FEN
[Event "rated blitz game"]
[Site "https://lichess.org/x0zTdk3f"]
[Date "2022.04.19"]
[Round "-"]
[White "Pirataria_braba"]
[Black "SCORPIONDOLLAR"]
[Result "1/2-1/2"]
[GameId "x0zTdk3f"]
[UTCDate "2022.04.19"]
[UTCTime "12:46:00"]
[WhiteElo "1195"]
[BlackElo "1065"]
[WhiteRatingDiff "-2"]
[BlackRatingDiff "+3"]
[Variant "Standard"]
[TimeControl "180+0"]
[ECO "D00"]
[Opening "Queen's Pawn Game: Accelerated London System"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. d4 { [%eval 0.3] } 1... d5 { [%eval 0.35] } 2. Bf4 { [%eval 0.0] } { D00 Queen's Pawn Game: Accelerated London System } 2... c6 { [%eval 0.36] } 3. Nf3 { [%eval 0.4] } 3... e6 { [%eval 0.28] } 4. e3 { [%eval 0.42] } 4... Nd7 { [%eval 0.43] } 5. c4 { [%eval 0.4] } 5... Bb4+ { [%eval 0.95] } 6. Nc3 { [%eval 0.56] } 6... dxc4 { [%eval 1.09] } 7. Bxc4 { [%eval 1.08] } 7... b5?! { (1.08 → 2.04) Inaccuracy. Nb6 was best. } { [%eval 2.04] } (7... Nb6 8. Qd3 a5 9. O-O Nxc4 10. Qxc4 Nf6 11. Rfd1 O-O 12. Bg5 Be7 13. Rac1 h6 14. Bh4) 8. Bb3?! { (2.04 → 1.07) Inaccuracy. Bd3 was best. } { [%eval 1.07] } (8. Bd3 Bb7 9. O-O Ngf6 10. e4 Nb6 11. Rc1 Rc8 12. a3 Be7 13. b4 O-O 14. Qe2 a5) 8... h6?! { (1.07 → 1.71) Inaccuracy. Ngf6 was best. } { [%eval 1.71] } (8... Ngf6) 9. h3 { [%eval 1.28] } 9... g5? { (1.28 → 3.07) Mistake. Ngf6 was best. } { [%eval 3.07] } (9... Ngf6) 10. Bh2 { [%eval 3.05] } 10... Ngf6 { [%eval 3.15] } 11. g4?? { (3.15 → 0.11) Blunder. Ne5 was best. } { [%eval 0.11] } (11. Ne5) 11... O-O?? { (0.11 → 2.56) Blunder. Bb7 was best. } { [%eval 2.56] } (11... Bb7 12. O-O Bxc3 13. bxc3 c5 14. Qe2 a6 15. a4 c4 16. Bc2 Nd5 17. axb5 Nxc3 18. Qe1) 12. a3?? { (2.56 → 0.37) Blunder. h4 was best. } { [%eval 0.37] } (12. h4) 12... Ba5?? { (0.37 → 2.45) Blunder. Bxc3+ was best. } { [%eval 2.45] } (12... Bxc3+ 13. bxc3 c5 14. h4 Bb7 15. hxg5 Ne4 16. d5 Qa5 17. Kf1 Qxc3 18. Bf4 e5 19. Rc1) 13. Ne5?? { (2.45 → 0.51) Blunder. h4 was best. } { [%eval 0.51] } (13. h4 c5) 13... Nxe5? { (0.51 → 1.89) Mistake. c5 was best. } { [%eval 1.89] } (13... c5 14. O-O cxd4 15. exd4 Bb7 16. Nxb5 Nxe5 17. Bxe5 Ne4 18. f3 Nd2 19. Rf2 Nxb3 20. Qxb3) 14. dxe5?? { (1.89 → -1.47) Blunder. Bxe5 was best. } { [%eval -1.47] } (14. Bxe5 Bb7) 14... Qxd1+ { [%eval -1.64] } 15. Rxd1?! { (-1.64 → -2.46) Inaccuracy. Bxd1 was best. } { [%eval -2.46] } (15. Bxd1) 15... Bb7?? { (-2.46 → 6.78) Blunder. Ne4 was best. } { [%eval 6.78] } (15... Ne4 16. h4 Nxc3 17. bxc3 Bxc3+ 18. Ke2 c5 19. hxg5 Bb7 20. f3 hxg5 21. Bg3 Rfd8 22. Rd6) 16. exf6 { [%eval 6.69] } 16... Rad8 { [%eval 7.25] } 17. O-O { [%eval 7.17] } 17... Rxd1 { [%eval 7.91] } 18. Rxd1 { [%eval 7.76] } 18... Bxc3 { [%eval 8.1] } 19. bxc3 { [%eval 8.08] } 19... c5 { [%eval 8.06] } 20. c4 { [%eval 7.37] } 20... bxc4 { [%eval 8.04] } 21. Bxc4 { [%eval 7.64] } 21... a5 { [%eval 8.06] } 22. Bd6 { [%eval 7.76] } 22... Rd8 { [%eval 7.93] } 23. Kf1 { [%eval 7.85] } 23... Kh7 { [%eval 8.08] } 24. Bd3+ { [%eval 8.18] } 24... Kg8 { [%eval 7.99] } 25. Be4?? { (7.99 → -0.46) Blunder. Be2 was best. } { [%eval -0.46] } (25. Be2 Be4 26. Be5 Rd5 27. Rxd5 exd5 28. Ke1 Kh7 29. Bc3 c4 30. Bxa5 h5 31. Bc3 Bd3) 25... Bxe4 { [%eval -0.29] } 26. Ke2?? { (-0.29 → -4.69) Blunder. Ke1 was best. } { [%eval -4.69] } (26. Ke1 Bf3 27. Rd2 Kh7 28. Be7 Rb8 29. Rd8 Rb1+ 30. Kd2 Rd1+ 31. Kc3 Rxd8 32. Bxd8 a4) 26... Bg6?? { (-4.69 → 0.79) Blunder. Bd5 was best. } { [%eval 0.79] } (26... Bd5) 27. f3 { [%eval 0.48] } 27... Bc2 { [%eval 0.41] } 28. Rd2 { [%eval 0.22] } 28... Bb3 { [%eval 0.19] } 29. e4 { [%eval 0.12] } 29... Ba4 { [%eval 0.22] } 30. e5 { [%eval 0.1] } 30... c4 { [%eval 0.2] } 31. Rd4 { [%eval -0.27] } 31... Rc8 { [%eval -0.16] } 32. Be7 { [%eval 0.0] } 32... Be8 { [%eval 0.1] } 33. Ke3 { [%eval -0.17] } 33... c3 { [%eval -0.04] } 34. Kd3?? { (-0.04 → -11.65) Blunder. Rd8 was best. } { [%eval -11.65] } (34. Rd8) 34... c2 { [%eval -11.51] } 35. Rc4?! { (-11.51 → Mate in 11) Checkmate is now unavoidable. Rd8 was best. } { [%eval #-11] } (35. Rd8 c1=Q) 35... c1=Q? { (Mate in 11 → -8.00) Lost forced checkmate sequence. Rxc4 was best. } { [%eval -8.0] } (35... Rxc4 36. Kxc4 c1=Q+ 37. Kd4 Qd2+ 38. Kc4 Qd5+ 39. Kc3 Bb5 40. Bb4 Qd3+ 41. Kb2 axb4 42. axb4) 36. Rxc1 { [%eval -8.19] } 36... Rxc1 { [%eval -7.83] } 37. Kd4 { [%eval -7.84] } 37... Rd1+ { [%eval -8.25] } 38. Ke4 { [%eval -8.0] } 38... Re1+ { [%eval -7.91] } 39. Kd4 { [%eval -7.4] } 39... Rf1 { [%eval -8.14] } 40. Ke4 { [%eval -8.45] } 40... Rh1 { [%eval -7.28] } 41. f4 { [%eval -8.92] } 41... Rxh3 { [%eval -7.28] } 42. fxg5 { [%eval -8.07] } 42... hxg5 { [%eval -8.23] } 43. Bc5 { [%eval -8.39] } 43... Rh4 { [%eval -7.79] } 44. Be3 { [%eval -8.89] } 44... Rxg4+ { [%eval -7.79] } 45. Kf3 { [%eval -8.14] } 45... Rh4 { [%eval -7.64] } 46. Bxg5 { [%eval -8.0] } 46... Rh3+ { [%eval -8.77] } 47. Kg4 { [%eval -10.26] } 47... Rxa3 { [%eval -12.03] } 48. Bc1 { [%eval -59.46] } 48... Ra4+ { [%eval -8.73] } 49. Kg5 { [%eval -71.66] } 49... Rc4 { [%eval -60.05] } 50. Kh6?! { (-60.05 → Mate in 7) Checkmate is now unavoidable. Bd2 was best. } { [%eval #-7] } (50. Bd2 Re4) 50... a4?! { (Mate in 7 → -72.87) Lost forced checkmate sequence. Rxc1 was best. } { [%eval -72.87] } (50... Rxc1 51. Kh5 Rc4 52. Kh6 Ba4 53. Kh5 Bd1+ 54. Kg5 Rg4+ 55. Kh5 a4 56. Kh6 Rg6#) 51. Kg5?! { (-72.87 → Mate in 8) Checkmate is now unavoidable. Ba3 was best. } { [%eval #-8] } (51. Ba3 Bc6) 51... a3?? { (Mate in 8 → -6.88) Lost forced checkmate sequence. Rxc1 was best. } { [%eval -6.88] } (51... Rxc1 52. Kf4 a3 53. Ke3 a2 54. Ke4 a1=Q 55. Kf4 Bc6 56. Kg3 Qxe5+ 57. Kh3 Rg1 58. Kh4) 52. Bxa3 { [%eval -7.15] } 52... Rc3 { [%eval -6.98] } 53. Kh6?? { (-6.98 → Mate in 7) Checkmate is now unavoidable. Bb4 was best. } { [%eval #-7] } (53. Bb4 Rc4) 53... Rc5?? { (Mate in 7 → 0.00) Lost forced checkmate sequence. Rxa3 was best. } { [%eval 0.0] } (53... Rxa3 54. Kg5 Ra4 55. Kh5 Bc6 56. Kg5 Bf3 57. Kh6 Rg4 58. Kh5 Bd1 59. Kh6 Rg6#) 54. Kg5?? { (0.00 → -6.83) Blunder. Bxc5 was best. } { [%eval -6.83] } (54. Bxc5 Bb5 55. Ba3 Bd3 56. Bc1 Be4 57. Kg5 Kh7 58. Kf4 Bc2 59. Kg5) 54... Rxe5+ { [%eval -6.56] } 55. Kh6?? { (-6.56 → Mate in 5) Checkmate is now unavoidable. Kf4 was best. } { [%eval #-5] } (55. Kf4 Rd5) 55... Ba4 { [%eval #-4] } 56. Be7 { [%eval #-2] } 56... Rf5 { [%eval #-2] } 57. Bd6 { [%eval #-2] } 57... e5 { [%eval #-2] } 58. Bxe5 { [%eval #-2] } 58... Rxe5?? { (Mate in 2 → 0.00) Lost forced checkmate sequence. Bd1 was best. } { [%eval 0.0] } { Draw by stalemate. } (58... Bd1 59. Bg3 Rh5#) 1/2-1/2