FEN
[Event "Hourly Antichess Arena"]
[Site "https://lichess.org/wU8YxRHv"]
[Date "2021.05.04"]
[White "Piina"]
[Black "egetekin"]
[Result "1-0"]
[UTCDate "2021.05.04"]
[UTCTime "11:35:08"]
[WhiteElo "1713"]
[BlackElo "1580"]
[WhiteRatingDiff "+4"]
[BlackRatingDiff "-4"]
[Variant "Antichess"]
[TimeControl "300+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. Nh3?! { (0.15 → -0.78) Inaccuracy. e3 was best. } (1. e3 b5 2. Bxb5 e6 3. Bxd7 Bxd7 4. b4 Bxb4 5. Qh5 Bxd2 6. Nxd2 Qg5 7. Qxh7 Qxg2) 1... g5?! { (-0.78 → 0.00) Inaccuracy. e6 was best. } (1... e6 2. b4 Bxb4 3. d4 Bxe1 4. Qxe1 e5 5. dxe5 f6 6. exf6) 2. Nxg5 Bh6?! { (0.00 → 0.94) Inaccuracy. Bg7 was best. } (2... Bg7 3. Nxh7 Bxb2 4. Bxb2 Rxh7 5. Bd4 Rxh2 6. Bxa7 Rxa7 7. Rxh2) 3. Nxh7 Bxd2 4. Bxd2 Rxh7 5. Bh6?? { (0.96 → -3.66) Blunder. Rg1 was best. } (5. Rg1 Rxh2 6. Be3 Rxg2 7. Bxa7 Rxa7 8. Rxg2 Rxa2 9. Rxg8 Rxa1) 5... Rxh6 6. Qxd7 Rxh2?? { (-2.88 → 0.71) Blunder. Kxd7 was best. } (6... Kxd7) 7. Rxh2 Qxd7?? { (0.91 → Mate in 11) Checkmate is now unavoidable. Bxd7 was best. } (7... Bxd7 8. g4 Bxg4 9. Rh8 Bxe2 10. Rxg8 Bxf1 11. Rxe8 Qxe8 12. Kxf1) 8. Kd1?? { (Mate in 11 → -6.50) Lost forced checkmate sequence. g4 was best. } (8. g4 Qxg4 9. Rh3 Qxh3 10. Bxh3 Bxh3 11. Kf1 Bxf1 12. Na3 Bxe2 13. Nc4 Bxc4 14. Rd1 Bxa2) 8... Qxd1 9. Rh5?? { (-6.95 → Mate in 10) Checkmate is now unavoidable. Rh6 was best. } (9. Rh6) 9... Qxe2 10. Bxe2 Bg4 11. Bxg4 Nh6?? { (Mate in 9 → -3.04) Lost forced checkmate sequence. e5 was best. } (11... e5 12. Rxe5 Nh6 13. Rxe8 Nxg4 14. Rxb8 Nxf2 15. Rxb7 Rd8 16. Rxc7 Ne4 17. Rxf7 Rd3 18. Rxa7) 12. Rxh6 f5?! { (-3.01 → -2.10) Inaccuracy. e6 was best. } (12... e6 13. Rxe6) 13. Bxf5 e6 14. Bxe6 Kf7?? { (-1.28 → 5.28) Blunder. b6 was best. } (14... b6 15. Rh1) 15. Bxf7 Nc6?? { (5.32 → Mate in 8) Checkmate is now unavoidable. b6 was best. } (15... b6 16. Rxb6 axb6 17. Nd2 Rxa2 18. Bxa2 Nd7 19. Bf7 c6 20. Rh1 b5 21. c4 bxc4 22. Bxc4) 16. Rxc6 bxc6 17. Bg8 Rxg8 18. Nd2 Rxg2 19. Rh1 Rxf2 20. Rh3 Rxd2 21. Rh4 Rxc2 22. Rg4 Rxb2 23. Rf4 Rxa2 24. Rf2 Rxf2# { Game ends by variant rule. } 1-0