Your network blocks the Lichess assets!

lichess.org
Donate
FEN
[Event "rated variant:antichess game"] [Site "https://lichess.org/wvhHlZtW"] [Date "2025.11.14"] [Round "-"] [White "SBE_EANBI12_25"] [Black "savely_shimko"] [Result "0-1"] [GameId "wvhHlZtW"] [UTCDate "2025.11.14"] [UTCTime "17:33:46"] [WhiteElo "1500"] [BlackElo "1455"] [WhiteRatingDiff "-273"] [BlackRatingDiff "+42"] [Variant "Antichess"] [TimeControl "600+5"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. h3? { (0.15 → -1.29) Mistake. e3 was best. } { [%eval -1.29] } (1. e3 b5 2. Bxb5 Ba6 3. Bxd7 Nxd7 4. c4 Bxc4 5. Qa4 Bxa2) 1... a6?? { (-1.29 → 0.44) Blunder. Nh6 was best. } { [%eval 0.44] } (1... Nh6 2. f3 e6 3. b4 Bxb4 4. d3 Bxe1 5. Bxh6 gxh6 6. Qxe1) 2. a3? { (0.44 → -0.88) Mistake. e3 was best. } { [%eval -0.88] } (2. e3 c5 3. Bxa6 Nxa6 4. b4 cxb4 5. d3 b3 6. cxb3 Qa5) 2... h6? { (-0.88 → 0.59) Mistake. e6 was best. } { [%eval 0.59] } (2... e6 3. c4 Bxa3 4. Nxa3 c6 5. Rb1 a5 6. Nc2 a4 7. b4) 3. e3 { [%eval 0.28] } 3... d6?! { (0.28 → 1.35) Inaccuracy. c5 was best. } { [%eval 1.35] } (3... c5 4. Bxa6 Nxa6 5. c3 Qb6 6. Qc2 Qxb2 7. Qxb2 b5 8. Qxb5) 4. Bxa6 { [%eval 1.56] } 4... Bxh3 { [%eval 1.96] } 5. Bxb7?? { (1.96 → -4.77) Blunder. gxh3 was best. } { [%eval -4.77] } (5. gxh3 bxa6) 5... Bxg2?? { (-4.77 → 1.28) Blunder. Rxa3 was best. } { [%eval 1.28] } (5... Rxa3) 6. Bxg2?? { (1.28 → Mate in 13) Checkmate is now unavoidable. Rxh6 was best. } { [%eval #-13] } (6. Rxh6 Rxa3) 6... Rxa3 { [%eval #-13] } 7. Rxa3 { [%eval #-12] } 7... Na6 { [%eval #-12] } 8. Rxa6 { [%eval #-11] } 8... Qa8 { [%eval #-10] } 9. Rxd6 { [%eval #-9] } 9... exd6 { [%eval #-9] } 10. Bxa8 { [%eval #-8] } 10... c6 { [%eval #-8] } 11. Rxh6 { [%eval #-7] } 11... Rxh6 { [%eval #-7] } 12. Bxc6 { [%eval #-6] } 12... d5 { [%eval #-6] } 13. Bxe8 { [%eval #-5] } 13... Rc6 { [%eval #-6] } 14. Bxf7 { [%eval #-5] } 14... Rxc2 { [%eval #-5] } 15. Bxd5 { [%eval #-4] } 15... Rxd2 { [%eval #-4] } 16. Qxd2 { [%eval #-3] } 16... Ba3?? { (Mate in 3 → Mate in 13) Lost forced checkmate sequence. Bd6 was best. } { [%eval #13] } (16... Bd6 17. Bxg8 Bf4 18. exf4 g5 19. fxg5#) 17. Bxg8 { [%eval #13] } 17... Bxb2 { [%eval #12] } 18. Qxb2?? { (Mate in 12 → 2.56) Lost forced checkmate sequence. Bxb2 was best. } { [%eval 2.56] } (18. Bxb2 g6 19. Bf7 g5 20. Nh3 g4 21. Bd5 gxh3 22. Bg2 hxg2 23. Qd6 g1=Q) 18... g6? { (2.56 → 4.65) Mistake. g5 was best. } { [%eval 4.65] } (18... g5 19. Nh3) 19. Qh8 { [%eval 3.79] } 19... g5 { [%eval 5.87] } 20. Qh4?? { (5.87 → 1.45) Blunder. Bb2 was best. } { [%eval 1.45] } (20. Bb2) 20... gxh4 { [%eval 2.81] } 21. Nf3?? { (2.81 → 0.00) Blunder. Ne2 was best. } { [%eval 0.0] } (21. Ne2 h3) 21... h3 { [%eval 0.0] } 22. Ng1 { [%eval 0.0] } 22... h2 { [%eval 0.0] } 23. f4 { [%eval 0.0] } 23... hxg1=B { [%eval 0.0] } 24. Ba3 { [%eval 0.0] } 24... Bxe3 { [%eval 0.0] } 25. Kf2 { [%eval 0.0] } 25... Bxf2 { [%eval 0.0] } 26. Bc5 { [%eval 0.0] } 26... Bxc5 { [%eval 0.0] } 27. Na3 { [%eval 0.0] } 27... Bxa3 { [%eval 0.0] } 28. f5 { [%eval 0.0] } 28... Bb4 { [%eval 0.0] } 29. f6?? { (0.00 → Mate in 1) Checkmate is now unavoidable. Bd5 was best. } { [%eval #-1] } (29. Bd5 Bd6 30. Bb7 Bf8 31. Ba8 Bc5 32. Be4 Be7 33. f6 Bxf6 34. Bf3 Bd4) 29... Be7 { [%eval #-1] } 30. fxe7# { Game ends by variant rule. } 0-1