FEN
[Event "rated variant:antichess game"]
[Site "https://lichess.org/w9UG57hd"]
[Date "2018.02.17"]
[Round "-"]
[White "stpt_player_92"]
[Black "Nate128"]
[Result "0-1"]
[GameId "w9UG57hd"]
[UTCDate "2018.02.17"]
[UTCTime "21:19:09"]
[WhiteElo "1230"]
[BlackElo "1160"]
[WhiteRatingDiff "-83"]
[BlackRatingDiff "+87"]
[Variant "Antichess"]
[TimeControl "300+8"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e3 { [%eval 1.18] } 1... c5 { [%eval 2.01] } 2. b4?! { (2.01 → 1.10) Inaccuracy. Ba6 was best. } { [%eval 1.1] } (2. Ba6 Nxa6) 2... cxb4 { [%eval 0.94] } 3. Nc3?? { (0.94 → Mate in 25) Checkmate is now unavoidable. Ba6 was best. } { [%eval #-25] } (3. Ba6 Nxa6 4. d3 Qc7 5. g3 Qxc2 6. Qxc2 Nb8 7. Qxc8 b3 8. Qxe8 bxa2 9. Qxf7 axb1=Q) 3... bxc3 { [%eval #-25] } 4. dxc3 { [%eval #-26] } 4... b5 { [%eval -6.6] } 5. Bxb5?? { (-6.60 → Mate in 14) Checkmate is now unavoidable. Qxd7 was best. } { [%eval #-14] } (5. Qxd7 Kxd7) 5... e6?? { (Mate in 14 → Mate in 14) Lost forced checkmate sequence. Bb7 was best. } { [%eval #14] } (5... Bb7 6. Bxd7 Bxg2 7. Bxe8 Qxd1 8. Kxd1 Bxh1 9. Bxf7 Bf3 10. Bxg8 Rxg8 11. Nxf3 e5 12. Nxe5) 6. Qxd7 { [%eval #13] } 6... Kxd7 { [%eval #13] } 7. Bxd7 { [%eval #12] } 7... Bxd7 { [%eval #11] } 8. Bd2?? { (Mate in 11 → Mate in 13) Lost forced checkmate sequence. Ba3 was best. } { [%eval #-13] } (8. Ba3 Bxa3 9. Rc1 Bxc1 10. a4 Bxe3 11. fxe3 Bxa4 12. e4 Bxc2 13. c4 Bxe4 14. c5 Bxg2) 8... Bb4?? { (Mate in 13 → 0.00) Lost forced checkmate sequence. Nc6 was best. } { [%eval 0.0] } (8... Nc6 9. a3 Bxa3 10. Rxa3 Qg5 11. Rxa7 Qxg2 12. Rxd7 Qxg1 13. Rxf7 Qxe1 14. Rxg7 Qxf2 15. Rxg8) 9. cxb4 { [%eval 0.0] } 9... Qa5?? { (0.00 → 4.95) Blunder. Qh4 was best. } { [%eval 4.95] } (9... Qh4 10. b5 Bxb5 11. Ke2 Qxf2 12. Kxf2 Bf1 13. Rxf1 Nd7 14. Rb1 Rb8 15. Rxb8 Nxb8 16. Ba5) 10. bxa5 { [%eval 3.92] } 10... Na6?? { (3.92 → Mate in 11) Checkmate is now unavoidable. Nc6 was best. } { [%eval #11] } (10... Nc6 11. c3) 11. Bb4 { [%eval #10] } 11... Nxb4 { [%eval #10] } 12. Rb1 { [%eval #9] } 12... Nxc2 { [%eval #9] } 13. Rb5 { [%eval #8] } 13... Bxb5 { [%eval #8] } 14. Ne2?? { (Mate in 8 → -6.20) Lost forced checkmate sequence. e4 was best. } { [%eval -6.2] } (14. e4 Nxe1 15. e5 Nxg2 16. Ne2 Bxe2 17. Rd1 Bxd1 18. a4 Bxa4 19. h4 Nxh4 20. f3 Nxf3) 14... Bxe2?? { (-6.20 → -1.40) Blunder. Nxe1 was best. } { [%eval -1.4] } (14... Nxe1) 15. Kxe2 { [%eval -2.1] } 15... Nxe3 { [%eval -1.3] } 16. Kxe3?! { (-1.30 → -2.46) Inaccuracy. fxe3 was best. } { [%eval -2.46] } (16. fxe3) 16... Ne7? { (-2.46 → -1.00) Mistake. e5 was best. } { [%eval -1.0] } (16... e5 17. Kd2 e4 18. Ra1 f5 19. a3 Ne7 20. Ra2 f4 21. a4 Nc8 22. a6 Nd6 23. Kc3) 17. h3?? { (-1.00 → -5.06) Blunder. Kd2 was best. } { [%eval -5.06] } (17. Kd2) 17... Rhg8?? { (-5.06 → -1.52) Blunder. Rhb8 was best. } { [%eval -1.52] } (17... Rhb8) 18. Re1?? { (-1.52 → -4.54) Blunder. Kd3 was best. } { [%eval -4.54] } (18. Kd3 Rgb8) 18... g6?? { (-4.54 → -1.15) Blunder. Rgb8 was best. } { [%eval -1.15] } (18... Rgb8) 19. f3?? { (-1.15 → -5.07) Blunder. Ra1 was best. } { [%eval -5.07] } (19. Ra1 f5) 19... Raf8?? { (-5.07 → -0.81) Blunder. Rgc8 was best. } { [%eval -0.81] } (19... Rgc8 20. Rc1 Rxc1 21. Ke2 Rf1 22. Kxf1 e5 23. Ke2 h5 24. Kd2 h4 25. f4 exf4 26. a6) 20. a4?? { (-0.81 → -4.96) Blunder. Ra1 was best. } { [%eval -4.96] } (20. Ra1) 20... Rg7?? { (-4.96 → -0.79) Blunder. Rb8 was best. } { [%eval -0.79] } (20... Rb8 21. Rb1) 21. Rc1?? { (-0.79 → Mate in 7) Checkmate is now unavoidable. Ra1 was best. } { [%eval #-7] } (21. Ra1) 21... Rc8?? { (Mate in 7 → 2.52) Lost forced checkmate sequence. Nc6 was best. } { [%eval 2.52] } (21... Nc6 22. Rxc6 f5 23. Rxe6 Rf6 24. Rxf6 g5 25. Rxf5 Rd7 26. Rxg5 Rg7 27. Rxg7 a6 28. Rxh7#) 22. Rxc8 { [%eval 2.37] } 22... Nxc8 { [%eval 2.12] } 23. Kd2?? { (2.12 → -2.69) Blunder. h4 was best. } { [%eval -2.69] } (23. h4 h5 24. a6 Ne7 25. f4 e5 26. fxe5 f5 27. exf6 Ng8 28. fxg7 g5 29. hxg5 h4) 23... Nd6?? { (-2.69 → -0.21) Blunder. Rg8 was best. } { [%eval -0.21] } (23... Rg8) 24. g4?? { (-0.21 → -3.49) Blunder. Kc3 was best. } { [%eval -3.49] } (24. Kc3 Nc8) 24... f5 { [%eval -3.5] } 25. gxf5 { [%eval -3.7] } 25... gxf5 { [%eval -4.16] } 26. h4 { [%eval -4.85] } 26... Rg5?? { (-4.85 → 2.16) Blunder. f4 was best. } { [%eval 2.16] } (26... f4) 27. hxg5 { [%eval 2.17] } 27... h6 { [%eval 2.66] } 28. gxh6 { [%eval 2.03] } 28... Nb5?? { (2.03 → 5.37) Blunder. a6 was best. } { [%eval 5.37] } (28... a6 29. h7 Ne8 30. f4 e5 31. fxe5 f4 32. e6 f3 33. h8=K Ng7 34. Kxg7 f2 35. Kd3) 29. axb5 { [%eval 5.0] } 29... a6 { [%eval 4.24] } 30. bxa6 { [%eval 4.21] } 30... f4 { [%eval 4.86] } 31. Ke3?! { (4.86 → 3.66) Inaccuracy. a7 was best. } { [%eval 3.66] } (31. a7 e5 32. h7 e4 33. fxe4 f3 34. a8=R f2 35. a6 f1=K 36. Kc3 Ke2 37. Kd3 Kxd3) 31... fxe3 { [%eval 3.31] } 32. h7 { [%eval 1.76] } 32... e5 { [%eval 2.25] } 33. f4?? { (2.25 → 0.50) Blunder. a7 was best. } { [%eval 0.5] } (33. a7 e2 34. a8=R e1=K 35. a6 e4 36. fxe4 Kd2 37. h8=R Kc3 38. Rh5 Kc4 39. Rb5 Kxb5) 33... exf4 { [%eval 0.67] } 34. a7 { [%eval 0.87] } 34... f3 { [%eval 0.69] } 35. a8=K { [%eval 0.46] } 35... e2?! { (0.46 → 1.11) Inaccuracy. f2 was best. } { [%eval 1.11] } (35... f2 36. Kb7 e2 37. h8=R f1=N 38. Ra8 Ng3 39. Ra6 e1=N 40. Ra8 Nf3 41. a6 Ne4 42. a7) 36. h8=R { [%eval 0.95] } 36... e1=K { [%eval 1.39] } 37. Kb7 { [%eval 1.82] } 37... f2 { [%eval 2.08] } 38. a6 { [%eval 1.76] } 38... f1=N { [%eval 2.18] } 39. Rh2?? { (2.18 → 0.00) Blunder. Rb8 was best. } { [%eval 0.0] } (39. Rb8 Kd2) 39... Nxh2 { [%eval 0.0] } 40. a7 { [%eval 0.0] } 40... Nf3 { [%eval 0.0] } 41. a8=Q?? { (0.00 → Mate in 6) Checkmate is now unavoidable. a8=R was best. } { [%eval #-6] } (41. a8=R Kd2 42. Kc6 Kc3 43. Ra1 Kd3 44. Ra6 Kc3 45. Kb6 Kd3 46. Kc7 Kd4 47. Ra7 Kc4) 41... Kd2 { [%eval #-5] } 42. Qa6 { [%eval #-2] } 42... Kd3 { [%eval #-1] } 43. Qxd3 { [%eval #-1] } 43... Nd2 44. Qxd2# { Game ends by variant rule. } 0-1