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[Event "rated Antichess game"] [Site "https://lichess.org/w7StXJxf"] [Date "2024.04.22"] [White "supernovaX_1250"] [Black "Nic4780lolas"] [Result "1-0"] [GameId "w7StXJxf"] [UTCDate "2024.04.22"] [UTCTime "23:32:01"] [WhiteElo "1369"] [BlackElo "896"] [WhiteRatingDiff "+9"] [BlackRatingDiff "-5"] [Variant "Antichess"] [TimeControl "300+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 { [%eval 0.27] } 1... h5?! { (0.27 → 1.15) Inaccuracy. e6 was best. } { [%eval 1.15] } (1... e6 2. b4 Bxb4 3. Qg4 Bxd2 4. Qxg7 Bxe3 5. Bxe3 c5 6. Bxc5) 2. Qxh5 { [%eval 1.32] } 2... Rxh5 { [%eval 1.05] } 3. Ba6 { [%eval 0.68] } 3... Rxh2?! { (0.68 → 1.75) Inaccuracy. Nxa6 was best. } { [%eval 1.75] } (3... Nxa6 4. Ne2) 4. Rxh2 { [%eval 0.54] } 4... Nxa6 { [%eval 0.68] } 5. b4 { [%eval 1.52] } 5... Nxb4 { [%eval 1.37] } 6. a4 { [%eval 1.73] } 6... Nxc2 { [%eval 2.91] } 7. Kd1?? { (2.91 → -1.21) Blunder. e4 was best. } { [%eval -1.21] } (7. e4) 7... Nxa1?? { (-1.21 → Mate in 10) Checkmate is now unavoidable. Nxe3 was best. } { [%eval #10] } (7... Nxe3 8. fxe3) 8. Rh6?? { (Mate in 10 → 0.23) Lost forced checkmate sequence. Kc2 was best. } { [%eval 0.23] } (8. Kc2 Nxc2 9. Rh8 Nxe3 10. Rxg8 Nxg2 11. Rxg7 Bxg7 12. d4 Bxd4 13. Bd2 Bxf2 14. Ba5 Bxg1) 8... Nxh6?? { (0.23 → Mate in 9) Checkmate is now unavoidable. gxh6 was best. } { [%eval #9] } (8... gxh6 9. Ne2) 9. g4 { [%eval #9] } 9... Nxg4 { [%eval #8] } 10. e4 { [%eval #8] } 10... Nxf2 { [%eval #7] } 11. Na3 { [%eval #7] } 11... Nxe4 { [%eval #6] } 12. Bb2?? { (Mate in 6 → -0.64) Lost forced checkmate sequence. Nb5 was best. } { [%eval -0.64] } (12. Nb5 Nxd2 13. Nxa7 Rxa7 14. Bxd2 Rxa4 15. Kc2 Nxc2 16. Bf4 Rxf4 17. Nf3 Rxf3#) 12... Nxd2 { [%eval -1.35] } 13. Bxg7 { [%eval -0.84] } 13... Bxg7 { [%eval -0.68] } 14. Kxd2 { [%eval 0.0] } 14... Bc3?? { (0.00 → 4.60) Blunder. b5 was best. } { [%eval 4.6] } (14... b5 15. axb5 Ba6 16. bxa6 c5 17. Ne2 c4 18. Nxc4 Bd4 19. Nxd4 f5 20. Nxf5 Nc2 21. Kxc2) 15. Kxc3 { [%eval 4.37] } 15... b5?? { (4.37 → Mate in 7) Checkmate is now unavoidable. Nc2 was best. } { [%eval #7] } (15... Nc2 16. Kxc2) 16. Nxb5 { [%eval #7] } 16... d6 { [%eval #4] } 17. Nxc7 { [%eval #4] } 17... Qxc7 { [%eval #3] } 18. Nf3 { [%eval #3] } 18... Qxc3 { [%eval #2] } 19. a5 { [%eval #2] } 19... Qxa5 { [%eval #1] } 20. Ne5 { [%eval #1] } 20... dxe5# { Game ends by variant rule. } 1-0