FEN
[Event "rated variant:antichess game"]
[Site "https://lichess.org/wOus7Rja"]
[Date "2024.03.13"]
[Round "-"]
[White "Teodor_D"]
[Black "Stellios98"]
[Result "1-0"]
[GameId "wOus7Rja"]
[UTCDate "2024.03.13"]
[UTCTime "19:49:03"]
[WhiteElo "1500"]
[BlackElo "1500"]
[WhiteRatingDiff "+246"]
[BlackRatingDiff "-242"]
[Variant "Antichess"]
[TimeControl "300+3"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e3 { [%eval 0.24] } 1... b5 { [%eval 0.54] } 2. Bxb5 { [%eval 0.39] } 2... Na6?? { (0.39 → 3.25) Blunder. e6 was best. } { [%eval 3.25] } (2... e6 3. Bxd7 Bxd7 4. Na3 Bxa3 5. bxa3 c6 6. a4 a5 7. Ba3) 3. Bxd7?! { (3.25 → 2.53) Inaccuracy. Bxa6 was best. } { [%eval 2.53] } (3. Bxa6 Bxa6 4. c4 Bxc4 5. Qg4 Bxa2 6. Qxg7 Bxg7 7. Rxa2 Bxb2) 3... Qxd7?? { (2.53 → Mate in 14) Checkmate is now unavoidable. Kxd7 was best. } { [%eval #14] } (3... Kxd7 4. b4 Nxb4 5. Qh5 Nxc2 6. Qxf7 Nxa1 7. Qxg8 Rxg8 8. Na3 Nb3 9. axb3 Qe8 10. Ne2) 4. Qg4?? { (Mate in 14 → 2.17) Lost forced checkmate sequence. g4 was best. } { [%eval 2.17] } (4. g4 Qxd2 5. Qxd2 Bxg4 6. Nf3 Bxf3 7. a4 Bxh1 8. Qd5 Bxd5 9. Ra2 Bxa2 10. h4 Bxb1) 4... Qxd2?? { (2.17 → Mate in 12) Checkmate is now unavoidable. Qxg4 was best. } { [%eval #12] } (4... Qxg4) 5. Qxg7?? { (Mate in 12 → -5.14) Lost forced checkmate sequence. Nxd2 was best. } { [%eval -5.14] } (5. Nxd2 Bxg4 6. Kd1 Bxd1 7. Ne4 Bxc2 8. f4 Bxe4 9. a4 Bxg2 10. a5 Bxh1 11. e4 Bxe4) 5... Qxe3?? { (-5.14 → Mate in 11) Checkmate is now unavoidable. Qxe1 was best. } { [%eval #11] } (5... Qxe1 6. Qxf8) 6. Bxe3 { [%eval #11] } 6... Bxg7 { [%eval #10] } 7. Bxa7 { [%eval #10] } 7... Rxa7 { [%eval #9] } 8. Nf3 { [%eval #9] } 8... Bxb2 { [%eval #8] } 9. Ne5 { [%eval #9] } 9... Bxa1 { [%eval #8] } 10. Nxf7 { [%eval #8] } 10... Kxf7 { [%eval #7] } 11. Nc3 { [%eval #7] } 11... Bxc3 { [%eval #6] } 12. Kd2 { [%eval #6] } 12... Bxd2 { [%eval #5] } 13. Re1 { [%eval #6] } 13... Bxe1 { [%eval #5] } 14. g4 { [%eval #5] } 14... Bxf2 { [%eval #4] } 15. h4 { [%eval #4] } 15... Bxh4 { [%eval #3] } 16. g5?? { (Mate in 3 → Mate in 15) Lost forced checkmate sequence. c4 was best. } { [%eval #-15] } (16. c4 Bxg4 17. c5 Nxc5 18. a4 Nxa4#) 16... Bxg5 { [%eval #-15] } 17. c4 { [%eval #-14] } 17... Rb7?? { (Mate in 14 → Mate in 2) Lost forced checkmate sequence. c5 was best. } { [%eval #2] } (17... c5 18. a4 Rb7 19. a5 Rb6 20. axb6 Bh3 21. b7 Nc7 22. b8=Q Nf6 23. Qxc7 Kg7 24. Qxe7) 18. c5 { [%eval #2] } 18... Nxc5 { [%eval #1] } 19. a4 { [%eval #1] } 19... Nxa4# { Game ends by variant rule. } 1-0
