FEN
[Event "Hourly Antichess Arena"]
[Site "https://lichess.org/wZIRJrYr"]
[Date "2022.05.18"]
[White "chessmaster17752"]
[Black "Fins-Love"]
[Result "1-0"]
[GameId "wZIRJrYr"]
[UTCDate "2022.05.18"]
[UTCTime "09:08:56"]
[WhiteElo "1610"]
[BlackElo "2284"]
[WhiteRatingDiff "+12"]
[BlackRatingDiff "-11"]
[Variant "Antichess"]
[TimeControl "60+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e3 { [%eval 1.3] } 1... a5?? { (1.30 → 6.55) Blunder. e6 was best. } { [%eval 6.55] } (1... e6 2. Ba6 Nxa6 3. b4 Bxb4 4. Qh5 Bxd2 5. Bxd2 Nb4 6. Bxb4) 2. Ba6 { [%eval 5.93] } 2... Nxa6 { [%eval 7.16] } 3. b4 { [%eval 4.11] } 3... axb4 { [%eval 2.76] } 4. a3?? { (2.76 → Mate in 20) Checkmate is now unavoidable. Qg4 was best. } { [%eval #-20] } (4. Qg4 Nb8 5. Qxg7 Bxg7 6. Nc3 Rxa2 7. Rxa2 Bxc3 8. dxc3 bxc3 9. Ke2 e6 10. Ra1 Na6) 4... bxa3 { [%eval #-19] } 5. Rxa3 { [%eval #-15] } 5... c5?? { (Mate in 15 → -0.75) Lost forced checkmate sequence. Nb8 was best. } { [%eval -0.75] } (5... Nb8 6. Rxa8 e5 7. Rxb8 Qg5 8. Rxc8 Qxg2 9. Rxe8 Qxh2 10. Rxf8 Qxh1 11. Rxg8 Qxg1 12. Rxg7) 6. Rxa6 { [%eval -0.92] } 6... Rxa6 { [%eval -0.74] } 7. Na3?! { (-0.74 → -1.38) Inaccuracy. Qe2 was best. } { [%eval -1.38] } (7. Qe2 b5) 7... Rxa3 { [%eval -0.91] } 8. Bxa3 { [%eval -1.76] } 8... Qc7 { [%eval -1.76] } 9. Bxc5 { [%eval -1.37] } 9... Qxh2 { [%eval -1.56] } 10. Rxh2 { [%eval -1.9] } 10... h5?? { (-1.90 → -0.17) Blunder. b5 was best. } { [%eval -0.17] } (10... b5 11. Rxh7 Rxh7 12. Bxe7 Bxe7 13. Qg4 Bg5 14. Qxd7 Kxd7 15. Ke2 Bxe3 16. Kxe3 b4 17. Kd4) 11. Rxh5 { [%eval 0.23] } 11... Rxh5 { [%eval -0.31] } 12. Bxe7 { [%eval -0.22] } 12... Kxe7 { [%eval -0.18] } 13. Qxh5 { [%eval 0.01] } 13... f5?? { (0.01 → 1.78) Blunder. b5 was best. } { [%eval 1.78] } (13... b5 14. Qxf7) 14. Qxf5 { [%eval 0.83] } 14... g6?? { (0.83 → 2.67) Blunder. Kd6 was best. } { [%eval 2.67] } (14... Kd6 15. Qxd7) 15. Qxd7? { (2.67 → 1.21) Mistake. Qxf8 was best. } { [%eval 1.21] } (15. Qxf8 Kxf8) 15... Kxd7 { [%eval 2.9] } 16. g4?? { (2.90 → 0.97) Blunder. e4 was best. } { [%eval 0.97] } (16. e4) 16... Bg7?? { (0.97 → Mate in 11) Checkmate is now unavoidable. b5 was best. } { [%eval #11] } (16... b5 17. e4 Ne7 18. d4 Nf5 19. exf5 gxf5 20. gxf5 Bc5 21. dxc5 Ke6 22. fxe6 Bxe6 23. Nh3) 17. d3?? { (Mate in 11 → 2.07) Lost forced checkmate sequence. d4 was best. } { [%eval 2.07] } (17. d4 Bxd4 18. exd4 b5 19. Ne2 Ba6 20. Nc1 Kd8 21. Ke2 b4 22. Nb3 Bxe2 23. d5 Bxg4) 17... Bd4?? { (2.07 → Mate in 10) Checkmate is now unavoidable. Bf8 was best. } { [%eval #10] } (17... Bf8 18. Ne2 b6 19. e4 Ne7 20. e5 Nf5 21. gxf5 gxf5 22. d4 Ke7 23. Nf4 Be6 24. Nxe6) 18. exd4 { [%eval #10] } 18... b5 { [%eval #8] } 19. d5 { [%eval #8] } 19... Nh6 { [%eval #6] } 20. f4 { [%eval #7] } 20... Nxg4 { [%eval #6] } 21. f5 { [%eval #14] } 21... gxf5 { [%eval #13] } 22. d6 { [%eval #13] } 22... Kxd6 { [%eval #12] } 23. Kf2 { [%eval #12] } 23... Nxf2 { [%eval #11] } 24. c3 { [%eval #11] } 24... Nxd3 { [%eval #10] } 25. c4 { [%eval #10] } 25... bxc4 { [%eval #9] } 26. Nf3 { [%eval #9] } 26... Ne1 { [%eval #8] } 27. Nxe1 { [%eval #8] } 27... f4 { [%eval #1] } 28. Nd3 { [%eval #1] } 28... cxd3# { Game ends by variant rule. } 1-0