FEN
[Event "casual variant:antichess game"]
[Site "https://lichess.org/x5Lmd20S"]
[Date "2025.12.16"]
[Round "-"]
[White "soumil_mittal"]
[Black "lichess AI level 4"]
[Result "0-1"]
[GameId "x5Lmd20S"]
[UTCDate "2025.12.16"]
[UTCTime "14:50:17"]
[WhiteElo "1500"]
[BlackElo "?"]
[Variant "Antichess"]
[TimeControl "-"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e3 { [%eval 2.49] } 1... b5 { [%eval 2.0] } 2. Bxb5 { [%eval 1.19] } 2... Bb7?? { (1.19 → 5.33) Blunder. e6 was best. } { [%eval 5.33] } (2... e6 3. Bxd7 Bxd7 4. a4 Bxa4 5. Rxa4 Qxd2 6. Kxd2 Ne7 7. Rxa7) 3. Bxd7 { [%eval 4.01] } 3... Bxg2 { [%eval 5.3] } 4. Bxe8 { [%eval 4.6] } 4... Bxh1 { [%eval 4.44] } 5. Bxf7 { [%eval 5.45] } 5... Qxd2 { [%eval 5.49] } 6. Bxg8?? { (5.49 → Mate in 11) Checkmate is now unavoidable. Kxd2 was best. } { [%eval #-11] } (6. Kxd2 Bd5 7. Bxg8 Bxa2 8. Rxa2 Rxg8 9. Rxa7 Rxa7 10. Qe1 Ra3) 6... Rxg8 { [%eval #-11] } 7. Nxd2 { [%eval #-10] } 7... Bb7?? { (Mate in 10 → Mate in 11) Lost forced checkmate sequence. Be4 was best. } { [%eval #11] } (7... Be4 8. Nxe4 c5 9. Nxc5 h5 10. Qxh5 e6 11. Nxe6 Bd6 12. Nxg7) 8. Qf3?? { (Mate in 11 → Mate in 10) Lost forced checkmate sequence. Ne4 was best. } { [%eval #-10] } (8. Ne4 Bxe4 9. Qd8 Bxc2 10. Qxe7 Bxe7 11. e4 Bxe4 12. Rb1 Bxb1 13. b3 Bxa2) 8... Bxf3 { [%eval #-10] } 9. Ndxf3 { [%eval #-9] } 9... e5 { [%eval #-9] } 10. Nxe5 { [%eval #-8] } 10... Nc6 { [%eval #-8] } 11. Nxc6 { [%eval #-7] } 11... Rc8 { [%eval #-7] } 12. Nxa7 { [%eval #-6] } 12... Ba3?? { (Mate in 6 → 8.48) Lost forced checkmate sequence. c5 was best. } { [%eval 8.48] } (12... c5 13. Nxc8 Bd6 14. Nxd6 Re8 15. Nxe8 c4 16. Nxg7 h5 17. Nxh5 c3 18. bxc3#) 13. bxa3 { [%eval 7.6] } 13... Rcd8? { (7.60 → Mate in 11) Checkmate is now unavoidable. h6 was best. } { [%eval #11] } (13... h6) 14. Nc8 { [%eval #12] } 14... Rxc8 { [%eval #11] } 15. h4?? { (Mate in 11 → 6.62) Lost forced checkmate sequence. Rb1 was best. } { [%eval 6.62] } (15. Rb1 Rb8 16. Rxb8 Rxb8 17. Bb2 Rxb2 18. h4 Rxc2 19. Kd2 Rxd2 20. f3 Rxa2) 15... Rb8?? { (6.62 → Mate in 9) Checkmate is now unavoidable. Rcd8 was best. } { [%eval #9] } (15... Rcd8 16. Kd2) 16. Bb2 { [%eval #9] } 16... Rxb2 { [%eval #8] } 17. Rb1 { [%eval #8] } 17... Rxb1 { [%eval #7] } 18. Nh3 { [%eval #7] } 18... Rxe1 { [%eval #6] } 19. Ng1?? { (Mate in 6 → Mate in 9) Lost forced checkmate sequence. e4 was best. } { [%eval #-9] } (19. e4 Rxe4 20. Ng1 Rxh4 21. a4 Rxa4 22. a3 Rxa3 23. c3 Rxc3 24. Nf3 Rxf3#) 19... Rxg1 { [%eval #-9] } 20. f3 { [%eval #-7] } 20... Rc8 { [%eval #-8] } 21. f4 { [%eval #-6] } 21... Rb8 { [%eval #-6] } 22. e4 { [%eval #-5] } 22... Rd1 { [%eval #-8] } 23. e5 { [%eval #-5] } 23... Rd7 { [%eval #-17] } 24. e6 { [%eval #-5] } 24... Re7 { [%eval #-16] } 25. c4 { [%eval #-15] } 25... Rxe6 { [%eval #-15] } 26. c5 { [%eval #-4] } 26... c6 { [%eval #-13] } 27. h5 { [%eval #-12] } 27... h6 { [%eval #-17] } 28. a4 { [%eval #-14] } 28... Rb1?? { (Mate in 14 → -2.12) Lost forced checkmate sequence. g6 was best. } { [%eval -2.12] } (28... g6 29. hxg6 Rxg6 30. f5 h5 31. fxg6 h4 32. g7 h3 33. a5 h2 34. g8=K) 29. a5?? { (-2.12 → Mate in 16) Checkmate is now unavoidable. f5 was best. } { [%eval #-16] } (29. f5) 29... Rb7?? { (Mate in 16 → -2.08) Lost forced checkmate sequence. g6 was best. } { [%eval -2.08] } (29... g6 30. hxg6 Rxg6 31. a6 Rg8 32. f5 h5 33. f6 h4 34. f7 Rgb8 35. f8=K) 30. a6?? { (-2.08 → Mate in 14) Checkmate is now unavoidable. a4 was best. } { [%eval #-14] } (30. a4 Re8 31. a6 Rb2 32. a7 Rbb8 33. axb8=K Rxb8 34. f5 g5 35. hxg6 h5) 30... Rb8?? { (Mate in 14 → -0.21) Lost forced checkmate sequence. Re8 was best. } { [%eval -0.21] } (30... Re8 31. axb7 g5 32. hxg6 h5 33. b8=K Rxb8 34. f5 h4 35. f6 h3 36. f7) 31. a7?? { (-0.21 → Mate in 22) Checkmate is now unavoidable. f5 was best. } { [%eval #-22] } (31. f5) 31... Rb1?? { (Mate in 22 → 1.17) Lost forced checkmate sequence. Ree8 was best. } { [%eval 1.17] } (31... Ree8 32. axb8=K Rxb8 33. f5 g6 34. hxg6 h5 35. f6 h4 36. f7 h3 37. g7) 32. a8=N { [%eval 1.17] } 32... Re7?! { (1.17 → 1.87) Inaccuracy. g6 was best. } { [%eval 1.87] } (32... g6 33. hxg6) 33. Nc7?? { (1.87 → Mate in 23) Checkmate is now unavoidable. a4 was best. } { [%eval #-23] } (33. a4 Rbe1) 33... Rxc7 { [%eval #-23] } 34. a4 { [%eval #-21] } 34... Rb3 { [%eval #-20] } 35. a5 { [%eval -5.12] } 35... Re7 { [%eval -5.02] } 36. f5 { [%eval -3.4] } 36... Re8? { (-3.40 → -1.76) Mistake. Rb1 was best. } { [%eval -1.76] } (36... Rb1 37. f6) 37. f6?! { (-1.76 → -2.69) Inaccuracy. a6 was best. } { [%eval -2.69] } (37. a6 g5 38. hxg6 h5 39. f6 h4 40. a7 Ra8 41. g7 Rxa7 42. g8=K Ra2) 37... gxf6 { [%eval -2.69] } 38. a6 { [%eval -3.11] } 38... f5 { [%eval -3.99] } 39. a7 { [%eval -2.75] } 39... Re6?? { (-2.75 → Mate in 10) Checkmate is now unavoidable. Re4 was best. } { [%eval #10] } (39... Re4 40. a8=K) 40. a8=Q?? { (Mate in 10 → Mate in 4) Lost forced checkmate sequence. a8=R was best. } { [%eval #-4] } (40. a8=R Rb6 41. cxb6 f4 42. b7 Rg6 43. hxg6 f3 44. g7 f2 45. g8=Q c5) 40... Ree3 { [%eval #-4] } 41. Qxc6 { [%eval #-3] } 41... Rh3 { [%eval #-4] } 42. Qxh6 { [%eval #-3] } 42... Rxh5 { [%eval #-3] } 43. Qxh5 { [%eval #-2] } 43... Rb4 { [%eval #-2] } 44. Qxf5 { [%eval #-1] } 44... Rg4 { [%eval #-1] } 45. Qxg4# { Game ends by variant rule. } 0-1