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[Event "rated variant:antichess game"] [Site "https://lichess.org/w6tk0hpd"] [Date "2020.04.25"] [Round "-"] [White "Tsscfttsos"] [Black "ecky"] [Result "0-1"] [GameId "w6tk0hpd"] [UTCDate "2020.04.25"] [UTCTime "05:07:52"] [WhiteElo "1502"] [BlackElo "1340"] [WhiteRatingDiff "-101"] [BlackRatingDiff "+10"] [Variant "Antichess"] [TimeControl "180+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. d3?? { (0.15 → Mate in 16) Checkmate is now unavoidable. e3 was best. } { [%eval #-16] } (1. e3 b5 2. Bxb5 e6 3. Bxd7 Bxd7 4. b4 Bxb4 5. Qh5 Bxd2 6. Nxd2 Qg5 7. Qxh7 Rxh7) 1... g5 { [%eval #-16] } 2. Bxg5 { [%eval #-15] } 2... e6?? { (Mate in 15 → 0.69) Lost forced checkmate sequence. Bg7 was best. } { [%eval 0.69] } (2... Bg7 3. Bxe7 Bxb2 4. Bxd8 Bxa1 5. Bxc7 Bc3 6. Nxc3 d5 7. Nxd5 Nf6 8. Nxf6 Rg8 9. Nxh7) 3. Bxd8 { [%eval 0.44] } 3... Kxd8 { [%eval 0.83] } 4. c4 { [%eval 1.01] } 4... Ba3 { [%eval 0.95] } 5. Nxa3 { [%eval 0.81] } 5... b5 { [%eval 0.83] } 6. Nxb5?! { (0.83 → -0.19) Inaccuracy. cxb5 was best. } { [%eval -0.19] } (6. cxb5 Ne7 7. Nh3 c6 8. bxc6 Nbxc6 9. b4 Nxb4 10. Ng1 Nxa2 11. Rxa2 Kc7 12. h4 Rf8) 6... c5?? { (-0.19 → Mate in 22) Checkmate is now unavoidable. a6 was best. } { [%eval #22] } (6... a6 7. Nxc7) 7. Nxa7 { [%eval #22] } 7... Rxa7 { [%eval #21] } 8. Rc1 { [%eval #21] } 8... Rxa2 { [%eval 8.31] } 9. Nf3?? { (8.31 → -2.95) Blunder. h4 was best. } { [%eval -2.95] } (9. h4) 9... Rxb2 { [%eval -2.78] } 10. Qb3?? { (-2.78 → Mate in 10) Checkmate is now unavoidable. Nd4 was best. } { [%eval #-10] } (10. Nd4) 10... Rxe2 { [%eval #-10] } 11. Kxe2 { [%eval #-9] } 11... Bb7?? { (Mate in 9 → -4.69) Lost forced checkmate sequence. d6 was best. } { [%eval -4.69] } (11... d6 12. Qxb8 d5 13. cxd5 exd5 14. Qxc8 Kxc8 15. Rxc5 Kd8 16. Rxd5 h6 17. Rxd8 Ne7 18. Rxh8) 12. Qxb7 { [%eval -4.21] } 12... d6?? { (-4.21 → Mate in 14) Checkmate is now unavoidable. Ne7 was best. } { [%eval #14] } (12... Ne7 13. Qxd7) 13. Qxf7 { [%eval #14] } 13... d5 { [%eval #13] } 14. Qxg8?? { (Mate in 13 → Mate in 7) Lost forced checkmate sequence. cxd5 was best. } { [%eval #-7] } (14. cxd5 exd5 15. Qxh7 Rxh7 16. Rxc5 Rxh2 17. Rxd5 Rxg2 18. Rxd8 Rxf2 19. Rxg8 Rxf3 20. Kxf3 Nd7) 14... dxc4?? { (Mate in 7 → Mate in 9) Lost forced checkmate sequence. Rxg8 was best. } { [%eval #9] } (14... Rxg8 15. cxd5 Rxg2 16. dxe6 Rxh2 17. Rxc5 Rxf2 18. Kxf2 h6 19. Rxh6 Kc8 20. Rxc8 Nc6 21. Rxc6#) 15. dxc4 { [%eval #9] } 15... Rxg8 { [%eval #8] } 16. Ng5 { [%eval #8] } 16... Rxg5 { [%eval #7] } 17. g4 { [%eval #7] } 17... Rxg4 { [%eval #6] } 18. Bg2?? { (Mate in 6 → Mate in 6) Lost forced checkmate sequence. Re1 was best. } { [%eval #-6] } (18. Re1 Rxc4 19. Rc1 Rxc1 20. Kd1 Rxd1 21. Be2 Rxh1 22. h3 Rxh3 23. Bf3 Rxf3#) 18... Rxg2?? { (Mate in 6 → Mate in 5) Lost forced checkmate sequence. Rxc4 was best. } { [%eval #5] } (18... Rxc4 19. Rxc4 e5 20. Rxc5 e4 21. Bxe4 Kd7 22. Bxh7 Kc8 23. Rxc8 Nc6 24. Rxc6#) 19. h4?? { (Mate in 5 → 3.83) Lost forced checkmate sequence. Rhd1 was best. } { [%eval 3.83] } (19. Rhd1 Rxf2 20. Rxd8 Rxh2 21. Rxb8 Rxe2 22. Rb2 Rxb2 23. Rb1 Rxb1#) 19... Rxf2 { [%eval 3.72] } 20. Kxf2 { [%eval 3.09] } 20... h5?? { (3.09 → Mate in 12) Checkmate is now unavoidable. Nc6 was best. } { [%eval #12] } (20... Nc6 21. h5 Ke7 22. Rhg1 Kd6 23. Rcf1 Ke7 24. h6 e5 25. Rc1 Nd8 26. Ra1 Ke6 27. Rg3) 21. Ke3 { [%eval 4.4] } 21... Kd7?? { (4.40 → Mate in 6) Checkmate is now unavoidable. Nc6 was best. } { [%eval #6] } (21... Nc6 22. Rc3) 22. Kf4?? { (Mate in 6 → Mate in 3) Lost forced checkmate sequence. Rc3 was best. } { [%eval #-3] } (22. Rc3 Nc6 23. Rh2 Na7 24. Kd4 cxd4 25. c5 dxc3 26. Rd2 cxd2 27. c6 Kxc6#) 22... e5 { [%eval #-3] } 23. Kxe5 { [%eval #-2] } 23... Kd6 { [%eval #-3] } 24. Kxd6 { [%eval #-2] } 24... Na6?? { (Mate in 2 → Mate in 7) Lost forced checkmate sequence. Nc6 was best. } { [%eval #7] } (24... Nc6 25. Kxc5 Nd4 26. Kxd4#) 25. Kxc5 { [%eval #7] } 25... Nxc5 { [%eval #6] } 26. Rh2 { [%eval #33] } 26... Ne4 { [%eval #3] } 27. Rf2 { [%eval #30] } 27... Nxf2 { [%eval #29] } 28. Rd1 { [%eval #30] } 28... Nxd1 { [%eval #29] } 29. c5 { [%eval #31] } 29... Ne3 { [%eval #18] } 30. c6 { [%eval #18] } 30... Ng4 { [%eval #17] } 31. c7 { [%eval #17] } 31... Ne5 { [%eval #5] } 32. c8=B?? { (Mate in 5 → Mate in 1) Lost forced checkmate sequence. c8=N was best. } { [%eval #-1] } (32. c8=N Nd3 33. Nd6 Nb4 34. Nc4 Na2 35. Nb2 Nb4 36. Nd3 Nxd3#) 32... Nd7 { [%eval #-1] } 33. Bxd7# { Game ends by variant rule. } 0-1