FEN
[Event "Superheldinnen siegen Arena"]
[Site "https://lichess.org/wZ5k3uK0"]
[Date "2024.06.05"]
[Round "-"]
[White "ZoWu2016"]
[Black "Kolibrichen"]
[Result "0-1"]
[GameId "wZ5k3uK0"]
[UTCDate "2024.06.05"]
[UTCTime "14:00:10"]
[WhiteElo "905"]
[BlackElo "971"]
[WhiteRatingDiff "-65"]
[BlackRatingDiff "+22"]
[Variant "Standard"]
[TimeControl "900+5"]
[ECO "C50"]
[Opening "Italian Game"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e4 { [%eval 0.15] } 1... e5 { [%eval 0.17] } 2. Nf3 { [%eval 0.11] } 2... Nc6 { [%eval 0.19] } 3. Bc4 { [%eval 0.1] } { C50 Italian Game } 3... Nh6?! { (0.10 → 0.76) Inaccuracy. Bc5 was best. } { [%eval 0.76] } (3... Bc5 4. O-O Nf6 5. d3 d6 6. c3 a5 7. Re1 O-O 8. h3) 4. O-O { [%eval 0.76] } 4... Bc5 { [%eval 1.2] } 5. d3 { [%eval 0.73] } 5... d6 { [%eval 0.85] } 6. Bxh6 { [%eval 0.61] } 6... gxh6 { [%eval 0.51] } 7. Nc3 { [%eval 0.58] } 7... Rg8 { [%eval 0.87] } 8. Qe2? { (0.87 → -0.35) Mistake. Kh1 was best. } { [%eval -0.35] } (8. Kh1 Na5) 8... Qf6? { (-0.35 → 1.13) Mistake. Bg4 was best. } { [%eval 1.13] } (8... Bg4 9. Bb5) 9. Rfd1?? { (1.13 → -2.57) Blunder. Nd5 was best. } { [%eval -2.57] } (9. Nd5) 9... Qg6?? { (-2.57 → -0.62) Blunder. Bh3 was best. } { [%eval -0.62] } (9... Bh3 10. Nd5 Rxg2+ 11. Kh1 Qg7 12. Nh4 Bg4 13. Rg1 Bxe2 14. Rxg2 Qh8 15. f3) 10. Nh4 { [%eval -0.32] } 10... Qxg2+?? { (-0.32 → 4.25) Blunder. Qg5 was best. } { [%eval 4.25] } (10... Qg5 11. Qf3 Rf8 12. Nf5 Nd4 13. Nxd4 Bg4 14. Nd5 O-O-O 15. Qf6 Bxd1 16. Qe7) 11. Nxg2 { [%eval 4.18] } 11... Bg4 { [%eval 4.19] } 12. Qe1? { (4.19 → 2.60) Mistake. Qxg4 was best. } { [%eval 2.6] } (12. Qxg4 Rxg4 13. Kh1 Nd4 14. Nd5 O-O-O 15. b4 c6 16. Nde3 Rg5 17. bxc5 d5) 12... Bf3 { [%eval 0.69] } 13. Bxf7+ { [%eval 0.59] } 13... Kxf7 { [%eval 0.39] } 14. Ne2?? { (0.39 → -6.17) Blunder. Qf1 was best. } { [%eval -6.17] } (14. Qf1 Ke8 15. Nd5 Nd4 16. h3 c6 17. Ne3 Be2) 14... Rxg2+ { [%eval -6.04] } 15. Kh1?? { (-6.04 → Mate in 1) Checkmate is now unavoidable. Kf1 was best. } { [%eval #-1] } (15. Kf1 Rag8 16. d4 Rxh2 17. Ng3 Nxd4 18. Qa5 Ne6 19. Qxc5 Nxc5 20. Rd3 Rxg3) 15... Bxf2?? { (Mate in 1 → -6.74) Lost forced checkmate sequence. Rgg8# was best. } { [%eval -6.74] } (15... Rgg8#) 16. Qc3?? { (-6.74 → Mate in 1) Checkmate is now unavoidable. h3 was best. } { [%eval #-1] } (16. h3 Bxe1 17. Ng1 Rxg1+ 18. Kxg1 Rg8+ 19. Kf1 Bh4 20. Rd2 Ke6 21. Rf2 Nd4) 16... Rag8 { [%eval #-4] } 17. Qc4+ { [%eval #-4] } 17... Kf8 { [%eval #-3] } 18. Qxg8+ { [%eval #-1] } 18... Kxg8 { [%eval #-7] } 19. Ng1 { [%eval #-1] } 19... Nd4?? { (Mate in 1 → 2.78) Lost forced checkmate sequence. Rxg1# was best. } { [%eval 2.78] } (19... Rxg1#) 20. Nxf3 { [%eval 2.94] } 20... Rg4 { [%eval 2.85] } 21. Nxd4 { [%eval 2.87] } 21... exd4 { [%eval 3.46] } 22. c3 { [%eval 2.79] } 22... c5 { [%eval 2.84] } 23. cxd4?! { (2.84 → 1.82) Inaccuracy. Rf1 was best. } { [%eval 1.82] } (23. Rf1 Be3 24. Rf3 h5 25. Raf1 b5 26. b3 h4 27. a4 bxa4 28. bxa4 Kg7) 23... cxd4? { (1.82 → 3.94) Mistake. Bxd4 was best. } { [%eval 3.94] } (23... Bxd4 24. Rf1) 24. Rdc1 { [%eval 3.83] } 24... Kf7 { [%eval 4.63] } 25. h3 { [%eval 4.39] } 25... Rg3 { [%eval 4.27] } 26. Kh2 { [%eval 3.98] } 26... Kf6 { [%eval 4.15] } 27. b4?! { (4.15 → 3.29) Inaccuracy. Rc2 was best. } { [%eval 3.29] } (27. Rc2 Rxd3 28. Rxf2+ Ke5 29. Raf1 Re3 30. Kg2 h5 31. Rf3 Kxe4 32. Rf4+ Kd5) 27... Kg5?! { (3.29 → 4.60) Inaccuracy. Ke5 was best. } { [%eval 4.6] } (27... Ke5 28. Rf1 Rxd3 29. Rxf2 Re3 30. Raf1 d3 31. Rf5+ Kd4 32. Rd5+ Kc3 33. Kg2) 28. b5?? { (4.60 → 0.00) Blunder. Rf1 was best. } { [%eval 0.0] } (28. Rf1 Kh4 29. Rxf2 Rxh3+ 30. Kg1 Rxd3 31. Rg2 a5 32. Kf2 Rd2+ 33. Kf3 Rxg2) 28... Kh4 { [%eval 0.0] } 29. Rc8 { [%eval -0.25] } 29... Rxh3+?? { (-0.25 → 3.75) Blunder. Rxd3 was best. } { [%eval 3.75] } (29... Rxd3 30. Rf1) 30. Kg2 { [%eval 3.32] } 30... Bg3 { [%eval 3.85] } 31. Ra8?? { (3.85 → -1.32) Blunder. Rh1 was best. } { [%eval -1.32] } (31. Rh1 Rxh1 32. Kxh1 Kg4 33. Kg2 Be5 34. Rc7 b6 35. Rxa7 h5 36. Ra6 h4) 31... Rh2+ { [%eval -1.2] } 32. Kf3?? { (-1.20 → Mate in 1) Checkmate is now unavoidable. Kg1 was best. } { [%eval #-1] } (32. Kg1 Kh3) 32... Rf2# { Black wins by checkmate. } 0-1