- Blind mode tutorial
lichess.org
Donate
FEN
[Event "rated blitz game"] [Site "https://lichess.org/wINmVbiM"] [Date "2025.11.29"] [Round "-"] [White "Noganon"] [Black "Kareem_M0011779900"] [Result "1/2-1/2"] [GameId "wINmVbiM"] [UTCDate "2025.11.29"] [UTCTime "22:48:47"] [WhiteElo "846"] [BlackElo "835"] [WhiteRatingDiff "-1"] [BlackRatingDiff "+1"] [Variant "Standard"] [TimeControl "300+3"] [ECO "A01"] [Opening "Nimzo-Larsen Attack: Modern Variation"] [Termination "Normal"] [Annotator "lichess.org"] 1. b3 { [%eval 0.0] } 1... e5 { [%eval 0.0] } 2. Bb2 { [%eval 0.0] } 2... Nc6 { [%eval 0.0] } { A01 Nimzo-Larsen Attack: Modern Variation } 3. d4?! { (0.00 → -0.83) Inaccuracy. e3 was best. } { [%eval -0.83] } (3. e3 Nf6 4. Nf3 e4 5. Nd4 Bc5 6. Nxc6 dxc6 7. d4 exd3) 3... exd4 { [%eval -0.5] } 4. Bxd4 { [%eval -0.85] } 4... d5 { [%eval -0.53] } 5. Bb2 { [%eval -0.63] } 5... Bg4 { [%eval -0.55] } 6. Nf3 { [%eval -0.62] } 6... Bh5 { [%eval -0.08] } 7. g3 { [%eval -0.22] } 7... Bb4+ { [%eval 0.11] } 8. Nbd2 { [%eval 0.14] } 8... Bg6?? { (0.14 → 3.31) Blunder. d4 was best. } { [%eval 3.31] } (8... d4 9. Bg2) 9. Bg2?? { (3.31 → 0.48) Blunder. Bxg7 was best. } { [%eval 0.48] } (9. Bxg7 Nf6 10. Bxh8 Ne4 11. Bh3 f6 12. O-O Bxd2 13. Nxd2 Nc3 14. Qe1 Nd4) 9... Qf6?? { (0.48 → 4.33) Blunder. Nf6 was best. } { [%eval 4.33] } (9... Nf6 10. a3) 10. Bxf6 { [%eval 4.39] } 10... Nxf6 { [%eval 4.39] } 11. O-O { [%eval 4.34] } 11... Bc3 { [%eval 4.26] } 12. Rb1 { [%eval 4.22] } 12... d4 { [%eval 4.75] } 13. Nc4 { [%eval 4.57] } 13... O-O { [%eval 5.09] } 14. a4 { [%eval 4.61] } 14... Rad8 { [%eval 4.78] } 15. Nce5 { [%eval 4.94] } 15... Ne4 { [%eval 4.9] } 16. Nxc6 { [%eval 4.46] } 16... bxc6 { [%eval 4.38] } 17. Ne5 { [%eval 4.32] } 17... Nd2 { [%eval 4.5] } 18. Nxc6 { [%eval 4.09] } 18... Rd6 { [%eval 4.64] } 19. Ne7+ { [%eval 4.75] } 19... Kh8 { [%eval 4.69] } 20. Nxg6+ { [%eval 4.34] } 20... Kg8?! { (4.34 → 7.05) Inaccuracy. fxg6 was best. } { [%eval 7.05] } (20... fxg6 21. h4 c5 22. Bf3 g5 23. hxg5 Rg6 24. Qc1 Rxg5 25. Kg2 Nxf1 26. Qxf1) 21. Nf4 { [%eval 5.96] } 21... Nxf1 { [%eval 6.91] } 22. Kxf1 { [%eval 6.89] } 22... g5 { [%eval 6.8] } 23. Nh3 { [%eval 6.54] } 23... f6 { [%eval 7.27] } 24. b4 { [%eval 7.23] } 24... Rfd8 { [%eval 7.45] } 25. b5 { [%eval 7.19] } 25... c6 { [%eval 8.19] } 26. bxc6 { [%eval 7.76] } 26... Rxc6 { [%eval 8.93] } 27. Rb7 { [%eval 7.3] } 27... Ra6? { (7.30 → Mate in 5) Checkmate is now unavoidable. Rcd6 was best. } { [%eval #5] } (27... Rcd6 28. Qd3 R6d7 29. Rb1 Kg7 30. Bf3 Re8 31. g4 Re6 32. Kg2) 28. Ng1?? { (Mate in 5 → 6.98) Lost forced checkmate sequence. Qd3 was best. } { [%eval 6.98] } (28. Qd3 Rd7 29. Rxd7 f5 30. Qc4+ Re6 31. Qxe6+ Kh8 32. Qe8#) 28... Rxa4 { [%eval 7.06] } 29. Nf3 { [%eval 6.58] } 29... Ra1 { [%eval 7.29] } 30. Rb1 { [%eval 7.17] } 30... Rxb1 { [%eval 7.33] } 31. Qxb1 { [%eval 7.06] } 31... d3 { [%eval 8.29] } 32. cxd3 { [%eval 8.21] } 32... f5? { (8.21 → Mate in 11) Checkmate is now unavoidable. Kf8 was best. } { [%eval #11] } (32... Kf8 33. Qb3 Bd4 34. Nxd4 Rxd4 35. Ke1 Kg7 36. Qb7+ Kh6 37. Be4 Rxe4 38. dxe4) 33. Qb3+ { [%eval #14] } 33... Kg7 { [%eval #8] } 34. Qxc3+ { [%eval #7] } 34... Kg6 { [%eval #7] } 35. Nd2?! { (Mate in 7 → 13.95) Lost forced checkmate sequence. Qc6+ was best. } { [%eval 13.95] } (35. Qc6+ Kf7 36. Nxg5+ Kg7 37. Qc7+ Kf6 38. Qf7+ Ke5 39. Qe6+ Kd4 40. Qc6 f4) 35... h6?! { (13.95 → Mate in 9) Checkmate is now unavoidable. Rd6 was best. } { [%eval #9] } (35... Rd6 36. Qe5) 36. f3? { (Mate in 9 → 9.13) Lost forced checkmate sequence. Qc6+ was best. } { [%eval 9.13] } (36. Qc6+ Kf7 37. Qc7+ Kg6 38. Qxd8 g4 39. Bd5 h5 40. f4 gxf3 41. Nxf3 f4) 36... Rf8 { [%eval 11.33] } 37. Kf2 { [%eval 8.76] } 37... Rf6 { [%eval 8.74] } 38. Qd4 { [%eval 8.65] } 38... h5? { (8.65 → Mate in 15) Checkmate is now unavoidable. Rf7 was best. } { [%eval #15] } (38... Rf7 39. Ke1 a5 40. Qd6+ Kh7 41. Qd5 Kg7 42. Qxa5 f4 43. g4 Re7 44. Qa4) 39. Qxa7? { (Mate in 15 → 8.11) Lost forced checkmate sequence. Nc4 was best. } { [%eval 8.11] } (39. Nc4 Kg7 40. Ne5 Re6 41. Qd7+ Kf6 42. Qd8+ Kg7 43. Qxg5+ Kf8 44. Qxf5+ Ke7) 39... g4 { [%eval 13.92] } 40. fxg4 { [%eval 9.27] } 40... hxg4? { (9.27 → Mate in 8) Checkmate is now unavoidable. Rf7 was best. } { [%eval #8] } (40... Rf7 41. Qxf7+ Kxf7 42. gxf5 Ke7 43. Ke3 Kd6 44. Ke4 Kc5 45. d4+ Kb5) 41. Nc4 { [%eval #7] } 41... Kh5 { [%eval #5] } 42. Ne5 { [%eval #5] } 42... Kg5 { [%eval #3] } 43. e4 { [%eval #6] } 43... fxe4+ { [%eval #6] } 44. Ke3 { [%eval #5] } 44... exd3 { [%eval #5] } 45. Nxd3 { [%eval #8] } 45... Re6+ { [%eval #8] } 46. Be4 { [%eval #7] } 46... Kf6 { [%eval #7] } 47. Qa1+ { [%eval #8] } 47... Kg5 { [%eval #2] } 48. Qa5+ { [%eval #7] } 48... Kf6 { [%eval #7] } 49. Qf5+ { [%eval #7] } 49... Ke7 { [%eval #7] } 50. Qxg4 { [%eval #8] } 50... Kd6 { [%eval #7] } 51. h4 { [%eval #8] } 51... Ke7 { [%eval #8] } 52. h5 { [%eval #7] } 52... Kf7 { [%eval #7] } 53. Qf4+ { [%eval #7] } 53... Rf6 { [%eval #6] } 54. g4 { [%eval #9] } 54... Kg7 { [%eval #6] } 55. g5 { [%eval #8] } 55... Rxf4 { [%eval #8] } 56. Kxf4 { [%eval #7] } 56... Kh8 { [%eval #7] } 57. g6 { [%eval #7] } 57... Kg7 { [%eval #7] } 58. Kg5 { [%eval #6] } 58... Kh8 { [%eval #5] } 59. h6 { [%eval #5] } 59... Kg8 { [%eval #5] } 60. h7+ { [%eval #4] } 60... Kh8 { [%eval #3] } 61. Kh6?? { (Mate in 3 → 0.00) Lost forced checkmate sequence. Nc5 was best. } { [%eval 0.0] } { Draw by stalemate. } (61. Nc5 Kg7 62. Ne6+ Kh8 63. g7#) 1/2-1/2