FEN
[Event "rated rapid game"]
[Site "https://lichess.org/wr9LKDPd"]
[Date "2026.05.20"]
[Round "-"]
[White "SilasScratch"]
[Black "Schachmatt83"]
[Result "0-1"]
[GameId "wr9LKDPd"]
[UTCDate "2026.05.20"]
[UTCTime "10:25:07"]
[WhiteElo "1248"]
[BlackElo "1282"]
[WhiteRatingDiff "-46"]
[BlackRatingDiff "+5"]
[Variant "Standard"]
[TimeControl "600+5"]
[ECO "C50"]
[Opening "Four Knights Game: Italian Variation"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e4 { [%eval 0.18] } 1... e5 { [%eval 0.22] } 2. Nf3 { [%eval 0.18] } 2... Nc6 { [%eval 0.22] } 3. Nc3 { [%eval 0.06] } 3... Nf6 { [%eval 0.07] } 4. Bc4 { [%eval 0.0] } 4... Bc5 { [%eval 0.09] } { C50 Four Knights Game: Italian Variation } 5. O-O { [%eval 0.07] } 5... O-O { [%eval 0.14] } 6. a3 { [%eval 0.03] } 6... d6 { [%eval 0.0] } 7. b4 { [%eval -0.08] } 7... Bb6 { [%eval -0.1] } 8. a4?! { (-0.10 → -0.80) Inaccuracy. d3 was best. } { [%eval -0.8] } (8. d3 Nd4 9. Nxd4 Bxd4 10. Bd2 c6 11. Bb3 d5 12. h3 a5) 8... Nd4?! { (-0.80 → -0.03) Inaccuracy. Nxb4 was best. } { [%eval -0.03] } (8... Nxb4 9. a5 Bc5 10. d3 Nc6 11. Bg5 h6 12. Bxf6 Qxf6 13. Nd5 Qd8 14. c3) 9. a5 { [%eval -0.02] } 9... Nxf3+ { [%eval -0.03] } 10. gxf3?? { (-0.03 → -1.89) Blunder. Qxf3 was best. } { [%eval -1.89] } (10. Qxf3 Bd4 11. Rb1 Bg4 12. Qd3 a6 13. h3 Bh5 14. Nd5 Nxd5 15. Bxd5 c6) 10... Bd4 { [%eval -1.8] } 11. d3?? { (-1.80 → -4.13) Blunder. Ra3 was best. } { [%eval -4.13] } (11. Ra3 Bh3 12. Ne2 Bxf1 13. Qxf1 a6 14. d3 Ba7 15. Qg2 Kh8 16. f4 exf4) 11... Bxc3 { [%eval -4.24] } 12. Ra3 { [%eval -4.19] } 12... Bxb4 { [%eval -4.15] } 13. Rb3 { [%eval -4.17] } 13... Bxa5 { [%eval -4.23] } 14. h4 { [%eval -5.07] } 14... Bh3 { [%eval -4.89] } 15. Re1 { [%eval -5.73] } 15... Bxe1 { [%eval -5.82] } 16. Qxe1 { [%eval -5.88] } 16... b6 { [%eval -5.37] } 17. f4 { [%eval -6.61] } 17... Nh5 { [%eval -6.76] } 18. Qd1 { [%eval -7.02] } 18... Qxh4 { [%eval -6.93] } 19. d4 { [%eval -6.89] } 19... Nxf4 { [%eval -6.48] } 20. Kh2?? { (-6.48 → Mate in 2) Checkmate is now unavoidable. Rg3 was best. } { [%eval #-2] } (20. Rg3 Kh8 21. Qf3 Be6 22. d5 Bd7 23. Qc3 f6 24. Bd3 Rac8 25. Bxf4 exf4) 20... Qxf2+ { [%eval #-1] } 21. Kh1 { [%eval #-1] } 21... Qg2# { Black wins by checkmate. } 0-1
