FEN
[Event "rated blitz game"]
[Site "https://lichess.org/wjpWagcd"]
[Date "2023.03.21"]
[Round "-"]
[White "Spobvogel"]
[Black "marjo7878"]
[Result "1/2-1/2"]
[GameId "wjpWagcd"]
[UTCDate "2023.03.21"]
[UTCTime "20:51:03"]
[WhiteElo "899"]
[BlackElo "912"]
[WhiteRatingDiff "+1"]
[BlackRatingDiff "-1"]
[Variant "Standard"]
[TimeControl "180+0"]
[ECO "D00"]
[Opening "Queen's Pawn Game"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. d4 { [%eval 0.0] } 1... d5 { [%eval 0.27] } 2. e3 { [%eval 0.04] } { D00 Queen's Pawn Game } 2... Nc6 { [%eval 0.51] } 3. Ne2?! { (0.51 → -0.42) Inaccuracy. c4 was best. } { [%eval -0.42] } (3. c4 e6 4. a3 Nf6 5. Nc3 Be7 6. Nf3 O-O 7. Qc2 b6) 3... e5 { [%eval -0.1] } 4. e4? { (-0.10 → -1.54) Mistake. c4 was best. } { [%eval -1.54] } (4. c4 Nf6 5. cxd5 Nxd5 6. Nbc3 Be6 7. Nxd5 Bxd5 8. dxe5 Bb4+) 4... exd4?! { (-1.54 → -0.60) Inaccuracy. dxe4 was best. } { [%eval -0.6] } (4... dxe4 5. d5) 5. exd5? { (-0.60 → -1.84) Mistake. Nxd4 was best. } { [%eval -1.84] } (5. Nxd4 dxe4) 5... Nf6?? { (-1.84 → 3.88) Blunder. Qxd5 was best. } { [%eval 3.88] } (5... Qxd5) 6. Nxd4?? { (3.88 → -0.81) Blunder. dxc6 was best. } { [%eval -0.81] } (6. dxc6 Bc5 7. Nf4 O-O 8. Be2 Bd6 9. O-O bxc6 10. Na3 Bxa3 11. bxa3 c5 12. Bd3 Bg4) 6... Nxd4?! { (-0.81 → -0.21) Inaccuracy. Qxd5 was best. } { [%eval -0.21] } (6... Qxd5) 7. Qxd4 { [%eval -0.25] } 7... Qxd5 { [%eval -0.18] } 8. Qxd5 { [%eval -0.21] } 8... Nxd5 { [%eval -0.22] } 9. Bc4 { [%eval -0.25] } 9... Nb4 { [%eval 0.07] } 10. O-O?? { (0.07 → -3.48) Blunder. Na3 was best. } { [%eval -3.48] } (10. Na3 Be6 11. Bxe6 fxe6 12. Be3 O-O-O 13. Ke2 Nd5 14. Nc4 Nxe3 15. Nxe3 Bc5 16. Rad1 Rd6) 10... Nxc2 { [%eval -3.5] } 11. Re1+? { (-3.50 → -5.75) Mistake. Nc3 was best. } { [%eval -5.75] } (11. Nc3 Nxa1 12. Nb5 Bd6 13. Nxd6+ cxd6 14. Bd3 Be6 15. Bf4 Nc2 16. Bxc2 O-O 17. Bb1 Rac8) 11... Be7 { [%eval -4.89] } 12. Rxe7+ { [%eval -5.46] } 12... Kxe7 { [%eval -5.16] } 13. b4 { [%eval -6.0] } 13... Nxa1 { [%eval -6.1] } 14. Bb2 { [%eval -6.09] } 14... Nc2 { [%eval -5.9] } 15. Nd2 { [%eval -6.64] } 15... Nxb4 { [%eval -6.42] } 16. Ba3 { [%eval -6.91] } 16... c5 { [%eval -7.04] } 17. Ne4 { [%eval -6.88] } 17... Re8 { [%eval -5.98] } 18. Nxc5 { [%eval -6.07] } 18... Kf8 { [%eval -5.49] } 19. Bxb4 { [%eval -5.65] } 19... a5 { [%eval -5.59] } 20. h3 { [%eval -7.01] } 20... axb4 { [%eval -7.25] } 21. Nd3 { [%eval -8.18] } 21... Rxa2?! { (-8.18 → -5.96) Inaccuracy. Rd8 was best. } { [%eval -5.96] } (21... Rd8 22. Nxb4 Rd4 23. Bd3 h6 24. a3 Rxa3 25. Ba6 Ra1+ 26. Kh2 Rxb4 27. Bxb7 Bxb7 28. Kg3) 22. Bxa2 { [%eval -6.08] } 22... Re1+?? { (-6.08 → 2.46) Blunder. Be6 was best. } { [%eval 2.46] } (22... Be6 23. Bxe6 Rxe6 24. Nxb4 Re1+ 25. Kh2 Rd1 26. f4 Rd2 27. Kg3 h5 28. f5 Rb2 29. Nd3) 23. Kh2?? { (2.46 → -5.90) Blunder. Nxe1 was best. } { [%eval -5.9] } (23. Nxe1 Ke7) 23... Ra1 { [%eval -5.59] } 24. Bd5 { [%eval -5.65] } 24... Bf5 { [%eval -5.53] } 25. Nxb4 { [%eval -5.6] } 25... Ra4 { [%eval -5.53] } 26. Bxb7 { [%eval -5.43] } 26... Rxb4 { [%eval -5.6] } 27. Bd5 { [%eval -5.6] } 27... Rb2 { [%eval -5.56] } 28. Kg3 { [%eval -5.58] } 28... Be6 { [%eval -5.55] } 29. Be4 { [%eval -5.59] } 29... Rb4 { [%eval -5.47] } 30. Bxh7 { [%eval -5.46] } 30... Ke7 { [%eval -4.96] } 31. h4 { [%eval -5.52] } 31... f5 { [%eval -5.42] } 32. Kf3 { [%eval -7.01] } 32... Bd5+?! { (-7.01 → -4.99) Inaccuracy. Rxh4 was best. } { [%eval -4.99] } (32... Rxh4) 33. Ke3 { [%eval -5.94] } 33... Re4+ { [%eval -6.04] } 34. Kd2 { [%eval -6.06] } 34... Rxh4 { [%eval -6.58] } 35. g3?! { (-6.58 → -10.65) Inaccuracy. Bg6 was best. } { [%eval -10.65] } (35. Bg6 Kf6 36. Be8 Bxg2 37. Bb5 Ba8 38. Ke3 g5 39. Ke2 g4 40. Ke3 Rh2 41. Kf4 Rxf2+) 35... Rh6?! { (-10.65 → -6.08) Inaccuracy. Rxh7 was best. } { [%eval -6.08] } (35... Rxh7) 36. Bxf5 { [%eval -6.17] } 36... g6?! { (-6.17 → -4.11) Inaccuracy. Rf6 was best. } { [%eval -4.11] } (36... Rf6 37. g4 Be6 38. Be4 Rxf2+ 39. Ke3 Ra2 40. g5 Ra5 41. Bb7 Rxg5 42. Kd4 Rg3 43. Ba6) 37. Bd3 { [%eval -4.09] } 37... g5 { [%eval -4.24] } 38. f4 { [%eval -5.28] } 38... gxf4 { [%eval -5.2] } 39. gxf4 { [%eval -5.14] } 39... Rh4 { [%eval -4.75] } 40. f5 { [%eval -5.21] } 40... Kf7 { [%eval -5.2] } 41. Ke3 { [%eval -5.22] } 41... Bc6 { [%eval -5.26] } 42. Kd2 { [%eval -4.88] } 42... Rh2+ { [%eval -4.3] } 43. Ke3 { [%eval -4.71] } 43... Rh3+ { [%eval -4.24] } 44. Kd2?! { (-4.24 → -5.57) Inaccuracy. Kd4 was best. } { [%eval -5.57] } (44. Kd4 Kf6 45. Ba6 Rh4+ 46. Kc5 Be4 47. Kd6 Rh6 48. Kc5 Kxf5 49. Bc8+ Ke5 50. Bg4 Rh1) 44... Rf3 { [%eval -5.52] } 45. Ke2 { [%eval -5.39] } 45... Rg3 { [%eval -5.63] } 46. Kd2 { [%eval -6.18] } 46... Kf6 { [%eval -6.08] } 47. Bc2?! { (-6.08 → -8.48) Inaccuracy. Kc2 was best. } { [%eval -8.48] } (47. Kc2 Bd7) 47... Rf3?! { (-8.48 → -5.17) Inaccuracy. Ke5 was best. } { [%eval -5.17] } (47... Ke5 48. Bd3 Kd4 49. Bf1 Rf3 50. Ba6 Rf2+ 51. Kc1 Rxf5 52. Bc8 Rf2 53. Bh3 Bf3 54. Be6) 48. Ke2 { [%eval -5.93] } 48... Rg3 { [%eval -6.19] } 49. Kf2?? { (-6.19 → Mate in 12) Checkmate is now unavoidable. Bd3 was best. } { [%eval #-12] } (49. Bd3 Ke5 50. Kd2 Kd4 51. Bf1 Rf3 52. Be2 Rf2 53. Kd1 Ke3 54. Bh5 Bf3+ 55. Bxf3 Rxf3) 49... Rg7?? { (Mate in 12 → -5.53) Lost forced checkmate sequence. Rg2+ was best. } { [%eval -5.53] } (49... Rg2+ 50. Ke3 Rxc2 51. Kd3 Rc1 52. Kd4 Kxf5 53. Ke3 Rc4 54. Kd2 Bd5 55. Ke2 Kf4 56. Kd3) 50. Ke3 { [%eval -5.31] } 50... Bd7 { [%eval -5.19] } 51. Kf4 { [%eval -4.86] } 51... Rh7 { [%eval -4.91] } 52. Bb1 { [%eval -6.25] } 52... Rh4+ { [%eval -8.34] } 53. Ke3 { [%eval #-30] } 53... Bxf5 { [%eval -10.6] } 54. Bxf5 { [%eval #-15] } 54... Kxf5 { [%eval #-21] } 55. Kd3 { [%eval #-21] } 55... Ke5 { [%eval #-13] } 56. Ke3 { [%eval #-12] } 56... Kd5 { [%eval #-13] } 57. Kd3 { [%eval #-13] } 57... Kc5 { [%eval #-12] } 58. Ke3 { [%eval #-12] } 58... Kd5 { [%eval #-12] } 59. Kd3 { [%eval #-12] } 59... Kc5 { [%eval #-13] } 60. Ke3 { [%eval #-12] } 60... Kb5 { [%eval #-16] } 61. Kd3 { [%eval #-13] } 61... Ka5 { [%eval #-17] } 62. Ke3 { [%eval #-16] } 62... Kb5 { [%eval #-15] } 63. Kd3 { [%eval #-14] } 63... Ka5 { [%eval #-14] } 64. Ke3 { [%eval #-13] } 64... Kb5?? { (Mate in 13 → 0.00) Lost forced checkmate sequence. Kb4 was best. } { [%eval 0.0] } { The game is a draw. } (64... Kb4 65. Kd3 Kb3 66. Ke2 Kc2 67. Ke3 Ra4 68. Ke2 Ra3 69. Kf1 Kd1 70. Kf2 Rc3 71. Kg1) 1/2-1/2