FEN
[Event "casual correspondence game"]
[Site "https://lichess.org/wgdwZYbH"]
[Date "2026.06.11"]
[Round "-"]
[White "kaedanladon"]
[Black "lichess AI level 1"]
[Result "1-0"]
[GameId "wgdwZYbH"]
[UTCDate "2026.06.11"]
[UTCTime "19:36:31"]
[WhiteElo "1500"]
[BlackElo "?"]
[Variant "Standard"]
[TimeControl "-"]
[ECO "C20"]
[Opening "King's Pawn Game: Wayward Queen Attack"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e4 { [%eval 0.18] } 1... e5 { [%eval 0.22] } 2. Qh5 { [%eval -0.25] } { C20 King's Pawn Game: Wayward Queen Attack } 2... Qe7 { [%eval -0.1] } 3. Bc4 { [%eval -0.13] } 3... Nf6 { [%eval 0.03] } 4. Qf3 { [%eval -0.27] } 4... Nc6 { [%eval -0.15] } 5. Nc3 { [%eval -0.45] } 5... Nd4 { [%eval -0.46] } 6. Qd1 { [%eval -0.47] } 6... c6 { [%eval -0.41] } 7. d3 { [%eval -0.5] } 7... d6 { [%eval -0.14] } 8. Be3?! { (-0.14 → -1.03) Inaccuracy. a4 was best. } { [%eval -1.03] } (8. a4 Bg4 9. f3 d5 10. exd5 cxd5 11. fxg4 dxc4 12. g5 Nd7) 8... b5 { [%eval -0.89] } 9. Nf3?? { (-0.89 → -3.64) Blunder. Bb3 was best. } { [%eval -3.64] } (9. Bb3 a5 10. a3 Nxb3 11. cxb3 Ng4 12. Bc1 Qa7 13. Qc2 Be6 14. Nd1 Rc8) 9... Ne6?? { (-3.64 → -0.10) Blunder. Nxf3+ was best. } { [%eval -0.1] } (9... Nxf3+ 10. gxf3 bxc4 11. dxc4 Qb7 12. Qd2 Qxb2 13. Rb1 Qa3 14. c5 Bh3 15. Rg1) 10. Bg5?? { (-0.10 → -4.61) Blunder. Bb3 was best. } { [%eval -4.61] } (10. Bb3 a5 11. a3 Qb7 12. Ba2 Be7 13. Ne2 Qc7 14. Ng3 O-O 15. O-O d5) 10... bxc4 { [%eval -4.58] } 11. dxc4 { [%eval -4.76] } 11... h6 { [%eval -4.38] } 12. Bxf6 { [%eval -4.52] } 12... gxf6?! { (-4.52 → -3.16) Inaccuracy. Qxf6 was best. } { [%eval -3.16] } (12... Qxf6 13. O-O Be7 14. b4 Nf4 15. b5 Bh3 16. g3 cxb5 17. Rb1 O-O 18. Nh4) 13. g4?! { (-3.16 → -4.21) Inaccuracy. Nh4 was best. } { [%eval -4.21] } (13. Nh4 Nd4 14. Qd3 Rg8 15. g3 Qb7 16. O-O Bh3 17. Rfe1 Qd7 18. Ne2 Nxe2+) 13... Nf4 { [%eval -4.1] } 14. O-O?! { (-4.10 → -5.62) Inaccuracy. Nh4 was best. } { [%eval -5.62] } (14. Nh4 Qb7 15. Nf5 Be6 16. Qf3 Bxc4 17. O-O-O O-O-O 18. Rd2 Be6 19. Rhd1 h5) 14... Qe6 { [%eval -4.89] } 15. c5?? { (-4.89 → Mate in 2) Checkmate is now unavoidable. Nh4 was best. } { [%eval #-2] } (15. Nh4 Qxg4+ 16. Qxg4 Bxg4 17. Kh1 f5 18. f3 Bh3 19. Rg1 fxe4 20. fxe4 Be7) 15... dxc5?? { (Mate in 2 → -5.16) Lost forced checkmate sequence. Qxg4+ was best. } { [%eval -5.16] } (15... Qxg4+ 16. Kh1 Qg2#) 16. Qd2?? { (-5.16 → Mate in 2) Checkmate is now unavoidable. Kh1 was best. } { [%eval #-2] } (16. Kh1 Qxg4 17. Rg1 Qh5 18. Nd2 Qxd1 19. Raxd1 Nh3 20. Rg2 Be6 21. Nf1 Rd8) 16... Ba6?? { (Mate in 2 → -6.25) Lost forced checkmate sequence. Qxg4+ was best. } { [%eval -6.25] } (16... Qxg4+ 17. Kh1 Qg2#) 17. Rad1?? { (-6.25 → Mate in 2) Checkmate is now unavoidable. h3 was best. } { [%eval #-2] } (17. h3 Nxh3+ 18. Kh1 Rd8 19. Qe3 Bxf1 20. Rxf1 Nf4 21. Nh2 h5 22. Rg1 Be7) 17... Bd3?? { (Mate in 2 → -6.06) Lost forced checkmate sequence. Qxg4+ was best. } { [%eval -6.06] } (17... Qxg4+ 18. Kh1 Qg2#) 18. Rfe1?? { (-6.06 → Mate in 2) Checkmate is now unavoidable. Nh4 was best. } { [%eval #-2] } (18. Nh4 Qxg4+ 19. Kh1 Bxf1 20. f3 Bg2+ 21. Nxg2 Qxg2+ 22. Qxg2 Nxg2 23. Kxg2 Rg8+) 18... O-O-O?? { (Mate in 2 → -5.57) Lost forced checkmate sequence. Qxg4+ was best. } { [%eval -5.57] } (18... Qxg4+ 19. Kh1 Qg2#) 19. Nh4 { [%eval -6.77] } 19... h5? { (-6.77 → -4.15) Mistake. Qxg4+ was best. } { [%eval -4.15] } (19... Qxg4+ 20. Kh1 Bxe4+ 21. Rxe4 Rxd2 22. Rxd2 Qxh4 23. Re3 c4 24. Rg3 Kc7 25. Rd1) 20. Ng2?! { (-4.15 → -5.62) Inaccuracy. Nf5 was best. } { [%eval -5.62] } (20. Nf5 Nh3+ 21. Kh1 Bxe4+ 22. Nxe4 Rxd2 23. Rxd2 hxg4 24. Neg3 Kc7 25. Red1 c4) 20... h4? { (-5.62 → -3.51) Mistake. Nxg2 was best. } { [%eval -3.51] } (20... Nxg2 21. f3 Nxe1 22. Qxe1 hxg4 23. f4 Ba6 24. Rxd8+ Kxd8 25. Nd1 Bc8 26. Qa5+) 21. Nxf4 { [%eval -3.81] } 21... Qe7?? { (-3.81 → 2.84) Blunder. Qxg4+ was best. } { [%eval 2.84] } (21... Qxg4+ 22. Ng2 Bh6 23. f3 Bxd2 24. fxg4 Bxc2 25. Rxd2 Rxd2 26. Rf1 Rh6 27. Ne3) 22. Nxd3 { [%eval 2.83] } 22... Qe6?! { (2.83 → 3.85) Inaccuracy. c4 was best. } { [%eval 3.85] } (22... c4 23. Qe2 cxd3 24. Rxd3 Rd4 25. h3 Qc5 26. Kg2 Be7 27. Rxd4 exd4 28. Qa6+) 23. Nxc5?? { (3.85 → -6.20) Blunder. Qe2 was best. } { [%eval -6.2] } (23. Qe2 c4 24. Nc1 Rxd1 25. Rxd1 h3 26. Kf1 Rg8 27. f3 Bh6 28. a3 Bg5) 23... Bh6?? { (-6.20 → 7.79) Blunder. Qxg4+ was best. } { [%eval 7.79] } (23... Qxg4+ 24. Kf1 Rxd2 25. Rxd2 Bxc5 26. Nd1 Rg8 27. Rd3 Qg2+ 28. Ke2 Qxe4+ 29. Kf1) 24. Nxe6?! { (7.79 → 5.06) Inaccuracy. Qe2 was best. } { [%eval 5.06] } (24. Qe2 Kc7 25. Nxe6+ fxe6 26. Rxd8 Rxd8 27. Rd1 Bf4 28. Rxd8 Kxd8 29. Kf1 Bxh2) 24... Rd3?? { (5.06 → Mate in 6) Checkmate is now unavoidable. Rxd2 was best. } { [%eval #6] } (24... Rxd2 25. Nc5 h3 26. Rxd2 Bxd2 27. Rd1 Bxc3 28. bxc3 a5 29. Kf1 Kc7 30. Rd7+) 25. Qxd3 { [%eval #5] } 25... Be3 { [%eval #4] } 26. Qd8+?! { (Mate in 4 → 11.11) Lost forced checkmate sequence. Qa6+ was best. } { [%eval 11.11] } (26. Qa6+ Kb8 27. Rd7 Bxf2+ 28. Kxf2 fxe6 29. Qb7#) 26... Kb7?! { (11.11 → Mate in 4) Checkmate is now unavoidable. Rxd8 was best. } { [%eval #4] } (26... Rxd8 27. Rxd8+ Kb7 28. Rd7+ Kc8 29. Rxf7 Bd4 30. Rd1 a6 31. Kf1 c5 32. Ke2) 27. Qxh8 { [%eval #6] } 27... Kb6 { [%eval #3] } 28. Rd7 { [%eval #4] } 28... Ka5 { [%eval #4] } 29. Qc8 { [%eval #4] } 29... Kb4 { [%eval #3] } 30. Rb7+ { [%eval #2] } 30... Kc4 { [%eval #2] } 31. Rxe3 { [%eval #2] } 31... h3 { [%eval #1] } 32. Qxc6# { White wins by checkmate. } 1-0