FEN
[Event "Hourly Antichess Arena"]
[Site "https://lichess.org/x36wGNK9"]
[Date "2022.04.06"]
[White "pveldman"]
[Black "Ardup_Rahaz"]
[Result "0-1"]
[GameId "x36wGNK9"]
[UTCDate "2022.04.06"]
[UTCTime "17:08:02"]
[WhiteElo "1784"]
[BlackElo "1240"]
[WhiteRatingDiff "-11"]
[BlackRatingDiff "+42"]
[Variant "Antichess"]
[TimeControl "180+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e3 { [%eval 1.3] } 1... e6 { [%eval 2.19] } 2. Ba6 { [%eval 1.18] } 2... bxa6?? { (1.18 → 4.59) Blunder. Nxa6 was best. } { [%eval 4.59] } (2... Nxa6 3. b4 Bxb4 4. Qf3 Bxd2 5. Nxd2 Qh4 6. Qxf7 Qxf2 7. Kxf2) 3. b4?! { (4.59 → 3.39) Inaccuracy. a4 was best. } { [%eval 3.39] } (3. a4 Ba3 4. Rxa3 Nh6 5. Ne2 Qf6 6. Rc3 Qxf2 7. Rxc7 Qxe3) 3... Bxb4 { [%eval 0.79] } 4. Na3 { [%eval 0.64] } 4... Bxd2 { [%eval 0.59] } 5. Kxd2 { [%eval 0.22] } 5... Nf6?? { (0.22 → Mate in 12) Checkmate is now unavoidable. c5 was best. } { [%eval #12] } (5... c5 6. Nb5) 6. Nb5 { [%eval #12] } 6... axb5 { [%eval #11] } 7. c4 { [%eval #11] } 7... bxc4 { [%eval #10] } 8. e4 { [%eval #10] } 8... Nxe4 { [%eval #9] } 9. Ke2?? { (Mate in 9 → Mate in 15) Lost forced checkmate sequence. Qg4 was best. } { [%eval #-15] } (9. Qg4 Nxd2 10. Qxc4 Nxc4 11. Bb2 Nxb2 12. Rd1 Nxd1 13. a3 Nxf2 14. Ne2 Nxh1 15. h4 Qxh4) 9... Nxf2 { [%eval #-15] } 10. Kxf2 { [%eval #-14] } 10... Qg5 { [%eval #-13] } 11. Bxg5 { [%eval #-13] } 11... Ke7 { [%eval #-12] } 12. Bxe7 { [%eval #-11] } 12... Rf8 { [%eval #-12] } 13. Bxf8 { [%eval #-11] } 13... h6 { [%eval #-11] } 14. Bxg7 { [%eval #-10] } 14... f5 { [%eval #-10] } 15. Bxh6 { [%eval #-9] } 15... f4 { [%eval #-9] } 16. Bxf4 { [%eval #-8] } 16... e5 { [%eval #-8] } 17. Bxe5 { [%eval #-7] } 17... d6?? { (Mate in 7 → Mate in 16) Lost forced checkmate sequence. Nc6 was best. } { [%eval #16] } (17... Nc6 18. Qxd7 Bxd7 19. Bxc7 Ne5 20. Bxe5 Rh8 21. Bxh8 c3 22. Bxc3 a5 23. Bxa5 Bh3 24. Nxh3#) 18. Bxd6?? { (Mate in 16 → Mate in 6) Lost forced checkmate sequence. Qxd6 was best. } { [%eval #-6] } (18. Qxd6 cxd6 19. Bxd6 Bh3 20. Nxh3 Nd7 21. Be5 Nxe5 22. g4 Nxg4 23. Ke2 Nxh2 24. Rxh2 c3) 18... cxd6 { [%eval #-6] } 19. Qxd6 { [%eval #-5] } 19... Bh3?? { (Mate in 5 → 3.58) Lost forced checkmate sequence. Nc6 was best. } { [%eval 3.58] } (19... Nc6 20. Qxc6 Bd7 21. Qxd7 Rd8 22. Qxd8 a5 23. Qxa5 c3 24. Qxc3#) 20. Qxb8 { [%eval 3.74] } 20... Rxb8 { [%eval 3.54] } 21. gxh3? { (3.54 → 1.53) Mistake. Nxh3 was best. } { [%eval 1.53] } (21. Nxh3 Rb3) 21... Rb1 { [%eval 1.87] } 22. Rxb1 { [%eval 1.76] } 22... c3 { [%eval 1.86] } 23. Rb6?! { (1.86 → 1.17) Inaccuracy. Nf3 was best. } { [%eval 1.17] } (23. Nf3 c2 24. Rb8 c1=K 25. Rxc1 a5 26. h4 a4 27. Rb2 a3 28. Rc7 axb2 29. Rg7 b1=K) 23... axb6 { [%eval 1.58] } 24. Nf3 { [%eval 1.88] } 24... c2 { [%eval 1.36] } 25. Rd1? { (1.36 → -0.19) Mistake. h4 was best. } { [%eval -0.19] } (25. h4 b5) 25... cxd1=Q?? { (-0.19 → Mate in 5) Checkmate is now unavoidable. cxd1=K was best. } { [%eval #5] } (25... cxd1=K 26. Ne5) 26. Kg1?? { (Mate in 5 → Mate in 14) Lost forced checkmate sequence. Nd4 was best. } { [%eval #-14] } (26. Nd4 Qxd4 27. a3 Qxf2 28. a4 Qxh2 29. h4 Qxh4 30. a5 bxa5#) 26... Qxg1 { [%eval #-14] } 27. Nxg1 { [%eval #-13] } 27... b5 { [%eval #-13] } 28. a4 { [%eval #-12] } 28... bxa4 { [%eval #-12] } 29. Nf3 { [%eval #-9] } 29... a3 { [%eval #-9] } 30. Nh4 { [%eval #-6] } 30... a2 { [%eval #-6] } 31. Ng2 { [%eval #-5] } 31... a1=R { [%eval #-5] } 32. Ne1 { [%eval #-3] } 32... Rxe1 { [%eval #-3] } 33. h4 { [%eval #-2] } 33... Rg1 { [%eval #-2] } 34. h5 { [%eval #-1] } 34... Rg6 { [%eval #-1] } 35. hxg6# { Game ends by variant rule. } 0-1