FEN
[Event "rated classical game"]
[Site "https://lichess.org/w49xWvs6"]
[Date "2021.04.01"]
[Round "-"]
[White "BogdanKonov"]
[Black "Altay14"]
[Result "1-0"]
[GameId "w49xWvs6"]
[UTCDate "2021.04.01"]
[UTCTime "19:23:56"]
[WhiteElo "1511"]
[BlackElo "1531"]
[WhiteRatingDiff "+31"]
[BlackRatingDiff "-6"]
[Variant "Standard"]
[TimeControl "1800+0"]
[ECO "C50"]
[Opening "Italian Game: Giuoco Piano"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e4 { [%eval 0.25] } 1... e5 { [%eval 0.21] } 2. Nf3 { [%eval 0.23] } 2... Nc6 { [%eval 0.27] } 3. Bc4 { [%eval 0.13] } 3... Bc5 { [%eval 0.25] } { C50 Italian Game: Giuoco Piano } 4. Nc3 { [%eval 0.0] } 4... Nge7?! { (0.00 → 0.98) Inaccuracy. d6 was best. } { [%eval 0.98] } (4... d6 5. O-O Nf6 6. Na4 Nxe4 7. d3 Nxf2 8. Qe2 Nh3+ 9. Kh1) 5. O-O?! { (0.98 → 0.18) Inaccuracy. Ng5 was best. } { [%eval 0.18] } (5. Ng5 d5 6. exd5 Na5 7. Qh5 g6 8. Qe2 O-O 9. d3 Nf5) 5... O-O { [%eval 0.32] } 6. d3 { [%eval 0.17] } 6... d6 { [%eval 0.24] } 7. Bb5?! { (0.24 → -0.59) Inaccuracy. a4 was best. } { [%eval -0.59] } (7. a4 Bg4 8. h3 Bxf3 9. Qxf3 Nd4 10. Qd1 c6 11. Ne2 d5) 7... Nd4 { [%eval -0.13] } 8. Nxd4 { [%eval -0.2] } 8... Bxd4 { [%eval -0.28] } 9. Ne2 { [%eval -0.23] } 9... Bg4 { [%eval -0.03] } 10. h3 { [%eval 0.05] } 10... Bh5?! { (0.05 → 0.93) Inaccuracy. Bxe2 was best. } { [%eval 0.93] } (10... Bxe2 11. Qxe2 c6 12. Bc4 Kh8 13. a4 Bb6 14. Bd2 a5 15. Kh1 d5 16. Bb3 Ng6 17. exd5) 11. g4 { [%eval 1.0] } 11... Bg6 { [%eval 1.08] } 12. h4?! { (1.08 → 0.27) Inaccuracy. Nxd4 was best. } { [%eval 0.27] } (12. Nxd4 exd4 13. f4 f6 14. f5 Be8 15. Bxe8 Qxe8 16. Bf4 Nc6 17. h4 Ne5 18. Qe2 c5) 12... f6 { [%eval 0.25] } 13. c3?! { (0.25 → -0.44) Inaccuracy. Nxd4 was best. } { [%eval -0.44] } (13. Nxd4) 13... Bb6 { [%eval -0.69] } 14. a4 { [%eval -0.74] } 14... c6 { [%eval -0.62] } 15. a5? { (-0.62 → -1.93) Mistake. Bc4+ was best. } { [%eval -1.93] } (15. Bc4+ d5 16. Bb3 Bf7 17. Ng3 Qc7 18. h5 h6 19. Kg2 Rad8 20. Qe2 Kh8 21. Ba2 c5) 15... Bxa5 { [%eval -1.98] } 16. Bc4+ { [%eval -2.23] } 16... d5 { [%eval -2.21] } 17. exd5 { [%eval -2.49] } 17... cxd5 { [%eval -2.57] } 18. Bb3 { [%eval -2.44] } 18... Bb6 { [%eval -2.61] } 19. h5 { [%eval -2.93] } 19... Bf7 { [%eval -2.92] } 20. Be3 { [%eval -3.55] } 20... d4? { (-3.55 → -1.71) Mistake. f5 was best. } { [%eval -1.71] } (20... f5 21. h6) 21. cxd4 { [%eval -1.31] } 21... exd4 { [%eval -0.76] } 22. Bd2 { [%eval -0.84] } 22... Qd6 { [%eval -0.33] } 23. Bf4?! { (-0.33 → -0.90) Inaccuracy. Re1 was best. } { [%eval -0.9] } (23. Re1 Bxb3 24. Qxb3+ Qd5 25. Qxd5+ Nxd5 26. Ra4 f5 27. g5 f4 28. Nxd4 Bxd4 29. Rxd4 Rf5) 23... Qd7 { [%eval -1.1] } 24. Ba4?? { (-1.10 → -5.35) Blunder. Ng3 was best. } { [%eval -5.35] } (24. Ng3 Bxb3) 24... Qxg4+ { [%eval -5.23] } 25. Bg3 { [%eval -5.21] } 25... Bxh5 { [%eval -5.05] } 26. Bb3+ { [%eval -5.35] } 26... Kh8 { [%eval -5.18] } 27. f3?! { (-5.18 → -7.89) Inaccuracy. Nf4 was best. } { [%eval -7.89] } (27. Nf4 Qxd1) 27... Qh3?! { (-7.89 → -5.26) Inaccuracy. Qg5 was best. } { [%eval -5.26] } (27... Qg5 28. Qc1 Qg6 29. Kh1 Qxd3 30. Bc4 Qf5 31. Nf4 Rac8 32. b3 Bf7 33. Re1 Ng6 34. Bd3) 28. Bd6?! { (-5.26 → -8.17) Inaccuracy. Rf2 was best. } { [%eval -8.17] } (28. Rf2) 28... Bxf3 { [%eval -7.91] } 29. Rf2? { (-7.91 → Mate in 1) Checkmate is now unavoidable. Rxf3 was best. } { [%eval #-1] } (29. Rxf3 Qxf3) 29... Rae8? { (Mate in 1 → -8.09) Lost forced checkmate sequence. Qh1# was best. } { [%eval -8.09] } (29... Qh1#) 30. Rh2 { [%eval -10.94] } 30... Qg4+ { [%eval -11.02] } 31. Kf2 { [%eval -10.85] } 31... Qf5 { [%eval -8.05] } 32. Qd2 { [%eval -9.5] } 32... Be4+? { (-9.50 → -4.96) Mistake. Bxe2+ was best. } { [%eval -4.96] } (32... Bxe2+ 33. Kxe2 Ba5 34. Rah1 Bxd2 35. Kxd2 h6 36. Kc2 Qb5 37. Bc4 Qa4+ 38. Kb1 b5 39. Bxe7) 33. Bf4?! { (-4.96 → -7.96) Inaccuracy. Nf4 was best. } { [%eval -7.96] } (33. Nf4) 33... Bxd3 { [%eval -7.65] } 34. Ng3 { [%eval -7.67] } 34... Qg4 { [%eval -7.74] } 35. Qxd3 { [%eval -7.75] } 35... Qxf4+ { [%eval -7.79] } 36. Kg2 { [%eval -7.85] } 36... Nc6?? { (-7.85 → Mate in 1) Checkmate is now unavoidable. f5 was best. } { [%eval #1] } (36... f5) 37. Rah1?? { (Mate in 1 → -7.03) Lost forced checkmate sequence. Rxh7# was best. } { [%eval -7.03] } (37. Rxh7#) 37... h6 { [%eval -6.66] } 38. Bc2 { [%eval -6.94] } 38... Re3?? { (-6.94 → Mate in 1) Checkmate is now unavoidable. f5 was best. } { [%eval #1] } (38... f5 39. Rf1) 39. Qh7# { White wins by checkmate. } 1-0