -5.88] } (20. Rxe3 Rc6) 20... Bb5 { [%eval -4.68] } 21. Rb1 { [%eval -4.68] } 21... Qa5 { [%eval -4.45] } 22. Rdd1?! { (-4.45 → -6.23) Inaccuracy. c4 was best. } { [%eval -6.23] } (22. c4) 22... Qxc3 { [%eval -5.51] } 23. Qxc3 { [%eval -6.62] } 23... Rxc3 { [%eval -6.45] } 24. Kg2 { [%eval -8.89] } 24... Rfc8 { [%eval -6.43] } 25. Rdc1?! { (-6.43 → -10.27) Inaccuracy. Rb2 was best. } { [%eval -10.27] } (25. Rb2 Ra3) 25... Rxc1 { [%eval -10.45] } 26. Rxc1 { [%eval -10.77] } 26... Rxc1 { [%eval -10.77] } 27. Kg3 { [%eval -11.54] } 27... Rc3 { [%eval -11.19] } 28. Kf4 { [%eval -11.62] } 28... a5 { [%eval -12.7] } 29. Ng5 { [%eval -17.74] } 29... a4 { [%eval -16.95] } 30. f3 { [%eval -22.4] } 30... a3 { [%eval -22.44] } 31. h4?! { (-22.44 → Mate in 7) Checkmate is now unavoidable. Kg3 was best. } { [%eval #-7] } (31. Kg3 a2) 31... a2 { [%eval -21.37] } 32. h5?! { (-21.37 → Mate in 5) Checkmate is now unavoidable. Nh3 was best. } { [%eval #-5] } (32. Nh3 a1=R 33. Kg3 Be2 34. Ng5 Rf1 35. Kg2 Bb5 36. h5 h6 37. Nxe6 fxe6 38. g5 hxg5) 32... h6?! { (Mate in 5 → -62.90) Lost forced checkmate sequence. a1=Q was best. } { [%eval -62.9] } (32... a1=Q 33. Nxf7 Qh1 34. h6 Rxf3+ 35. Kg5 Kxf7 36. hxg7 h6#) 33. Kg3?! { (-62.90 → Mate in 5) Checkmate is now unavoidable. Nh3 was best. } { [%eval #-5] } (33. Nh3 a1=R) 33... a1=Q { [%eval #-4] } 34. Kh3 { [%eval #-3] } 34... Qh1+ { [%eval #-2] } 35. Kg3 { [%eval #-2] } 35... Be2 { [%eval #-3] } 36. Nxf7 { [%eval #-1] } 36... Rxf3# { Black wins by checkmate. } 0-1