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[Event "Hourly Three-check Arena"] [Site "https://lichess.org/wK40VyOu"] [Date "2025.02.12"] [White "Andrew2510"] [Black "tamotdons"] [Result "0-1"] [GameId "wK40VyOu"] [UTCDate "2025.02.12"] [UTCTime "06:17:37"] [WhiteElo "1898"] [BlackElo "2132"] [WhiteRatingDiff "-6"] [BlackRatingDiff "+3"] [Variant "Three-check"] [TimeControl "60+0"] [ECO "C00"] [Opening "French Defense"] [Termination "Normal"] [Annotator "lichess.org"] 1. e4 { [%eval 1.68] } 1... e6 { [%eval 1.99] } { C00 French Defense } 2. c3? { (1.99 → 0.35) Mistake. Nc3 was best. } { [%eval 0.35] } (2. Nc3 b6 3. Nf3 Bb7 4. Be2 Ne7 5. a3 Ng6 6. d4 c5) 2... Qh4 { [%eval 0.54] } 3. Qf3? { (0.54 → -1.07) Mistake. Qe2 was best. } { [%eval -1.07] } (3. Qe2 b6 4. Nf3 Qh5 5. Qe3 Be7 6. d4 Nh6 7. Ne5 O-O) 3... Nf6 { [%eval -0.93] } 4. d3 { [%eval -1.09] } 4... Nc6 { [%eval -0.89] } 5. g3 { [%eval -1.12] } 5... Qg4 { [%eval -0.99] } 6. Qxg4 { [%eval -0.97] } 6... Nxg4 { [%eval -1.51] } 7. d4?? { (-1.51 → -4.67) Blunder. Bd2 was best. } { [%eval -4.67] } (7. Bd2 d5) 7... Nxd4 { [%eval -4.69] } 8. cxd4 { [%eval -4.83] } 8... Bb4+ { [%eval -5.0] } 9. Bd2 { [%eval -5.46] } 9... Bxd2+ { [%eval -5.42] } 10. Nxd2 { [%eval -5.71] } 10... O-O { [%eval -4.95] } 11. Be2 { [%eval -5.6] } 11... Nf6?! { (-5.60 → -4.30) Inaccuracy. f5 was best. } { [%eval -4.3] } (11... f5 12. Bxg4) 12. g4?! { (-4.30 → -5.53) Inaccuracy. Ngf3 was best. } { [%eval -5.53] } (12. Ngf3) 12... d5 { [%eval -5.32] } 13. e5 { [%eval -6.07] } 13... Nd7 { [%eval -5.76] } 14. f4 { [%eval -6.85] } 14... c5 { [%eval -5.59] } 15. Ngf3 { [%eval -5.63] } 15... cxd4 { [%eval -5.41] } 16. Nxd4 { [%eval -6.59] } 16... Nc5?! { (-6.59 → -4.16) Inaccuracy. f6 was best. } { [%eval -4.16] } (16... f6) 17. O-O { [%eval -4.38] } 17... f6?? { (-4.38 → -1.13) Blunder. a5 was best. } { [%eval -1.13] } (17... a5 18. Rac1 b6 19. N2b3 Ne4 20. Nf3 Ra7 21. Ng5 Bb7 22. Rc7 a4 23. Nxe4) 18. exf6?? { (-1.13 → -9.57) Blunder. Rac1 was best. } { [%eval -9.57] } (18. Rac1 Rf7) 18... Rxf6 { [%eval -8.8] } 19. N2b3? { (-8.80 → Mate in 3) Checkmate is now unavoidable. Rf3 was best. } { [%eval #-3] } (19. Rf3 Ne4) 19... Ne4?! { (Mate in 3 → -43.96) Lost forced checkmate sequence. Rg6 was best. } { [%eval -43.96] } (19... Rg6 20. Kh1 Ne4 21. Kg1 Rxg4#) 20. Rf3?! { (-43.96 → Mate in 4) Checkmate is now unavoidable. Nf5 was best. } { [%eval #-4] } (20. Nf5 exf5) 20... Bd7?! { (Mate in 4 → -19.67) Lost forced checkmate sequence. Rg6 was best. } { [%eval -19.67] } (20... Rg6 21. Rg3 Nxg3 22. Kg2 Ne4 23. Bd3 Rxg4#) 21. Rc1?! { (-19.67 → Mate in 5) Checkmate is now unavoidable. g5 was best. } { [%eval #-5] } (21. g5 Rg6) 21... Raf8?! { (Mate in 5 → -36.84) Lost forced checkmate sequence. Rg6 was best. } { [%eval -36.84] } (21... Rg6 22. Rg3 Nxg3 23. Kg2 Ne4 24. Rc8+ Bxc8 25. a3 Rxg4#) 22. f5 { [%eval -42.26] } 22... exf5 { [%eval -35.1] } 23. Nxf5?! { (-35.10 → Mate in 5) Checkmate is now unavoidable. Rc6 was best. } { [%eval #-5] } (23. Rc6 bxc6) 23... Bxf5 { [%eval #-4] } 24. Rxf5 { [%eval #-4] } 24... Rxf5 { [%eval #-7] } 25. gxf5 { [%eval #-7] } 25... Ng5 { [%eval #-6] } 26. Bg4 { [%eval #-1] } 26... Nf3# { Game ends by variant rule. } 0-1