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[Event "rated Antichess game"] [Site "https://lichess.org/wcW7mb3h"] [Date "2021.10.12"] [White "Ekrom"] [Black "Patria_Querida"] [Result "1-0"] [GameId "wcW7mb3h"] [UTCDate "2021.10.12"] [UTCTime "23:33:04"] [WhiteElo "1296"] [BlackElo "1769"] [WhiteRatingDiff "+14"] [BlackRatingDiff "-11"] [Variant "Antichess"] [TimeControl "180+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. b3 { [%eval -0.37] } 1... b6? { (-0.37 → 0.91) Mistake. e6 was best. } { [%eval 0.91] } (1... e6 2. Ba3 Bxa3 3. Nxa3 b5 4. Nxb5 Nc6 5. Nxc7 Qxc7 6. d4) 2. e3 { [%eval 0.96] } 2... Ba6 { [%eval 0.92] } 3. Bxa6 { [%eval 0.67] } 3... Nxa6 { [%eval 1.97] } 4. b4?? { (1.97 → 0.23) Blunder. Qg4 was best. } { [%eval 0.23] } (4. Qg4 Nb4 5. Qxg7 Nxc2 6. Qxf7 Nxe3 7. dxe3 Kxf7 8. Nh3 Qc8) 4... Nxb4 { [%eval 0.21] } 5. a3? { (0.21 → -1.20) Mistake. Nc3 was best. } { [%eval -1.2] } (5. Nc3 Nxc2 6. Qxc2 f5 7. Qxf5 d5 8. Qxf8 Kxf8 9. Nxd5 Qxd5) 5... Nxc2 { [%eval -2.53] } 6. Qxc2 { [%eval -2.59] } 6... e6?? { (-2.59 → 0.00) Blunder. h6 was best. } { [%eval 0.0] } (6... h6 7. Qxc7 Qxc7 8. Bb2 Qxh2 9. Bxg7 Bxg7 10. Rxh2 Bxa1 11. Rxh6 Rxh6 12. Nc3 Bxc3 13. dxc3) 7. Qxc7?? { (0.00 → -6.17) Blunder. Qxh7 was best. } { [%eval -6.17] } (7. Qxh7 Rxh7 8. Bb2 Rxh2 9. Bxg7 Rxg2 10. Bxf8 Rxg1 11. Rxg1 Kxf8 12. Rxg8 Kxg8 13. Nc3 b5) 7... Bxa3?? { (-6.17 → 0.68) Blunder. Qxc7 was best. } { [%eval 0.68] } (7... Qxc7) 8. Nxa3?? { (0.68 → -5.48) Blunder. Qxa7 was best. } { [%eval -5.48] } (8. Qxa7 Rxa7) 8... Qxc7 { [%eval -4.68] } 9. Nc4 { [%eval #-17] } 9... Qxc4?? { (Mate in 17 → -0.46) Lost forced checkmate sequence. Qxh2 was best. } { [%eval -0.46] } (9... Qxh2 10. Nxb6 Qxh1 11. Rxa7 Qxg1 12. Rxa8 Qxe1 13. Nxd7 Kxd7 14. Rxg8 Qxf2 15. Rxg7 Qxe3 16. Rxf7) 10. Rxa7 { [%eval -0.92] } 10... Qxc1 { [%eval -0.38] } 11. Rxd7?? { (-0.38 → Mate in 11) Checkmate is now unavoidable. Rxa8 was best. } { [%eval #-11] } (11. Rxa8 Qxe1) 11... Qxd2?? { (Mate in 11 → -0.38) Lost forced checkmate sequence. Qxe1 was best. } { [%eval -0.38] } (11... Qxe1 12. Rxf7 Qxf2 13. Rxg7 Qxg2 14. Rxg2 Kd7 15. Rxg8 Rhxg8 16. Ne2 Ra1 17. Rxa1 Ra8 18. Rxa8) 12. Rxf7 { [%eval 0.0] } 12... Qxe3?? { (0.00 → 1.91) Blunder. Kxf7 was best. } { [%eval 1.91] } (12... Kxf7 13. Kxd2 Ne7 14. Kc1 Ra7 15. Kb1 Rd7 16. Kc2 Ra7 17. Kb2 Rd7 18. Kc1) 13. Rxg7 { [%eval 1.57] } 13... Qxe1?! { (1.57 → 2.20) Inaccuracy. Qxf2 was best. } { [%eval 2.2] } (13... Qxf2) 14. Rxh7?? { (2.20 → -2.04) Blunder. Rxg8 was best. } { [%eval -2.04] } (14. Rxg8 Qxf2 15. Rxe8 Qxg1 16. Rxh8 Rxh8 17. Rxg1 e5 18. g4 e4 19. g5 Rc8 20. Rd1 e3) 14... Qxf2 { [%eval -1.9] } 15. Rxh8 { [%eval -2.0] } 15... Qxg1 { [%eval -1.96] } 16. Rxg8 { [%eval -2.02] } 16... Qxg2?? { (-2.02 → 0.19) Blunder. Qxh1 was best. } { [%eval 0.19] } (16... Qxh1 17. Rxe8 Rxe8 18. h4 Qxg2 19. h5 Rc8 20. h6 Rc2 21. h7 Qf1 22. h8=K b5 23. Kg7) 17. Rxe8?? { (0.19 → -1.59) Blunder. Rxg2 was best. } { [%eval -1.59] } (17. Rxg2 Rb8) 17... Rxe8?? { (-1.59 → Mate in 2) Checkmate is now unavoidable. Qxh1 was best. } { [%eval #2] } (17... Qxh1 18. Rxa8 Qxa8 19. h4 b5 20. h5 b4 21. h6 Qf8 22. h7 Qf4 23. h8=K Qf1 24. Kh7) 18. Ra1 { [%eval #2] } 18... Qxh2 { [%eval #1] } 19. Ra2 { [%eval #1] } 19... Qxa2# { Game ends by variant rule. } 1-0