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[Event "rated Atomic game"] [Site "https://lichess.org/wI4O3OFX"] [Date "2017.04.03"] [White "sorcererofwonderland"] [Black "frogmanface"] [Result "0-1"] [GameId "wI4O3OFX"] [UTCDate "2017.04.03"] [UTCTime "14:54:34"] [WhiteElo "1621"] [BlackElo "1470"] [WhiteRatingDiff "-27"] [BlackRatingDiff "+36"] [Variant "Atomic"] [TimeControl "300+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. Nf3 { [%eval 2.06] } 1... f6 { [%eval 1.93] } 2. Nh4?? { (1.93 → -0.12) Blunder. Nd4 was best. } { [%eval -0.12] } (2. Nd4 Nh6 3. e3 c6 4. Qh5+ g6 5. Nb5 Ng4 6. f4 Bh6 7. Bd3 d6 8. Bf5 e6) 2... e6 { [%eval 0.0] } 3. e3 { [%eval 0.13] } 3... g5?? { (0.13 → 9.08) Blunder. d5 was best. } { [%eval 9.08] } (3... d5 4. c3 d4 5. Qh5+ g6 6. Qb5+ c6 7. Qxb7 g5 8. Ba6 Bd6 9. f4 gxf4 10. g3) 4. Nf5 { [%eval 9.03] } 4... h5 { [%eval 8.85] } 5. Ne7 { [%eval 8.79] } 5... Nc6 { [%eval 8.62] } 6. Nxc8?? { (8.62 → 2.90) Blunder. Bb5 was best. } { [%eval 2.9] } (6. Bb5) 6... O-O-O?? { (2.90 → 12.29) Blunder. Nb4 was best. } { [%eval 12.29] } (6... Nb4 7. Bb5) 7. Qf3 { [%eval 7.72] } 7... Bb4 { [%eval 8.49] } 8. c3 { [%eval 8.48] } 8... Bc5 { [%eval 12.44] } 9. Qg3?? { (12.44 → 4.23) Blunder. d4 was best. } { [%eval 4.23] } (9. d4 d5 10. dxc5 c6 11. Qd1 d4 12. Bd3 Ne7 13. O-O Kb8 14. Bg6 Nf5 15. Bxf5 b6) 9... Bd6?! { (4.23 → 5.85) Inaccuracy. Ne5 was best. } { [%eval 5.85] } (9... Ne5 10. d4 h4 11. Qg4 Nxg4 12. Bb5 c6 13. Bxc6 Ne7 14. e4 d5 15. Nd2 Rdg8 16. Kd1) 10. Qf3?? { (5.85 → 2.45) Blunder. Qxd6 was best. } { [%eval 2.45] } (10. Qxd6 Nh6) 10... Nge7?? { (2.45 → 9.05) Blunder. Bg3 was best. } { [%eval 9.05] } (10... Bg3 11. Qxg3 Ne5 12. h4 Ne7 13. d4 Nc4 14. Bxc4 d5 15. a4 c5 16. Na3 a6 17. Nc2) 11. Bb5?? { (9.05 → 2.20) Blunder. Qe4 was best. } { [%eval 2.2] } (11. Qe4 Nd5 12. Qxd5 g4 13. d4 g3 14. hxg3 Rdg8 15. Rh4 Rxg2 16. Na3 b5 17. Bd2 Rg8) 11... Be5?? { (2.20 → Mate in 5) Checkmate is now unavoidable. Bg3 was best. } { [%eval #5] } (11... Bg3 12. Qxg3 Kb8 13. Ba6 bxa6 14. Na3 Nd4 15. cxd4 c6 16. e4 d5 17. d3 a5 18. Bd2) 12. d4?? { (Mate in 5 → 3.09) Lost forced checkmate sequence. Ba6 was best. } { [%eval 3.09] } (12. Ba6 bxa6 13. Na3 Bg3 14. Kd1 Bxf2 15. Nb5 a6 16. Nxc7#) 12... Bf4?? { (3.09 → 11.58) Blunder. Bg3 was best. } { [%eval 11.58] } (12... Bg3 13. Qxg3) 13. Qd1 { [%eval 11.19] } 13... Bxh2?! { (11.19 → Mate in 6) Checkmate is now unavoidable. a6 was best. } { [%eval #6] } (13... a6 14. exf4 d6 15. d5 e5 16. Ba4 Kb8 17. dxc6 b5 18. Be3 d5 19. Ba7+ Ka8 20. Bb3) 14. Qa4 { [%eval #6] } 14... h4 { [%eval #3] } 15. Qa5?? { (Mate in 3 → -6.77) Lost forced checkmate sequence. Ba6 was best. } { [%eval -6.77] } (15. Ba6 bxa6 16. Qa6+ Kb8 17. Qxa7#) 15... Nxa5 { [%eval -6.59] } 16. Nd2?! { (-6.59 → -9.55) Inaccuracy. Na3 was best. } { [%eval -9.55] } (16. Na3 b5 17. c4 h3 18. Bd2 a5 19. O-O-O h2 20. Rh1 d5 21. cxb5 c6 22. f4 e5) 16... h3 { [%eval -8.67] } 17. gxh3? { (-8.67 → Mate in 3) Checkmate is now unavoidable. Nb3 was best. } { [%eval #-3] } (17. Nb3 b6) 17... Rh1+ { [%eval #-2] } 18. Ke2 { [%eval #-2] } 18... Re1+ { [%eval #-1] } 19. Kd3 { [%eval #-1] } 19... Rxe3# { Game ends by variant rule. } 0-1