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[Event "rated variant:antichess game"] [Site "https://lichess.org/wVx4chAX"] [Date "2025.08.25"] [Round "-"] [White "Iskander7"] [Black "MrMahesh840"] [Result "1-0"] [GameId "wVx4chAX"] [UTCDate "2025.08.25"] [UTCTime "13:03:28"] [WhiteElo "1485"] [BlackElo "1523"] [WhiteRatingDiff "+6"] [BlackRatingDiff "-8"] [Variant "Antichess"] [TimeControl "300+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 { [%eval 2.49] } 1... b5 { [%eval 2.0] } 2. Bxb5 { [%eval 1.19] } 2... g6?? { (1.19 → 4.60) Blunder. e6 was best. } { [%eval 4.6] } (2... e6 3. Bxd7 Bxd7 4. a4 Bxa4 5. Rxa4 Qxd2 6. Kxd2 Ne7 7. Rxa7) 3. Bxd7 { [%eval 1.76] } 3... Bxd7?? { (1.76 → Mate in 15) Checkmate is now unavoidable. Kxd7 was best. } { [%eval #15] } (3... Kxd7 4. g3 Nh6 5. Qh5 gxh5 6. h4 e5 7. b4 Bxb4 8. d3 Bxe1 9. Ba3) 4. Qh5?? { (Mate in 15 → 6.60) Lost forced checkmate sequence. Qg4 was best. } { [%eval 6.6] } (4. Qg4 Bxg4 5. Kd1 Bxd1 6. Nc3 Bxc2 7. d3 Qxd3 8. e4 Qxc3 9. bxc3 Bxe4) 4... gxh5 { [%eval 6.85] } 5. g4 { [%eval 6.31] } 5... hxg4 { [%eval 5.17] } 6. Nf3 { [%eval 5.3] } 6... gxf3 { [%eval 5.26] } 7. Ke2?? { (5.26 → -1.65) Blunder. Kf1 was best. } { [%eval -1.65] } (7. Kf1) 7... fxe2 { [%eval -1.0] } 8. Rd1?? { (-1.00 → -3.01) Blunder. Na3 was best. } { [%eval -3.01] } (8. Na3 Bb5) 8... exd1=R?? { (-3.01 → Mate in 10) Checkmate is now unavoidable. exd1=N was best. } { [%eval #10] } (8... exd1=N) 9. h3 { [%eval #10] } 9... Bxh3 { [%eval #9] } 10. d3?? { (Mate in 9 → -5.46) Lost forced checkmate sequence. d4 was best. } { [%eval -5.46] } (10. d4 Rxc1 11. Nd2 Rxc2 12. Nf3 Rxf2 13. e4 Rxf3 14. a4 Qxd4 15. b4 Qxe4) 10... Qxd3?! { (-5.46 → -4.17) Inaccuracy. Rxd3 was best. } { [%eval -4.17] } (10... Rxd3) 11. cxd3 { [%eval -3.87] } 11... Rxc1?? { (-3.87 → Mate in 6) Checkmate is now unavoidable. Rxd3 was best. } { [%eval #6] } (11... Rxd3) 12. Na3 { [%eval #7] } 12... Rxa1 { [%eval #6] } 13. Nb1 { [%eval #6] } 13... Rxb1 { [%eval #5] } 14. d4 { [%eval #5] } 14... Rxb2 { [%eval #4] } 15. d5 { [%eval #4] } 15... Rxf2 { [%eval #3] } 16. e4 { [%eval #3] } 16... Rxa2 { [%eval #2] } 17. d6 { [%eval #2] } 17... exd6 { [%eval #1] } 18. e5 { [%eval #1] } 18... dxe5# { Game ends by variant rule. } 1-0