FEN
[Event "rated blitz game"]
[Site "https://lichess.org/waSsaFXh"]
[Date "2023.09.19"]
[Round "-"]
[White "THE1980"]
[Black "KevinDer"]
[Result "1/2-1/2"]
[GameId "waSsaFXh"]
[UTCDate "2023.09.19"]
[UTCTime "12:34:05"]
[WhiteElo "1491"]
[BlackElo "1482"]
[WhiteRatingDiff "+0"]
[BlackRatingDiff "+0"]
[Variant "Standard"]
[TimeControl "180+0"]
[ECO "C27"]
[Opening "Bishop's Opening: Boden-Kieseritzky Gambit"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e4 { [%eval 0.36] } 1... e5 { [%eval 0.35] } 2. Nf3 { [%eval 0.29] } 2... Nf6 { [%eval 0.5] } 3. Bc4?! { (0.50 → -0.58) Inaccuracy. Nxe5 was best. } { [%eval -0.58] } (3. Nxe5 d6 4. Nf3 Nxe4 5. d4 d5 6. Bd3 Bd6 7. O-O O-O) 3... Nxe4 { [%eval -0.29] } 4. Nc3 { [%eval -0.73] } { C27 Bishop's Opening: Boden-Kieseritzky Gambit } 4... Nd6?! { (-0.73 → 0.22) Inaccuracy. Nxc3 was best. } { [%eval 0.22] } (4... Nxc3 5. dxc3 f6 6. O-O Nc6 7. b4 d6 8. a4 Qe7 9. Nd4) 5. d3?? { (0.22 → -2.48) Blunder. Bb3 was best. } { [%eval -2.48] } (5. Bb3 e4 6. Ne5 Nc6 7. d4 exd3 8. Nf3 Be7 9. Qxd3 Nb4) 5... Nxc4 { [%eval -2.19] } 6. dxc4 { [%eval -2.17] } 6... Nc6 { [%eval -2.35] } 7. Bg5 { [%eval -1.9] } 7... Be7 { [%eval -1.46] } 8. Bxe7 { [%eval -1.43] } 8... Qxe7 { [%eval -1.53] } 9. Qd2 { [%eval -1.31] } 9... e4?? { (-1.31 → 0.52) Blunder. d6 was best. } { [%eval 0.52] } (9... d6 10. Nd5) 10. Nd4?! { (0.52 → -0.11) Inaccuracy. Nd5 was best. } { [%eval -0.11] } (10. Nd5 Qd8) 10... O-O?! { (-0.11 → 0.92) Inaccuracy. Qe5 was best. } { [%eval 0.92] } (10... Qe5) 11. O-O-O?! { (0.92 → 0.07) Inaccuracy. Nd5 was best. } { [%eval 0.07] } (11. Nd5 Qc5) 11... Nxd4 { [%eval 0.2] } 12. Qxd4 { [%eval 0.1] } 12... c5?? { (0.10 → 2.07) Blunder. d6 was best. } { [%eval 2.07] } (12... d6) 13. Qe3? { (2.07 → 0.79) Mistake. Qxe4 was best. } { [%eval 0.79] } (13. Qxe4 Qg5+) 13... b6 { [%eval 1.12] } 14. h4? { (1.12 → -0.04) Mistake. Nd5 was best. } { [%eval -0.04] } (14. Nd5 Qh4) 14... Bb7 { [%eval -0.09] } 15. h5 { [%eval -0.57] } 15... h6 { [%eval -0.54] } 16. g4? { (-0.54 → -1.69) Mistake. Nd5 was best. } { [%eval -1.69] } (16. Nd5 Bxd5 17. Rxd5 f5 18. Qf4 Rae8 19. Rhd1 Qf7 20. Rxd7 Qxh5 21. Rxa7 Re6 22. Rdd7 Qh1+) 16... Qg5? { (-1.69 → -0.12) Mistake. f5 was best. } { [%eval -0.12] } (16... f5 17. f4 fxg4 18. Rhg1 Rf6 19. Rxg4 Raf8 20. Ne2 R8f7 21. a4 Qf8 22. Rdg1 Kh8 23. b3) 17. Qxg5 { [%eval -0.12] } 17... hxg5 { [%eval -0.1] } 18. h6?! { (-0.10 → -1.08) Inaccuracy. Rxd7 was best. } { [%eval -1.08] } (18. Rxd7 Bc8 19. Rd5 f6 20. Rg1 Be6 21. Rd6 Bxc4 22. Nxe4 Rad8 23. Re1 Bd5 24. Re3 Bxe4) 18... gxh6?! { (-1.08 → -0.07) Inaccuracy. e3 was best. } { [%eval -0.07] } (18... e3 19. Nd5 e2 20. Ne7+ Kh8 21. hxg7+ Kxg7 22. Nf5+ Kf6 23. Rd6+ Ke5 24. Rg1 Bf3 25. Rd3) 19. Rxh6 { [%eval 0.0] } 19... Kg7 { [%eval 0.0] } 20. Rdh1 { [%eval -0.23] } 20... Rh8 { [%eval 0.0] } 21. Rxh8 { [%eval 0.0] } 21... Rxh8 { [%eval 0.0] } 22. Re1?? { (0.00 → -3.23) Blunder. Rxh8 was best. } { [%eval -3.23] } (22. Rxh8 Kxh8 23. Kd2 Kg7 24. Ke3 Kg6 25. b3 Bc6 26. Nxe4 d5 27. cxd5 Bxd5 28. Nd6 Be6) 22... Rh2 { [%eval -3.32] } 23. Nxe4 { [%eval -4.13] } 23... Bxe4 { [%eval -4.44] } 24. Rxe4 { [%eval -4.1] } 24... Rxf2 { [%eval -4.25] } 25. Re7 { [%eval -4.41] } 25... a5 { [%eval -4.0] } 26. Rxd7 { [%eval -3.81] } 26... Rf6?! { (-3.81 → -2.42) Inaccuracy. Rg2 was best. } { [%eval -2.42] } (26... Rg2 27. Rb7 Rxg4 28. Rxb6 Rxc4 29. Kd2 g4 30. Ke3 Rxc2 31. Kf4 Rc4+ 32. Kg3 Rb4 33. Rc6) 27. Rb7 { [%eval -2.61] } 27... Re6?? { (-2.61 → -0.67) Blunder. Rf4 was best. } { [%eval -0.67] } (27... Rf4 28. Rxb6 Rxg4 29. Rb5 Rxc4 30. b3 Rf4 31. Rxc5 f5 32. Kd2 g4 33. Re5 Kf6 34. Re3) 28. a3? { (-0.67 → -2.01) Mistake. Kd2 was best. } { [%eval -2.01] } (28. Kd2 Re4 29. Rxb6 Rxc4 30. Rb5 a4 31. b3 Rxg4 32. Rxc5 Kg6 33. Rc6+ f6 34. Ra6 Rg2+) 28... Kg6? { (-2.01 → -0.59) Mistake. Re4 was best. } { [%eval -0.59] } (28... Re4) 29. Kd2?? { (-0.59 → -3.32) Blunder. Rb8 was best. } { [%eval -3.32] } (29. Rb8) 29... f5 { [%eval -3.64] } 30. gxf5+ { [%eval -3.43] } 30... Kxf5 { [%eval -3.64] } 31. b4?! { (-3.64 → -4.62) Inaccuracy. Rf7+ was best. } { [%eval -4.62] } (31. Rf7+ Kg6) 31... axb4 { [%eval -4.39] } 32. axb4 { [%eval -4.65] } 32... cxb4 { [%eval -4.76] } 33. Ra7 { [%eval -5.05] } 33... Kf4 { [%eval -4.55] } 34. Ra3?? { (-4.55 → Mate in 10) Checkmate is now unavoidable. Rf7+ was best. } { [%eval #-10] } (34. Rf7+ Kg3 35. c3 Rc6 36. cxb4 Rxc4 37. Rf5 g4 38. b5 Rf4 39. Re5 Rf6 40. Kd3 Kf3) 34... g4?? { (Mate in 10 → -5.37) Lost forced checkmate sequence. bxa3 was best. } { [%eval -5.37] } (34... bxa3 35. Kc3 Re3+ 36. Kb4 a2 37. Kb5 Rc3 38. Kb4 a1=Q 39. Kb5 Rxc2 40. Kc6 Rxc4+ 41. Kxb6) 35. Ra1 { [%eval -5.44] } 35... g3 { [%eval -5.56] } 36. Rg1 { [%eval -5.7] } 36... Kf3 { [%eval -5.33] } 37. Rf1+ { [%eval -5.28] } 37... Kg2 { [%eval -5.28] } 38. Rf7 { [%eval -5.51] } 38... Rd6+ { [%eval -5.48] } 39. Ke3 { [%eval -5.5] } 39... Rf6?? { (-5.50 → Mate in 15) Checkmate is now unavoidable. Rc6 was best. } { [%eval #15] } (39... Rc6 40. Kd3 Rh6 41. Kd2 Kh2 42. Kc1 g2 43. Kb2 Rh4 44. Kb3 Rh3+ 45. Kb2 Rc3 46. Rh7+) 40. Rg7?? { (Mate in 15 → -5.53) Lost forced checkmate sequence. Rxf6 was best. } { [%eval -5.53] } (40. Rxf6 Kg1 41. Rg6 g2 42. Ke2 Kh2 43. Kf2 g1=Q+ 44. Rxg1 b3 45. cxb3 Kh3 46. Kf3 Kh4) 40... Re6+ { [%eval -5.63] } 41. Kf4 { [%eval -5.6] } 41... Kf2?? { (-5.60 → 0.00) Blunder. Rf6+ was best. } { [%eval 0.0] } (41... Rf6+ 42. Ke3 Rc6 43. Rg4 Kh2 44. Rh4+ Kg1 45. Rd4 g2 46. Ke2 Kh2 47. Kd2 Rg6 48. Kc1) 42. Rxg3 { [%eval 0.0] } 42... Re2 { [%eval 0.0] } 43. Rg6 { [%eval 0.0] } 43... Rxc2 { [%eval 0.0] } 44. Rxb6?? { (0.00 → -4.99) Blunder. Ke4 was best. } { [%eval -4.99] } (44. Ke4 Ke2 45. Rg2+ Kd1 46. Rg1+ Kd2 47. Kd4 Rc3 48. Rg2+ Kc1 49. Rg6 Kc2 50. Rxb6 b3) 44... Rxc4+ { [%eval -5.12] } 45. Ke5 { [%eval -5.02] } 45... Ke3 { [%eval -5.03] } 46. Kd5 { [%eval -5.06] } 46... Kd3 { [%eval -4.9] } 47. Rb5 { [%eval -4.87] } 47... Rd4+ { [%eval -4.84] } 48. Kc5 { [%eval -4.85] } 48... Kc3 { [%eval -4.96] } 49. Rb6 { [%eval -4.83] } 49... b3?? { (-4.83 → 0.00) Blunder. Rh4 was best. } { [%eval 0.0] } (49... Rh4 50. Rg6 b3 51. Rg3+ Kc2 52. Rg2+ Kb1 53. Kd6 Re4 54. Kd5 Re3 55. Kd4 Rh3 56. Ke5) 50. Rxb3+ { [%eval 0.0] } 50... Kxb3 { [%eval 0.0] } 51. Kxd4 { [%eval 0.0] } { The game is a draw. } 1/2-1/2