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[Event "Hourly King of the Hill Arena"] [Site "https://lichess.org/wz1MwpAo"] [Date "2024.01.26"] [White "kot-obormot"] [Black "OluhleMabuza"] [Result "1-0"] [UTCDate "2024.01.26"] [UTCTime "16:46:06"] [WhiteElo "1220"] [BlackElo "1455"] [WhiteRatingDiff "+155"] [BlackRatingDiff "-65"] [Variant "King of the Hill"] [TimeControl "180+0"] [ECO "C20"] [Opening "Bongcloud Attack"] [Termination "Normal"] [Annotator "lichess.org"] 1. e4 e5 2. Ke2?? { (0.69 → -2.58) Blunder. Nc3 was best. } { C20 Bongcloud Attack } (2. Nc3 Bc5 3. Nf3 Nc6 4. Nd5 Nge7 5. c3 O-O 6. Bc4 Nxd5) 2... Qh4?? { (-2.58 → 0.03) Blunder. d5 was best. } (2... d5 3. d4 exd4 4. Qxd4 Nc6 5. Qxd5 Be6 6. Qxd8+ Rxd8 7. Nc3) 3. d4?! { (0.03 → -0.87) Inaccuracy. Nc3 was best. } (3. Nc3 Bc5 4. d4 Bxd4 5. g3 Qh5+ 6. Kd3 Qxd1+ 7. Nxd1 Bb6) 3... Qxe4+ 4. Kd2?? { (-0.55 → -5.45) Blunder. Be3 was best. } (4. Be3) 4... Qxd4+ 5. Bd3 Bb4+ 6. Ke2 Nf6? { (-4.28 → -2.44) Mistake. Ke7 was best. } (6... Ke7 7. Nf3 e4 8. Bf4 exf3+ 9. Kxf3 Nf6 10. Bf5 Qc5 11. Re1+ Bxe1 12. Qxe1+ Kd8 13. Qe5) 7. Kf3?? { (-2.44 → Mate in 2) Checkmate is now unavoidable. Nf3 was best. } (7. Nf3 Qg4) 7... g5?! { (Mate in 2 → -13.86) Lost forced checkmate sequence. Qg4+ was best. } (7... Qg4+ 8. Ke3 Nd5#) 8. c3 Qf4+?? { (-35.52 → 8.90) Blunder. Qg4+ was best. } (8... Qg4+) 9. Ke2?? { (8.90 → -2.27) Blunder. Bxf4 was best. } (9. Bxf4) 9... Qg4+ 10. Ke3?? { (-2.96 → -34.80) Blunder. Nf3 was best. } (10. Nf3 e4 11. Re1 Be7 12. Bxe4 Qxe4+ 13. Kf1 Qc4+ 14. Qe2 Qxe2+ 15. Kxe2 d5 16. Kd3 c5) 10... Bc5+ 11. Kd2 Qf4+ 12. Ke2?? { (-6.43 → Mate in 1) Checkmate is now unavoidable. Kc2 was best. } (12. Kc2 Qxf2+) 12... Qg4+?? { (Mate in 1 → -6.24) Lost forced checkmate sequence. Qxf2# was best. } (12... Qxf2#) 13. f3?? { (-6.24 → Mate in 2) Checkmate is now unavoidable. Nf3 was best. } (13. Nf3 e4) 13... Qf4?? { (Mate in 2 → 3.98) Lost forced checkmate sequence. Qxg2+ was best. } (13... Qxg2+ 14. Ke1 Qf2#) 14. g3?? { (3.98 → 0.54) Blunder. b4 was best. } (14. b4 Bb6) 14... Be3?? { (0.54 → 13.07) Blunder. Ke7 was best. } (14... Ke7 15. Nh3) 15. gxf4 Bxf4 16. Bxf4 Nd5 17. Be4 Nxf4+ 18. Ke3 c5?! { (12.66 → Mate in 4) Checkmate is now unavoidable. d5 was best. } (18... d5) 19. b4?! { (Mate in 4 → 13.75) Lost forced checkmate sequence. Bg6 was best. } (19. Bg6 d5 20. Qxd5 Bf5 21. Bxf5 Nxd5+ 22. Ke4#) 19... Ke7?! { (13.75 → Mate in 7) Checkmate is now unavoidable. d5 was best. } (19... d5) 20. bxc5?! { (Mate in 7 → 21.11) Lost forced checkmate sequence. Bf5 was best. } (20. Bf5 d5 21. Qxd5 Bxf5 22. Qxe5+ Kd8 23. Qxc5 Ne2 24. Nxe2 Nc6 25. Qxc6 bxc6 26. Kd4#) 20... Ke6?! { (21.11 → Mate in 1) Checkmate is now unavoidable. d5 was best. } (20... d5 21. cxd6+) 21. Qd4?? { (Mate in 1 → 0.00) Lost forced checkmate sequence. Qd6# was best. } (21. Qd6#) 21... Ng2+ 22. Kd3 Ne1+? { (0.00 → 1.66) Mistake. Nf4+ was best. } (22... Nf4+ 23. Ke3 Ng2+ 24. Kd3) 23. Ke3? { (1.66 → 0.00) Mistake. Kd2 was best. } (23. Kd2 exd4) 23... Nc2+?? { (0.00 → Mate in 5) Checkmate is now unavoidable. Ng2+ was best. } (23... Ng2+ 24. Kd3 Nf4+ 25. Ke3) 24. Kd3?? { (Mate in 5 → 0.46) Lost forced checkmate sequence. Bxc2 was best. } (24. Bxc2 d5 25. Bb3 f5 26. Qxd5+ Ke7 27. Qxe5+ Kd8 28. Kd4#) 24... Nxd4?? { (0.46 → 12.25) Blunder. Ne1+ was best. } (24... Ne1+ 25. Kd2) 25. cxd4 Nc6?! { (10.05 → Mate in 3) Checkmate is now unavoidable. Na6 was best. } (25... Na6) 26. d5+ Ke7 27. dxc6? { (Mate in 2 → 9.46) Lost forced checkmate sequence. Bf5 was best. } (27. Bf5 b6 28. Ke4#) 27... bxc6? { (9.46 → Mate in 3) Checkmate is now unavoidable. dxc6 was best. } (27... dxc6 28. h4 f5 29. hxg5 Rd8+ 30. Ke3 f4+ 31. Ke2 h5 32. Rxh5 b6 33. Rh7+ Ke6 34. Rh6+) 28. f4? { (Mate in 3 → 8.80) Lost forced checkmate sequence. Bf5 was best. } (28. Bf5 d5 29. cxd6+ Kxd6 30. Ke4#) 28... gxf4? { (8.80 → Mate in 3) Checkmate is now unavoidable. Ba6+ was best. } (28... Ba6+ 29. Kc3) 29. Nf3?! { (Mate in 3 → 10.62) Lost forced checkmate sequence. Bf5 was best. } (29. Bf5 d5 30. cxd6+ Kf6 31. Ke4#) 29... Ba6+ 30. Kc3 Rab8 31. Nxe5 d6?! { (22.82 → Mate in 1) Checkmate is now unavoidable. Rb4 was best. } (31... Rb4 32. Kxb4) 32. Kd4# { Game ends by variant rule. } 1-0