FEN
[Event "DUSSH7 Arena"]
[Site "https://lichess.org/wBjkjbVi"]
[Date "2019.04.29"]
[Round "-"]
[White "Gleb_melnikov"]
[Black "Sergey_Sushkov"]
[Result "0-1"]
[GameId "wBjkjbVi"]
[UTCDate "2019.04.29"]
[UTCTime "13:04:09"]
[WhiteElo "1414"]
[BlackElo "1493"]
[WhiteRatingDiff "-24"]
[BlackRatingDiff "+78"]
[Variant "Antichess"]
[TimeControl "420+5"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e4?? { (0.15 → Mate in 15) Checkmate is now unavoidable. e3 was best. } { [%eval #-15] } (1. e3 b5) 1... f5?? { (Mate in 15 → -2.12) Lost forced checkmate sequence. b5 was best. } { [%eval -2.12] } (1... b5 2. Bxb5 Nf6 3. Bxd7 Nxe4 4. Bxc8 Nxf2 5. Kxf2 Qxd2 6. Nxd2 f5 7. Bxf5 Rg8 8. Bxh7) 2. exf5 { [%eval -0.91] } 2... g6?? { (-0.91 → Mate in 17) Checkmate is now unavoidable. b5 was best. } { [%eval #17] } (2... b5 3. Bxb5) 3. fxg6 { [%eval #17] } 3... hxg6 { [%eval #16] } 4. Qh5? { (Mate in 16 → 9.92) Lost forced checkmate sequence. Ba6 was best. } { [%eval 9.92] } (4. Ba6 bxa6 5. Na3 Rxh2 6. Rxh2 Nc6 7. Rh6 Bxh6 8. Qg4 Bxd2 9. Qxg6 Bxc1 10. Qxg8 Bxb2) 4... Rxh5? { (9.92 → Mate in 15) Checkmate is now unavoidable. gxh5 was best. } { [%eval #15] } (4... gxh5 5. Ba6 bxa6 6. h4 c6 7. Na3 Qa5 8. Rb1 Qxd2 9. Kxd2 Bh6 10. f4 Bxf4 11. Ke2) 5. Ba6 { [%eval #15] } 5... bxa6 { [%eval #14] } 6. h4 { [%eval #14] } 6... Rxh4 { [%eval #13] } 7. Rxh4 { [%eval #13] } 7... Nh6 { [%eval #10] } 8. Rxh6 { [%eval #10] } 8... Bxh6 { [%eval #9] } 9. Nf3?? { (Mate in 9 → 2.44) Lost forced checkmate sequence. d3 was best. } { [%eval 2.44] } (9. d3 Bxc1 10. a4 Bxb2 11. c4 Bxa1 12. Nc3 Bxc3 13. g4 Bxe1 14. g5 Bxf2 15. a5 Bxg1) 9... Bxd2 { [%eval 3.38] } 10. Kxd2?? { (3.38 → Mate in 10) Checkmate is now unavoidable. Nfxd2 was best. } { [%eval #-10] } (10. Nfxd2 a5) 10... g5 { [%eval #-11] } 11. Nxg5 { [%eval #-10] } 11... Kf7 { [%eval #-10] } 12. Nxf7 { [%eval #-9] } 12... Bb7?? { (Mate in 9 → Mate in 9) Lost forced checkmate sequence. d5 was best. } { [%eval #9] } (12... d5 13. Nxd8 Bh3 14. gxh3 Nc6 15. Nxc6 Rg8 16. Nxa7 Rc8 17. Nxc8 d4 18. Nxe7 c6 19. Nxc6) 13. Nxd8 { [%eval #9] } 13... Bxg2 { [%eval #8] } 14. Nc6 { [%eval #9] } 14... dxc6 { [%eval #8] } 15. Nc3?? { (Mate in 8 → Mate in 8) Lost forced checkmate sequence. f3 was best. } { [%eval #-8] } (15. f3 Bxf3 16. Ke2 Bxe2 17. c4 Bxc4 18. Bg5 Bxa2 19. Bxe7 Bxb1 20. Rxa6 Nxa6 21. Bf8 Rxf8) 15... Be4 { [%eval #-8] } 16. Nxe4 { [%eval #-7] } 16... c5 { [%eval #-7] } 17. Nxc5 { [%eval #-6] } 17... Nc6 { [%eval #-6] } 18. Nxa6 { [%eval #-5] } 18... e6 { [%eval #-5] } 19. Nxc7 { [%eval #-4] } 19... a5?? { (Mate in 4 → 6.76) Lost forced checkmate sequence. Rd8 was best. } { [%eval 6.76] } (19... Rd8 20. Nxe6 Rxd2 21. Bxd2 Nd4 22. Nxd4 a5 23. Bxa5#) 20. Nxa8 { [%eval 5.53] } 20... a4 { [%eval 5.37] } 21. a3?? { (5.37 → 2.27) Blunder. b3 was best. } { [%eval 2.27] } (21. b3 axb3) 21... Nb4?? { (2.27 → Mate in 12) Checkmate is now unavoidable. e5 was best. } { [%eval #12] } (21... e5) 22. axb4 { [%eval #12] } 22... a3 { [%eval #11] } 23. Rxa3 { [%eval #11] } 23... e5 { [%eval #10] } 24. f4 { [%eval #10] } 24... exf4 { [%eval #9] } 25. Rg3?? { (Mate in 9 → 2.63) Lost forced checkmate sequence. Ra1 was best. } { [%eval 2.63] } (25. Ra1 f3 26. Nc7 f2 27. Ke1 fxe1=R 28. Bd2 Rxa1 29. Bc1 Rxc1 30. b5 Rxc2 31. Na6 Rxb2) 25... fxg3 { [%eval 3.08] } 26. Ke3 { [%eval 3.07] } 26... g2 { [%eval 3.16] } 27. Ke2?? { (3.16 → Mate in 10) Checkmate is now unavoidable. Bd2 was best. } { [%eval #-10] } (27. Bd2 g1=K 28. Kd3 Kh2 29. Nc7 Kh3 30. b5 Kg2 31. b4 Kg3 32. Bc3 Kg4 33. Bb2 Kg5) 27... g1=N?? { (Mate in 10 → Mate in 6) Lost forced checkmate sequence. g1=B was best. } { [%eval #6] } (27... g1=B 28. Kf2 Bxf2 29. Be3 Bxe3 30. Nb6 Bxb6 31. b5 Bg1 32. b6 Bxb6 33. b3 Bc7 34. c3) 28. b5 { [%eval #20] } 28... Nxe2 { [%eval #19] } 29. c4 { [%eval #19] } 29... Nxc1 { [%eval #18] } 30. b3 { [%eval #18] } 30... Nxb3 { [%eval #19] } 31. c5?? { (Mate in 19 → Mate in 3) Lost forced checkmate sequence. Nb6 was best. } { [%eval #-3] } (31. Nb6 Nc1 32. Nd7 Ne2 33. c5 Ng3 34. Nf8 Nf1 35. b6 Nd2 36. Ne6 Nb1 37. b7 Nd2) 31... Nxc5 { [%eval #-3] } 32. b6 { [%eval #-2] } 32... Na6 { [%eval #-2] } 33. Nc7 { [%eval #-1] } 33... Nxc7 { [%eval #-1] } 34. bxc7# { Game ends by variant rule. } 0-1
