FEN
[Event "rated variant:crazyhouse game"]
[Site "https://lichess.org/wEOtnoMf"]
[Date "2026.05.26"]
[Round "-"]
[White "prabhakarpandit"]
[Black "Pola-rBear"]
[Result "0-1"]
[GameId "wEOtnoMf"]
[UTCDate "2026.05.26"]
[UTCTime "14:02:28"]
[WhiteElo "1834"]
[BlackElo "1803"]
[WhiteRatingDiff "-6"]
[BlackRatingDiff "+31"]
[Variant "Crazyhouse"]
[TimeControl "600+5"]
[ECO "C50"]
[Opening "Italian Game: Giuoco Pianissimo, Normal"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e4 { [%eval 1.69] } 1... e5 { [%eval 2.29] } 2. Nf3 { [%eval 1.51] } 2... Nc6 { [%eval 1.73] } 3. Bc4 { [%eval 1.74] } 3... Nf6 { [%eval 1.51] } 4. d3?! { (1.51 → 0.67) Inaccuracy. Ng5 was best. } { [%eval 0.67] } (4. Ng5 d5 5. exd5 Na5 6. Bb5+ c6 7. Nc3 Bc5 8. O-O cxb5) 4... Bc5?? { (0.67 → 3.15) Blunder. Be7 was best. } { [%eval 3.15] } { C50 Italian Game: Giuoco Pianissimo, Normal } (4... Be7 5. Nc3 O-O 6. h4 Bc5 7. Bg5 d6 8. Qd2 Be6 9. O-O-O) 5. Bg5?? { (3.15 → -0.30) Blunder. Nc3 was best. } { [%eval -0.3] } (5. Nc3 O-O 6. O-O Kh8 7. Nd5 Nxd5 8. exd5 Nd4 9. Nxd4 exd4) 5... h6?? { (-0.30 → 2.40) Blunder. O-O was best. } { [%eval 2.4] } (5... O-O 6. O-O Be7 7. Nbd2 d6 8. c3 Na5 9. Bb5 a6 10. Ba4) 6. Bxf6?! { (2.40 → 1.76) Inaccuracy. Bxf7+ was best. } { [%eval 1.76] } (6. Bxf7+ Kxf7 7. Bxf6 Qxf6 8. N@d5 Qd8 9. b4 Bxf2+ 10. Kxf2 Kg8 11. B@h5 P@e6) 6... Qxf6 { [%eval 0.38] } 7. N@d5 { [%eval 0.53] } 7... Qd8 { [%eval 0.69] } 8. O-O { [%eval 1.15] } 8... Nd4?? { (1.15 → 7.40) Blunder. d6 was best. } { [%eval 7.4] } (8... d6 9. c3 B@h5 10. b4 Bb6 11. Nbd2 O-O 12. a4 a6 13. Kh1 Bd7 14. Nxb6) 9. Nbc3?! { (7.40 → 4.62) Inaccuracy. Nxe5 was best. } { [%eval 4.62] } (9. Nxe5) 9... Nxf3+ { [%eval 4.86] } 10. Qxf3 { [%eval 2.66] } 10... O-O?? { (2.66 → 5.71) Blunder. N@g5 was best. } { [%eval 5.71] } (10... N@g5 11. Qh5 B@g6 12. N@f5 O-O 13. Nde7+ Kh7 14. Bxf7 Bxh5 15. Bxh5 Qxe7 16. P@g6+) 11. N@f6+?? { (5.71 → 2.07) Blunder. Nxc7 was best. } { [%eval 2.07] } (11. Nxc7 B@e6 12. Nxa8 N@d2 13. Qe2 Nxf1 14. Rxf1 R@g5 15. N@d5 Rxg2+ 16. Kxg2 Bxd5) 11... Kh8 { [%eval 1.7] } 12. Nh5 { [%eval 1.48] } 12... d6?? { (1.48 → 7.22) Blunder. N@d2 was best. } { [%eval 7.22] } (12... N@d2 13. Qg3 Rg8 14. Rfd1 B@h4 15. Rxd2 Bxg3 16. Nxg3 c6 17. B@e3 Bxe3 18. Nxe3) 13. h3?? { (7.22 → -11.83) Blunder. Nxg7 was best. } { [%eval -11.83] } (13. Nxg7 N@g5) 13... Be6?? { (-11.83 → 2.47) Blunder. Qg5 was best. } { [%eval 2.47] } (13... Qg5) 14. Nxg7 { [%eval 1.3] } 14... Kxg7?? { (1.30 → 12.06) Blunder. N@d2 was best. } { [%eval 12.06] } (14... N@d2 15. Qh5 Kxg7 16. P@e7 N@g3 17. exf8=B+ Qxf8 18. R@g4+ Bxg4 19. Qxg4+ R@g6 20. Qxg3) 15. P@f6+?? { (12.06 → -7.08) Blunder. P@e7 was best. } { [%eval -7.08] } (15. P@e7) 15... Kh7 { [%eval -5.61] } 16. Ne7 { [%eval -7.14] } 16... Bxc4?? { (-7.14 → 0.75) Blunder. N@d2 was best. } { [%eval 0.75] } (16... N@d2 17. Qh5) 17. dxc4 { [%eval -1.3] } 17... N@g5 { [%eval -2.05] } 18. Qf5+?? { (-2.05 → -7.00) Blunder. B@f5+ was best. } { [%eval -7.0] } (18. B@f5+ B@g6 19. Qg4 N@f4 20. Kh1 B@h5 21. Bxg6+ fxg6 22. Qxg5 hxg5 23. B@g7 Qd7) 18... B@g6 { [%eval -6.38] } 19. B@g7?! { (-6.38 → -42.16) Inaccuracy. Qg4 was best. } { [%eval -42.16] } (19. Qg4 B@h4 20. B@d2 Bcxf2+ 21. Rxf2 Bxf2+ 22. Kxf2 P@f4 23. B@h4 N@h2 24. Qd1 Nxe4+) 19... Bxf5 { [%eval -28.78] } 20. exf5?! { (-28.78 → Mate in 4) Checkmate is now unavoidable. Nxf5 was best. } { [%eval #-4] } (20. Nxf5 N@f3+ 21. gxf3 Nxf3+ 22. Kg2 Q@h2+ 23. Kxf3 B@h5+ 24. N@g4 Qxh3+ 25. Ke2 Bxg4+) 20... Nf3+?! { (Mate in 4 → -14.33) Lost forced checkmate sequence. N@f3+ was best. } { [%eval -14.33] } (20... N@f3+ 21. gxf3 Q@g3+ 22. N@g2 Nxf3+ 23. Kh1 Qh2#) 21. gxf3 { [%eval -14.07] } 21... Q@g5+?? { (-14.07 → 2.59) Blunder. Q@g3+ was best. } { [%eval 2.59] } (21... Q@g3+ 22. N@g2) 22. B@g3?? { (2.59 → Mate in 3) Checkmate is now unavoidable. N@g4 was best. } { [%eval #-3] } (22. N@g4) 22... Qxg3+ { [%eval #-2] } 23. N@g2 { [%eval #-2] } 23... Qxh3 { [%eval #-3] } 24. Bxf8 { [%eval #-3] } 24... B@h2+ { [%eval #-2] } 25. Kh1 { [%eval #-2] } 25... Bg3+ { [%eval #-1] } 26. Kg1 { [%eval #-1] } 26... Qh2# { Black wins by checkmate. } 0-1