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[Event "rated Antichess game"] [Site "https://lichess.org/xC4GPbXP"] [Date "2025.08.28"] [White "tainan06"] [Black "YourAfricanDad"] [Result "1-0"] [GameId "xC4GPbXP"] [UTCDate "2025.08.28"] [UTCTime "00:37:47"] [WhiteElo "1777"] [BlackElo "1883"] [WhiteRatingDiff "+10"] [BlackRatingDiff "-8"] [Variant "Antichess"] [TimeControl "300+3"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 { [%eval 2.49] } 1... b5 { [%eval 2.0] } 2. Bxb5 { [%eval 1.19] } 2... Ba6?! { (1.19 → 2.28) Inaccuracy. e6 was best. } { [%eval 2.28] } (2... e6 3. Bxd7 Bxd7 4. a4 Bxa4 5. Rxa4 Qxd2 6. Kxd2 Ne7 7. Rxa7) 3. Bxd7 { [%eval 1.53] } 3... Kxd7?? { (1.53 → Mate in 14) Checkmate is now unavoidable. Nxd7 was best. } { [%eval #14] } (3... Nxd7 4. c4 Bxc4 5. Qa4 Bxa2 6. Qxa7 Rxa7 7. Rxa2 Rxa2 8. b3) 4. Qe2?? { (Mate in 14 → 0.14) Lost forced checkmate sequence. c4 was best. } { [%eval 0.14] } (4. c4 Bxc4 5. Qf3 Bxa2 6. Qxf7 Bxf7 7. Rxa7 Rxa7 8. b3 Bxb3) 4... Bxe2 { [%eval 0.06] } 5. Kxe2 { [%eval 0.02] } 5... Nh6?! { (0.02 → 1.05) Inaccuracy. e6 was best. } { [%eval 1.05] } (5... e6 6. b4 Bxb4 7. a4 Bxd2 8. Bxd2 Qh4 9. c4 Qxh2 10. Rxh2) 6. b3 { [%eval 0.92] } 6... g6 { [%eval 1.16] } 7. Ba3?? { (1.16 → -1.44) Blunder. g3 was best. } { [%eval -1.44] } (7. g3 Ng8) 7... c5 { [%eval -0.64] } 8. Bxc5 { [%eval -0.62] } 8... Qc7 { [%eval -0.91] } 9. Bxe7 { [%eval -0.94] } 9... Qxc2 { [%eval -0.43] } 10. Bxf8 { [%eval -0.57] } 10... Qxb3?? { (-0.57 → Mate in 11) Checkmate is now unavoidable. Rxf8 was best. } { [%eval #11] } (10... Rxf8) 11. axb3 { [%eval #11] } 11... Rxf8 { [%eval #10] } 12. Rxa7 { [%eval #10] } 12... Rxa7 { [%eval #9] } 13. Na3 { [%eval #9] } 13... Rxa3 { [%eval #8] } 14. Kd3 { [%eval #8] } 14... Rxb3 { [%eval #7] } 15. e4 { [%eval #7] } 15... Rxd3 { [%eval #6] } 16. e5 { [%eval #6] } 16... Rxd2 { [%eval #5] } 17. e6 { [%eval #6] } 17... Rxf2 { [%eval #5] } 18. exf7?? { (Mate in 5 → 0.00) Lost forced checkmate sequence. exd7 was best. } { [%eval 0.0] } (18. exd7 Rxg2 19. h4 Rxg1 20. Rxg1 Nxd7 21. Rxg6 hxg6 22. h5 gxh5#) 18... R2xf7 { [%eval 0.0] } 19. Nf3 { [%eval 0.0] } 19... Rxf3 { [%eval 0.0] } 20. gxf3 { [%eval 0.0] } 20... Rxf3 { [%eval 0.0] } 21. Rf1 { [%eval 0.0] } 21... Rxf1 { [%eval 0.0] } 22. h4 { [%eval 0.0] } 22... g5 { [%eval 0.0] } 23. hxg5 { [%eval 0.0] } 23... Rg1 { [%eval 0.0] } 24. gxh6 { [%eval 0.0] } 24... Rg7 { [%eval 0.0] } 25. hxg7 { [%eval 0.0] } 25... Kc6 { [%eval 0.0] } 26. g8=B { [%eval 0.0] } 26... Kd6 { [%eval 0.0] } 27. Bxh7 { [%eval 0.0] } 27... Nc6 { [%eval 0.0] } 28. Bd3 { [%eval 0.0] } 28... Ke7?? { (0.00 → Mate in 6) Checkmate is now unavoidable. Nd8 was best. } { [%eval #6] } (28... Nd8 29. Bh7 Kc6 30. Bc2 Kc5 31. Bb1 Kb4 32. Bh7 Kb5 33. Bb1 Kc5 34. Bc2) 29. Bc4?? { (Mate in 6 → 0.00) Lost forced checkmate sequence. Bf5 was best. } { [%eval 0.0] } (29. Bf5 Kf8 30. Be6 Kg8 31. Bxg8 Nb8 32. Bb3 Nc6 33. Be6 Nb4 34. Bd5 Nxd5#) 29... Kd8 { [%eval 0.0] } 30. Be6?? { (0.00 → Mate in 3) Checkmate is now unavoidable. Bb3 was best. } { [%eval #-3] } (30. Bb3 Kc8 31. Bf7 Na7 32. Bg8 Kc7 33. Bb3 Nc6 34. Bc4 Kb8 35. Bf7 Kc8) 30... Kc8 { [%eval #-3] } 31. Bxc8 { [%eval #-2] } 31... Nb4?? { (Mate in 2 → Mate in 1) Lost forced checkmate sequence. Na7 was best. } { [%eval #1] } (31... Na7 32. Bf5 Nc8 33. Bxc8#) 32. Ba6 { [%eval #1] } { Black resigns. } 1-0