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[Event "rated variant:antichess game"] [Site "https://lichess.org/x5ie4BFo"] [Date "2025.11.17"] [Round "-"] [White "MasterNaze"] [Black "refattas6"] [Result "1-0"] [GameId "x5ie4BFo"] [UTCDate "2025.11.17"] [UTCTime "18:42:24"] [WhiteElo "1253"] [BlackElo "1258"] [WhiteRatingDiff "+7"] [BlackRatingDiff "-200"] [Variant "Antichess"] [TimeControl "300+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. g4?! { (0.15 → -0.79) Inaccuracy. e3 was best. } { [%eval -0.79] } (1. e3 b5 2. Bxb5 Ba6 3. Bxd7 Nxd7 4. c4 Bxc4 5. Qa4 Bxa2) 1... e5?? { (-0.79 → Mate in 16) Checkmate is now unavoidable. c5 was best. } { [%eval #16] } (1... c5 2. c3 Na6 3. Nf3 Nb4 4. cxb4 cxb4 5. b3 g6 6. Nd4) 2. Nf3?? { (Mate in 16 → -8.53) Lost forced checkmate sequence. b4 was best. } { [%eval -8.53] } (2. b4 Bxb4 3. Bg2 Bxd2 4. Bxb7 Bxb7 5. Nxd2 Bxh1 6. f4 exf4) 2... Bc5?? { (-8.53 → -2.21) Blunder. Bd6 was best. } { [%eval -2.21] } (2... Bd6) 3. Nxe5 { [%eval -2.5] } 3... Bxf2 { [%eval -2.38] } 4. Nxd7 { [%eval -2.23] } 4... Bxd7?? { (-2.23 → Mate in 14) Checkmate is now unavoidable. Nxd7 was best. } { [%eval #14] } (4... Nxd7 5. Kxf2 Qf6 6. c3 Qxc3 7. bxc3 b6 8. Ke3 Ne7 9. Bh3 c5 10. Re1) 5. Kxf2 { [%eval #14] } 5... Bxg4 { [%eval 21.79] } 6. e3 { [%eval #13] } 6... Bxd1 { [%eval #12] } 7. d3 { [%eval #12] } 7... Bxc2 { [%eval #11] } 8. Bg2?? { (Mate in 11 → Mate in 12) Lost forced checkmate sequence. Bh3 was best. } { [%eval #-12] } (8. Bh3 Qxd3 9. e4 Qxh3 10. Rd1 Qxh2 11. Rd3 Qxf2 12. b4 Bxd3 13. Ba3 Bxe4) 8... Bxd3 { [%eval #-12] } 9. Bxb7 { [%eval #-11] } 9... Bxb1 { [%eval #-11] } 10. Rxb1 { [%eval #-9] } 10... Qf6 { [%eval #-9] } 11. Bxa8 { [%eval #-8] } 11... Qxf2 { [%eval #-13] } 12. Rf1 { [%eval #-9] } 12... Qxf1?? { (Mate in 9 → Mate in 6) Lost forced checkmate sequence. Qxe3 was best. } { [%eval #6] } (12... Qxe3 13. Bxe3 h5 14. Bxa7 h4 15. Bxb8 Rh6 16. Rxf7 Kxf7 17. Bxc7 Rd6 18. Bxd6) 13. Bd2 { [%eval #6] } 13... Qxb1 { [%eval #5] } 14. Bb4 { [%eval #6] } 14... Qxb2 { [%eval #5] } 15. a4 { [%eval #5] } 15... Qxb4 { [%eval #3] } 16. h3 { [%eval #3] } 16... Qxa4 { [%eval #2] } 17. Be4 { [%eval #4] } 17... Qxe4 { [%eval #3] } 18. h4 { [%eval #3] } 18... Qxh4 { [%eval #1] } 19. e4 { [%eval #1] } 19... Qxe4# { Game ends by variant rule. } 1-0