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[Event "rated Antichess game"] [Site "https://lichess.org/wm9ewwUH"] [Date "2024.10.29"] [White "Lexxington"] [Black "MATILDE2007"] [Result "1-0"] [GameId "wm9ewwUH"] [UTCDate "2024.10.29"] [UTCTime "20:08:51"] [WhiteElo "1806"] [BlackElo "1736"] [WhiteRatingDiff "+6"] [BlackRatingDiff "-4"] [Variant "Antichess"] [TimeControl "180+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 { [%eval 0.05] } 1... b5 { [%eval 0.57] } 2. Bxb5 { [%eval 0.48] } 2... Bb7?? { (0.48 → 2.69) Blunder. e6 was best. } { [%eval 2.69] } (2... e6 3. Bxd7 Bxd7 4. Na3 Bxa3 5. bxa3 c6 6. a4 Na6 7. Ne2) 3. Bxd7 { [%eval 2.35] } 3... Bxg2 { [%eval 2.54] } 4. Bxe8 { [%eval 2.38] } 4... Bxh1 { [%eval 2.51] } 5. Bxf7 { [%eval 2.45] } 5... Qxd2 { [%eval 2.53] } 6. Kxd2 { [%eval 1.93] } 6... Bf3 { [%eval 2.42] } 7. Qxf3 { [%eval 2.26] } 7... Nd7?? { (2.26 → 5.80) Blunder. Nh6 was best. } { [%eval 5.8] } (7... Nh6 8. Qxa8 Nxf7 9. Qxb8 e5 10. Qxf8 Rxf8 11. e4 Rh8 12. Ke3) 8. Qxa8 { [%eval 5.54] } 8... e6 { [%eval 7.18] } 9. Qxf8 { [%eval 6.33] } 9... Nxf8 { [%eval 6.92] } 10. Bxg8 { [%eval 7.3] } 10... Rxg8 { [%eval 7.25] } 11. a4 { [%eval 6.85] } 11... a6 { [%eval 7.6] } 12. h4 { [%eval 6.82] } 12... Rh8 { [%eval 7.45] } 13. b3 { [%eval 6.8] } 13... h5 { [%eval 7.63] } 14. c4 { [%eval 7.55] } 14... g5 { [%eval 11.46] } 15. hxg5 { [%eval 9.23] } 15... Rh6 { [%eval 11.51] } 16. gxh6 { [%eval 12.89] } 16... h4 { [%eval 10.22] } 17. h7 { [%eval 10.71] } 17... Nxh7 { [%eval 10.59] } 18. Ne2 { [%eval 8.53] } 18... e5 { [%eval 10.92] } 19. e4 { [%eval 11.09] } 19... c6?! { (11.09 → Mate in 14) Checkmate is now unavoidable. Nf8 was best. } { [%eval #14] } (19... Nf8 20. Nbc3) 20. c5?! { (Mate in 14 → 18.95) Lost forced checkmate sequence. Nbc3 was best. } { [%eval 18.95] } (20. Nbc3) 20... h3?! { (18.95 → Mate in 17) Checkmate is now unavoidable. a5 was best. } { [%eval #17] } (20... a5 21. Nbc3) 21. a5?! { (Mate in 17 → 10.97) Lost forced checkmate sequence. Nbc3 was best. } { [%eval 10.97] } (21. Nbc3 Nf8 22. a5 Nd7 23. b4 Nxc5 24. bxc5 h2 25. Nb5 cxb5 26. c6 h1=R) 21... h2?! { (10.97 → Mate in 9) Checkmate is now unavoidable. Nf8 was best. } { [%eval #9] } (21... Nf8 22. b4) 22. Ng1 { [%eval #9] } 22... hxg1=K { [%eval #6] } 23. Na3 { [%eval #6] } 23... Kxf2 { [%eval #5] } 24. Ke2 { [%eval #5] } 24... Kxe2 { [%eval #4] } 25. Be3 { [%eval #5] } 25... Kxe3 { [%eval #4] } 26. Rd1 { [%eval #4] } 26... Kxe4 { [%eval #3] } 27. Rd4?? { (Mate in 3 → -3.20) Lost forced checkmate sequence. Rd3 was best. } { [%eval -3.2] } (27. Rd3 Kxd3 28. Nc4 Kxc4 29. bxc4 e4#) 27... Kxd4?? { (-3.20 → Mate in 2) Checkmate is now unavoidable. exd4 was best. } { [%eval #2] } (27... exd4 28. b4 Nf6 29. b5 cxb5 30. Nxb5 axb5 31. c6 d3 32. a6 d2 33. c7) 28. Nc2 { [%eval #2] } 28... Kxc5 { [%eval #1] } 29. Nb4 { [%eval #1] } 29... Kxb4# { Game ends by variant rule. } 1-0