- Blind mode tutorial
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[Event "rated Crazyhouse game"] [Site "https://lichess.org/wNxuwmsL"] [Date "2020.12.21"] [White "MATIPesO"] [Black "spandula87"] [Result "1-0"] [GameId "wNxuwmsL"] [UTCDate "2020.12.21"] [UTCTime "17:34:37"] [WhiteElo "1226"] [BlackElo "1584"] [WhiteRatingDiff "+301"] [BlackRatingDiff "-8"] [Variant "Crazyhouse"] [TimeControl "180+2"] [ECO "D00"] [Opening "Queen's Pawn Game: Chigorin Variation"] [Termination "Time forfeit"] [Annotator "lichess.org"] 1. d4 { [%eval 0.96] } 1... e6? { (0.96 → 2.25) Mistake. d5 was best. } { [%eval 2.25] } (1... d5 2. Nf3 Nc6 3. Bf4 Bg4 4. h3 Bf5 5. e3 e6 6. Bd3) 2. Nc3?? { (2.25 → 0.01) Blunder. Nf3 was best. } { [%eval 0.01] } (2. Nf3 Nf6 3. Bg5 d5 4. e3 h6 5. Bh4 Bd7 6. Bd3 Bd6) 2... d5 { [%eval -0.14] } { D00 Queen's Pawn Game: Chigorin Variation } 3. Nf3 { [%eval -0.12] } 3... Bb4 { [%eval -0.27] } 4. Bd2 { [%eval 0.27] } 4... Bxc3 { [%eval -3.42] } 5. Bxc3 { [%eval -1.01] } 5... Nf6? { (-1.01 → 0.24) Mistake. N@f5 was best. } { [%eval 0.24] } (5... N@f5 6. B@b5+) 6. e3 { [%eval 1.12] } 6... O-O?? { (1.12 → 3.07) Blunder. N@a4 was best. } { [%eval 3.07] } (6... N@a4 7. B@h4) 7. Bd3?? { (3.07 → 1.12) Blunder. B@b4 was best. } { [%eval 1.12] } (7. B@b4 N@g4) 7... Nbd7?! { (1.12 → 2.04) Inaccuracy. N@d6 was best. } { [%eval 2.04] } (7... N@d6 8. B@c5) 8. O-O?? { (2.04 → -0.86) Blunder. B@b5 was best. } { [%eval -0.86] } (8. B@b5 N@e4) 8... Ng4?? { (-0.86 → 5.70) Blunder. N@e4 was best. } { [%eval 5.7] } (8... N@e4 9. B@a3 Nxc3 10. bxc3 B@e7 11. Bxe7 Qxe7 12. B@h4 B@b2 13. N@g4 Bxa1 14. Bxf6 Nxf6 15. N@h6+) 9. Ne5?! { (5.70 → 4.11) Inaccuracy. B@h4 was best. } { [%eval 4.11] } (9. B@h4 N@e7) 9... Ngxe5 { [%eval 3.18] } 10. dxe5 { [%eval 4.94] } 10... c5? { (4.94 → 9.34) Mistake. N@e4 was best. } { [%eval 9.34] } (10... N@e4 11. B@f6) 11. Qh5 { [%eval 11.25] } 11... g6 { [%eval 43.67] } 12. Qh6 { [%eval 15.86] } 12... N@f5 { [%eval 24.54] } 13. Bxf5 { [%eval 25.52] } 13... exf5?! { (25.52 → Mate in 7) Checkmate is now unavoidable. N@e8 was best. } { [%eval #7] } (13... N@e8 14. B@g5) 14. e6?! { (Mate in 7 → 15.40) Lost forced checkmate sequence. B@f6 was best. } { [%eval 15.4] } (14. B@f6 N@e2+ 15. Kh1 Ng3+ 16. fxg3 Nxf6 17. exf6 B@h8 18. N@g5 Re8 19. Qxh7+ Kf8 20. Qxf7#) 14... Nf6 { [%eval 25.54] } 15. exf7+ { [%eval 22.37] } 15... Rxf7 { [%eval 21.33] } 16. B@g5?? { (21.33 → 4.33) Blunder. N@g5 was best. } { [%eval 4.33] } (16. N@g5 N@e4) 16... B@g7?? { (4.33 → 26.77) Blunder. N@e2+ was best. } { [%eval 26.77] } (16... N@e2+ 17. Kh1) 17. Qh4?? { (26.77 → -2.94) Blunder. Qxg7+ was best. } { [%eval -2.94] } (17. Qxg7+) 17... N@e2+ { [%eval 2.6] } 18. Kh1 { [%eval 0.41] } 18... Nxc3 { [%eval 3.99] } 19. bxc3?? { (3.99 → -6.72) Blunder. Bxf6 was best. } { [%eval -6.72] } (19. Bxf6) 19... P@h6?? { (-6.72 → 3.94) Blunder. P@f3 was best. } { [%eval 3.94] } (19... P@f3 20. gxf3) 20. Bxf6?? { (3.94 → -2.05) Blunder. N@e5 was best. } { [%eval -2.05] } (20. N@e5 B@e8 21. Nxf7 Bxf7 22. N@e5 Bce6 23. P@c7 Qe7 24. R@b8+ N@e8 25. Nxf7 Bxf7 26. c8=N Qe5) 20... Bxf6 { [%eval -3.3] } 21. Qf4?? { (-3.30 → -15.17) Blunder. N@e5 was best. } { [%eval -15.17] } (21. N@e5) 21... g5 { [%eval -9.62] } 22. Qa4 { [%eval -14.07] } 22... Bd7 { [%eval -12.37] } 23. Qa3 { [%eval -14.6] } 23... B@d6 { [%eval -13.82] } 24. N@d3 { [%eval -14.24] } { Black left the game. } 1-0