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[Event "Antichess Shield Arena"] [Site "https://lichess.org/x9fTFCZc"] [Date "2024.05.23"] [Round "-"] [White "Peeyush_Sonkar"] [Black "ModudaGOAT16"] [Result "0-1"] [GameId "x9fTFCZc"] [UTCDate "2024.05.23"] [UTCTime "16:58:29"] [WhiteElo "2319"] [BlackElo "1627"] [WhiteRatingDiff "-12"] [BlackRatingDiff "+12"] [Variant "Antichess"] [TimeControl "180+2"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 { [%eval 0.27] } 1... b6 { [%eval 0.65] } 2. Ba6 { [%eval 0.43] } 2... Nxa6 { [%eval 0.69] } 3. b4?! { (0.69 → 0.04) Inaccuracy. Qh5 was best. } { [%eval 0.04] } (3. Qh5 c5 4. Qxh7 Rxh7 5. b4 cxb4 6. d3 Rxh2 7. Rxh2 Qc7) 3... Nxb4 { [%eval 0.03] } 4. a3?? { (0.03 → -2.10) Blunder. Nc3 was best. } { [%eval -2.1] } (4. Nc3 Nxc2 5. Qxc2 f5 6. Qxf5 b5 7. Qxh7 Rxh7 8. Nxb5 Rxh2) 4... Nxc2 { [%eval -1.46] } 5. Qxc2 { [%eval -1.69] } 5... Bb7?? { (-1.69 → Mate in 12) Checkmate is now unavoidable. h6 was best. } { [%eval #12] } (5... h6 6. Qxc7 Qxc7 7. Bb2 Qxh2 8. Bxg7 Qxg2 9. Bxf8 Qxg1 10. Rxg1 Kxf8 11. Rxg8) 6. Qxh7 { [%eval #13] } 6... Bxg2 { [%eval #10] } 7. Qxg7 { [%eval #12] } 7... Rxh2 { [%eval #11] } 8. Qxg2?? { (Mate in 11 → -0.84) Lost forced checkmate sequence. Qxg8 was best. } { [%eval -0.84] } (8. Qxg8 Rxh1 9. Qxf7 Rxg1 10. Qxe8 Rxe1 11. Qxd8 Rxd8 12. e4 Rxc1 13. Ra2 Rxb1) 8... Rxh1?? { (-0.84 → Mate in 10) Checkmate is now unavoidable. Rxg2 was best. } { [%eval #10] } (8... Rxg2 9. Nh3) 9. Qxg8?? { (Mate in 10 → 2.13) Lost forced checkmate sequence. Qxa8 was best. } { [%eval 2.13] } (9. Qxa8 Rxg1 10. Qxd8 Rxe1 11. Qxe8 Rxc1 12. Qxf8 Rxb1 13. Qxf7 Rxa1 14. Qxg8 Rxa3) 9... Rxg1 { [%eval 2.43] } 10. Qxf7 { [%eval 2.26] } 10... Rxe1 { [%eval 1.25] } 11. Qxe7?? { (1.25 → -3.96) Blunder. Qxe8 was best. } { [%eval -3.96] } (11. Qxe8 Rxe3) 11... Rxe3?? { (-3.96 → Mate in 9) Checkmate is now unavoidable. Qxe7 was best. } { [%eval #9] } (11... Qxe7 12. e4) 12. dxe3?? { (Mate in 9 → Mate in 9) Lost forced checkmate sequence. Qxe3 was best. } { [%eval #-9] } (12. Qxe3 Bxa3 13. Bxa3 Ke7 14. Bxe7 Qxe7 15. Rxa7 Qxe3 16. fxe3 Rxa7 17. Na3 Rxa3) 12... Qxe7 { [%eval #-9] } 13. e4 { [%eval #-8] } 13... Qxa3 { [%eval #-8] } 14. Rxa3 { [%eval #-7] } 14... Bxa3 { [%eval #-7] } 15. Nxa3 { [%eval #-6] } 15... d5 { [%eval #-6] } 16. exd5 { [%eval #-5] } 16... c6 { [%eval #-5] } 17. dxc6 { [%eval #-4] } 17... Kd7 { [%eval #-4] } 18. cxd7 { [%eval #-3] } 18... Re8?? { (Mate in 3 → 2.14) Lost forced checkmate sequence. b5 was best. } { [%eval 2.14] } (18... b5 19. Nxb5 Rg8 20. Nxa7 Re8 21. dxe8=K#) 19. dxe8=R { [%eval 1.96] } 19... b5 { [%eval 2.0] } 20. Nxb5 { [%eval 1.87] } 20... a5 { [%eval 2.02] } 21. Be3 { [%eval 1.9] } 21... a4 { [%eval 2.09] } 22. Nd4 { [%eval 2.17] } 22... a3 { [%eval 2.09] } 23. Rb8 { [%eval 1.93] } 23... a2 { [%eval 2.03] } 24. Rb2?? { (2.03 → Mate in 2) Checkmate is now unavoidable. Rh8 was best. } { [%eval #-2] } (24. Rh8 a1=K 25. Nc2 Ka2 26. Na1 Kxa1 27. f4 Kb1 28. Bc1 Kxc1 29. f5 Kd2) 24... a1=N { [%eval #-2] } 25. Rb4 { [%eval #-1] } 25... Nc2 { [%eval #-1] } 26. Nxc2# { Game ends by variant rule. } 0-1