FEN
[Event "Hourly Antichess Arena"]
[Site "https://lichess.org/wi1zJ6nz"]
[Date "2025.09.19"]
[White "TAFKABacchus"]
[Black "Remont1"]
[Result "0-1"]
[GameId "wi1zJ6nz"]
[UTCDate "2025.09.19"]
[UTCTime "07:48:23"]
[WhiteElo "2200"]
[BlackElo "1596"]
[WhiteRatingDiff "-11"]
[BlackRatingDiff "+11"]
[Variant "Antichess"]
[TimeControl "300+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. c4?! { (0.15 → -0.74) Inaccuracy. e3 was best. } { [%eval -0.74] } (1. e3 b5 2. Bxb5 Ba6 3. Bxd7 Nxd7 4. c4 Bxc4 5. Qa4 Bxa2) 1... b5?! { (-0.74 → 0.00) Inaccuracy. g6 was best. } { [%eval 0.0] } (1... g6 2. Qa4 d5 3. Qxa7 Rxa7 4. cxd5 Qxd5 5. g3 Qxd2 6. Kxd2) 2. cxb5 { [%eval -0.97] } 2... Nc6?? { (-0.97 → 1.98) Blunder. d6 was best. } { [%eval 1.98] } (2... d6 3. g4 Bxg4 4. b6 cxb6 5. d3 Bxe2 6. Nxe2 g5 7. Bxg5) 3. bxc6 { [%eval 2.43] } 3... dxc6 { [%eval 4.18] } 4. g4?? { (4.18 → 1.26) Blunder. Na3 was best. } { [%eval 1.26] } (4. Na3 Qxd2 5. Bxd2 Bh3 6. Nxh3 g5 7. Bxg5 Kd7 8. Bxe7 Nxe7) 4... Bxg4 { [%eval 1.14] } 5. Qa4 { [%eval 3.67] } 5... Bxe2 { [%eval 3.17] } 6. Qxc6?? { (3.17 → -0.05) Blunder. Qxa7 was best. } { [%eval -0.05] } (6. Qxa7 Rxa7 7. Bxe2 Qxd2 8. Kxd2 Rxa2 9. Rxa2 Kd7 10. Nc3 c5 11. Bf3 c6) 6... Bxf1 { [%eval 0.13] } 7. Kxf1 { [%eval 0.24] } 7... Qxd2 { [%eval 0.18] } 8. Qxe8 { [%eval -0.07] } 8... Rxe8?! { (-0.07 → 0.75) Inaccuracy. Qxc1 was best. } { [%eval 0.75] } (8... Qxc1 9. Qxe7) 9. Bxd2?? { (0.75 → Mate in 9) Checkmate is now unavoidable. Nxd2 was best. } { [%eval #-9] } (9. Nxd2 Rd8) 9... a5 { [%eval #-9] } 10. Bxa5 { [%eval #-8] } 10... g5 { [%eval #-8] } 11. Bxc7 { [%eval #-7] } 11... Rd8 { [%eval #-8] } 12. Bxd8 { [%eval #-7] } 12... Bh6?? { (Mate in 7 → 7.53) Lost forced checkmate sequence. e5 was best. } { [%eval 7.53] } (12... e5 13. Bxg5 Nf6 14. Bxf6 Bb4 15. Bxe5 f6 16. Bxf6 Bf8 17. Bxh8 Bg7 18. Bxg7) 13. Bxe7 { [%eval 7.23] } 13... Nxe7 { [%eval 6.67] } 14. Nd2 { [%eval 5.53] } 14... g4?? { (5.53 → Mate in 8) Checkmate is now unavoidable. Bf8 was best. } { [%eval #8] } (14... Bf8 15. Ne2) 15. Rc1 { [%eval #8] } 15... Bxd2 { [%eval #7] } 16. a3 { [%eval #7] } 16... Bxc1 { [%eval #6] } 17. Ne2 { [%eval #7] } 17... Bxb2 { [%eval #6] } 18. Ke1 { [%eval #6] } 18... Bxa3 { [%eval #5] } 19. Nc1 { [%eval #5] } 19... Bxc1 { [%eval #4] } 20. f4?? { (Mate in 4 → Mate in 7) Lost forced checkmate sequence. f3 was best. } { [%eval #-7] } (20. f3 gxf3 21. Kd2 Bxd2 22. Re1 Bxe1 23. h4 Bxh4#) 20... Bxf4 { [%eval #-7] } 21. Rg1 { [%eval #-6] } 21... Bxh2 { [%eval #-6] } 22. Rxg4 { [%eval #-5] } 22... Bf4 { [%eval #-5] } 23. Rxf4 { [%eval #-4] } 23... Rc8 { [%eval #-4] } 24. Rxf7 { [%eval #-3] } 24... Rb8 { [%eval #-3] } 25. Rxe7 { [%eval #-2] } 25... Rc8 { [%eval #-2] } 26. Rxh7 { [%eval #-1] } 26... Rc7 { [%eval #-1] } 27. Rxc7# { Game ends by variant rule. } 0-1
