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[Event "rated Antichess game"] [Site "https://lichess.org/wimAeL1i"] [Date "2025.05.08"] [White "Psjdivuohdsiu"] [Black "toyotadestroyer"] [Result "0-1"] [GameId "wimAeL1i"] [UTCDate "2025.05.08"] [UTCTime "19:08:06"] [WhiteElo "1728"] [BlackElo "1758"] [WhiteRatingDiff "-15"] [BlackRatingDiff "+6"] [Variant "Antichess"] [TimeControl "60+3"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 { [%eval 2.49] } 1... b6?! { (2.49 → 3.86) Inaccuracy. b5 was best. } { [%eval 3.86] } (1... b5 2. Bxb5 Ba6 3. Bxd7 Nxd7 4. c4 Bxc4 5. Na3 Bxa2 6. Rxa2) 2. Ba6 { [%eval 3.74] } 2... Nxa6 { [%eval 3.51] } 3. b4?? { (3.51 → 0.95) Blunder. Qf3 was best. } { [%eval 0.95] } (3. Qf3 Nb8 4. Qxf7 Kxf7 5. b3 g6 6. Kf1 Bh6 7. Ne2 Bxe3) 3... Nxb4 { [%eval 0.05] } 4. Qg4?! { (0.05 → -0.50) Inaccuracy. Nc3 was best. } { [%eval -0.5] } (4. Nc3 Nxc2 5. Qxc2 f5 6. Qxf5 b5 7. Qxh7 Rxh7 8. Nxb5 Rxh2) 4... Nxa2 { [%eval -0.08] } 5. Rxa2 { [%eval -0.09] } 5... g6 { [%eval -0.38] } 6. Qxg6 { [%eval -0.66] } 6... hxg6?! { (-0.66 → 0.00) Inaccuracy. fxg6 was best. } { [%eval 0.0] } (6... fxg6) 7. Rxa7 { [%eval 0.28] } 7... Rxa7 { [%eval 0.15] } 8. Na3?! { (0.15 → -0.69) Inaccuracy. c4 was best. } { [%eval -0.69] } (8. c4 Rxh2) 8... Rxa3 { [%eval -0.45] } 9. Bxa3 { [%eval -0.69] } 9... Rxh2 { [%eval -0.85] } 10. Rxh2 { [%eval -0.6] } 10... Nh6? { (-0.60 → 0.90) Mistake. Bb7 was best. } { [%eval 0.9] } (10... Bb7 11. Bxe7 Bxg2 12. Rxg2 Kxe7 13. Rxg6 fxg6 14. Ne2 Ke6 15. e4 Kf7 16. c4) 11. Rxh6 { [%eval 0.25] } 11... Bxh6 { [%eval 0.56] } 12. Bxe7 { [%eval 0.51] } 12... Bxe3?! { (0.51 → 1.29) Inaccuracy. Kxe7 was best. } { [%eval 1.29] } (12... Kxe7 13. g4) 13. Bxd8 { [%eval 1.6] } 13... Kxd8 { [%eval 1.23] } 14. dxe3 { [%eval 1.27] } 14... Ke7 { [%eval 1.46] } 15. Kd2 { [%eval 1.08] } 15... Kd6 { [%eval 1.46] } 16. g4 { [%eval 1.12] } 16... g5?! { (1.12 → 2.30) Inaccuracy. f5 was best. } { [%eval 2.3] } (16... f5 17. gxf5) 17. e4 { [%eval 2.37] } 17... f5 { [%eval 2.59] } 18. exf5 { [%eval 2.13] } 18... Kc6?? { (2.13 → 4.55) Blunder. Kd5 was best. } { [%eval 4.55] } (18... Kd5 19. f6) 19. f6?! { (4.55 → 3.42) Inaccuracy. Ne2 was best. } { [%eval 3.42] } (19. Ne2 b5) 19... b5 { [%eval 4.38] } 20. f7?! { (4.38 → 3.05) Inaccuracy. Ne2 was best. } { [%eval 3.05] } (20. Ne2 Kd5 21. Nc1 c5 22. Kd1 b4 23. Ne2 Ke4 24. f7 Ke5 25. Kd2 Kd5) 20... Kd6 { [%eval 3.8] } 21. f4?? { (3.80 → 0.30) Blunder. Ne2 was best. } { [%eval 0.3] } (21. Ne2 c5 22. c4 bxc4 23. Ng3 Kc6 24. Ke2 c3 25. Nh5 Kd5 26. f3 Kd6) 21... gxf4 { [%eval 0.21] } 22. Ke3?? { (0.21 → -2.93) Blunder. Nf3 was best. } { [%eval -2.93] } (22. Nf3 Ba6) 22... fxe3 { [%eval -2.61] } 23. c4? { (-2.61 → -4.80) Mistake. Nh3 was best. } { [%eval -4.8] } (23. Nh3 b4) 23... bxc4 { [%eval -4.43] } 24. Nh3 { [%eval -4.1] } 24... Kc5 { [%eval -3.79] } 25. f8=N?? { (-3.79 → Mate in 5) Checkmate is now unavoidable. f8=B was best. } { [%eval #-5] } (25. f8=B Kb6) 25... Ba6 { [%eval #-6] } 26. Nxd7 { [%eval #-5] } 26... Bb7?? { (Mate in 5 → 0.00) Lost forced checkmate sequence. e2 was best. } { [%eval 0.0] } (26... e2 27. Nxc5 e1=Q 28. Nxa6 c5 29. Nxc5 Qe4 30. Nxe4 c3 31. Nxc3#) 27. Nxc5 { [%eval 0.0] } 27... Be4 { [%eval 0.0] } 28. Nxe4 { [%eval 0.0] } 28... c3 { [%eval 0.0] } 29. Nxc3 { [%eval 0.53] } 29... e2?? { (0.53 → Mate in 36) Checkmate is now unavoidable. c5 was best. } { [%eval #36] } (29... c5 30. Nd5 e2 31. g5 c4 32. Ne7 c3 33. g6 c2 34. Ng5 e1=K 35. Ne6) 30. Nxe2 { [%eval #32] } 30... c5 { [%eval 152.65] } 31. g5?! { (152.65 → 7.90) Inaccuracy. Nef4 was best. } { [%eval 7.9] } (31. Nef4) 31... c4 { [%eval #26] } 32. Ng3? { (Mate in 26 → 7.88) Lost forced checkmate sequence. Neg1 was best. } { [%eval 7.88] } (32. Neg1 c3 33. Nf4 c2 34. g6 c1=K 35. Nge2 Kb1 36. Nc1 Kxc1 37. Ne2 Kb1) 32... c3 { [%eval 2.7] } 33. Nf2?? { (2.70 → 0.00) Blunder. Nf4 was best. } { [%eval 0.0] } (33. Nf4) 33... c2 { [%eval 0.0] } 34. Nd1?? { (0.00 → Mate in 4) Checkmate is now unavoidable. Nfe4 was best. } { [%eval #-4] } (34. Nfe4 c1=K 35. Nd2 Kxd2 36. Ne2 Kxe2 37. g6 Kf2 38. g7 Kf3 39. g8=B Ke2) 34... cxd1=R { [%eval #-4] } 35. Nf5 { [%eval #-1] } 35... Rd6 { [%eval #-1] } 36. Nxd6# { Game ends by variant rule. } 0-1