Your network blocks the Lichess assets!

lichess.org
Donate
FEN
[Event "rated variant:antichess game"] [Site "https://lichess.org/wnpM62L2"] [Date "2020.10.28"] [Round "-"] [White "Idalides"] [Black "SpiritusVega"] [Result "1-0"] [GameId "wnpM62L2"] [UTCDate "2020.10.28"] [UTCTime "01:05:51"] [WhiteElo "944"] [BlackElo "1771"] [WhiteRatingDiff "+68"] [BlackRatingDiff "-11"] [Variant "Antichess"] [TimeControl "300+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. b3?! { (0.15 → -0.48) Inaccuracy. e3 was best. } { [%eval -0.48] } (1. e3 b5 2. Bxb5 e6 3. Bxd7 Bxd7 4. Qf3 Nf6 5. Qxf6 Qxf6 6. b4 Qxf2 7. Kxf2 Bxb4) 1... g6? { (-0.48 → 0.64) Mistake. e6 was best. } { [%eval 0.64] } (1... e6 2. Ba3 Bxa3 3. Nxa3 Qh4 4. Nb5 Qxh2 5. Nxc7 Qxc7 6. Rxh7) 2. Ba3? { (0.64 → -0.48) Mistake. g3 was best. } { [%eval -0.48] } (2. g3 c5 3. d4 cxd4 4. Qxd4 g5 5. Bxg5 Qc7 6. Bxe7 Qxc2) 2... Bg7?? { (-0.48 → 1.28) Blunder. c5 was best. } { [%eval 1.28] } (2... c5 3. Bxc5 Bh6 4. Bxe7 Nxe7 5. g3 Bxd2 6. Nxd2 b6 7. Bh3) 3. Bxe7 { [%eval 1.39] } 3... Bxa1 { [%eval 1.38] } 4. Bxd8 { [%eval 1.51] } 4... Kxd8 { [%eval 1.28] } 5. Nc3?? { (1.28 → -3.90) Blunder. d4 was best. } { [%eval -3.9] } (5. d4 Bxd4 6. Qxd4 b6 7. Qxb6 cxb6 8. a4 Kc7 9. Na3 Ne7 10. Kd2 Rd8 11. a5 bxa5) 5... Bxc3 { [%eval -4.43] } 6. dxc3 { [%eval -4.1] } 6... Na6 { [%eval -3.52] } 7. Qxd7 { [%eval -4.83] } 7... Kxd7 { [%eval -2.29] } 8. e4?? { (-2.29 → Mate in 11) Checkmate is now unavoidable. g4 was best. } { [%eval #-11] } (8. g4 Nb4 9. cxb4 b6 10. c4 b5 11. cxb5 Ba6 12. bxa6 Ne7 13. e3 Rae8 14. b5 Ra8) 8... Nb4 { [%eval #-11] } 9. cxb4 { [%eval #-10] } 9... c5 { [%eval #-10] } 10. bxc5 { [%eval #-9] } 10... Kd6 { [%eval #-9] } 11. cxd6 { [%eval #-8] } 11... Bh3 { [%eval #-8] } 12. gxh3 { [%eval #-7] } 12... b5 { [%eval #-7] } 13. Bxb5 { [%eval #-6] } 13... Re8 { [%eval #-6] } 14. Bxe8 { [%eval #-5] } 14... Nf6?? { (Mate in 5 → 3.42) Lost forced checkmate sequence. h5 was best. } { [%eval 3.42] } (14... h5 15. Bxf7 Rh7 16. Bxg6 h4 17. Bxh7 a5 18. Bxg8 a4 19. bxa4#) 15. Bxf7 { [%eval 3.18] } 15... Nxe4 { [%eval 2.0] } 16. Bxg6 { [%eval 1.7] } 16... Nxf2?? { (1.70 → 9.03) Blunder. Nxd6 was best. } { [%eval 9.03] } (16... Nxd6) 17. Bxh7?? { (9.03 → 2.86) Blunder. Kxf2 was best. } { [%eval 2.86] } (17. Kxf2) 17... Rxh7 { [%eval 2.94] } 18. Kxf2 { [%eval 2.98] } 18... Rxh3 { [%eval 3.01] } 19. Nxh3 { [%eval 3.08] } 19... a5 { [%eval 3.08] } 20. b4 { [%eval 3.09] } 20... axb4 { [%eval 3.09] } 21. c3 { [%eval 3.09] } 21... bxc3 { [%eval 3.09] } 22. Rb1 { [%eval 3.09] } 22... c2 { [%eval 2.51] } 23. d7 { [%eval 1.95] } 23... cxb1=B?? { (1.95 → Mate in 4) Checkmate is now unavoidable. cxb1=K was best. } { [%eval #4] } (23... cxb1=K 24. Ng5 Kxa2 25. h4 Kb3 26. h5 Kc4 27. h6 Kc5 28. h7 Kc6 29. h8=R Kxd7 30. Ne6) 24. Nf4 { [%eval #4] } 24... Bxa2 { [%eval #3] } 25. Ne6 { [%eval #3] } 25... Bxe6 { [%eval #2] } 26. Kf3 { [%eval #3] } 26... Bxd7 { [%eval #2] } 27. Kg4 { [%eval #2] } 27... Bxg4 { [%eval #1] } 28. h3 { [%eval #1] } 28... Bxh3# { Game ends by variant rule. } 1-0