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[Event "rated King of the Hill game"] [Site "https://lichess.org/wey98eeu"] [Date "2023.09.30"] [White "fws1234"] [Black "BrigOnCoffeeTTV"] [Result "0-1"] [GameId "wey98eeu"] [UTCDate "2023.09.30"] [UTCTime "12:28:13"] [WhiteElo "1750"] [BlackElo "1692"] [WhiteRatingDiff "-145"] [BlackRatingDiff "+154"] [Variant "King of the Hill"] [TimeControl "60+0"] [ECO "C22"] [Opening "Center Game: Normal Variation"] [Termination "Normal"] [Annotator "lichess.org"] 1. e4 { [%eval 1.1] } 1... e5 { [%eval 1.02] } 2. d4 { [%eval 0.71] } 2... exd4 { [%eval 1.16] } 3. Qxd4 { [%eval -1.37] } 3... Nc6 { [%eval 0.67] } { C22 Center Game: Normal Variation } 4. Qc3?? { (0.67 → -7.02) Blunder. Qc4 was best. } { [%eval -7.02] } (4. Qc4 Nf6 5. Nc3 Bb4 6. Bd2 Bxc3 7. Bxc3 Qe7 8. O-O-O Nxe4) 4... Nf6?? { (-7.02 → -1.07) Blunder. Bb4 was best. } { [%eval -1.07] } (4... Bb4) 5. Bd3?? { (-1.07 → -7.92) Blunder. Qe3 was best. } { [%eval -7.92] } (5. Qe3 Be7 6. c4 O-O 7. Nc3 Bb4 8. Bd2 d6 9. Qg5 h6 10. Qh4 Bc5 11. f3 Nb4) 5... Bb4 { [%eval -7.79] } 6. Qxb4 { [%eval -10.59] } 6... Nxb4 { [%eval -10.31] } 7. Ke2 { [%eval -13.62] } 7... c5 { [%eval -11.19] } 8. c3 { [%eval -18.6] } 8... Nxd3 { [%eval -18.3] } 9. Kxd3 { [%eval -20.11] } 9... d5 { [%eval -19.0] } 10. e5 { [%eval -19.62] } 10... Ng4 { [%eval -17.87] } 11. Nh3 { [%eval -20.95] } 11... Nxe5+ { [%eval -21.63] } 12. Ke3 { [%eval -28.02] } 12... Nc4+ { [%eval -23.07] } 13. Ke2 { [%eval -30.0] } 13... Qe7+ { [%eval -29.73] } 14. Be3?! { (-29.73 → Mate in 8) Checkmate is now unavoidable. Kd1 was best. } { [%eval #-8] } (14. Kd1 Kd7) 14... Bf5?! { (Mate in 8 → -25.73) Lost forced checkmate sequence. Bg4+ was best. } { [%eval -25.73] } (14... Bg4+ 15. Kf1 Kd7 16. Ng5 Nxe3+ 17. Kg1 Kd6 18. f4 d4 19. c4 Nxc4 20. Nc3 Qe3+ 21. Kf1) 15. Rd1 { [%eval -30.92] } 15... Rd8 { [%eval -19.38] } 16. Nd2 { [%eval -19.21] } 16... Kd7 { [%eval -19.17] } 17. Nxc4 { [%eval -20.79] } 17... Ke6?? { (-20.79 → 0.00) Blunder. Qe4 was best. } { [%eval 0.0] } (17... Qe4) 18. Bf4?? { (0.00 → Mate in 5) Checkmate is now unavoidable. Nf4+ was best. } { [%eval #-5] } (18. Nf4+ Kf6 19. Nh5+ Kg6 20. Nf4+) 18... dxc4 { [%eval #-4] } 19. Re1 { [%eval #-1] } 19... Kd5# { Game ends by variant rule. } 0-1