FEN
[Event "909 Arena"]
[Site "https://lichess.org/w2mXjpuj"]
[Date "2020.11.04"]
[Round "-"]
[White "OscarRtest5"]
[Black "JaydenVM"]
[Result "0-1"]
[GameId "w2mXjpuj"]
[UTCDate "2020.11.04"]
[UTCTime "01:30:32"]
[WhiteElo "880"]
[BlackElo "876"]
[WhiteRatingDiff "-18"]
[BlackRatingDiff "+46"]
[Variant "Antichess"]
[TimeControl "180+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. Nf3?? { (0.15 → -12.20) Blunder. e3 was best. } { [%eval -12.2] } (1. e3) 1... e5 { [%eval -4.47] } 2. Nxe5 { [%eval -5.34] } 2... g6?? { (-5.34 → Mate in 15) Checkmate is now unavoidable. Bd6 was best. } { [%eval #15] } (2... Bd6 3. Nxf7 Bxh2 4. Rxh2 Kxf7 5. Rxh7 Rxh7 6. g4 Rh3 7. Bxh3) 3. Nxf7 { [%eval #15] } 3... Kxf7 { [%eval #14] } 4. Nc3?? { (Mate in 14 → Mate in 14) Lost forced checkmate sequence. b4 was best. } { [%eval #-14] } (4. b4 Bxb4 5. Bb2 Bxd2 6. Bxh8 Bxe1 7. Qxd7 Bxf2 8. Qxc8 Qxc8 9. Rg1 Bxg1 10. e4 Bxh2) 4... d5?? { (Mate in 14 → 0.00) Lost forced checkmate sequence. b5 was best. } { [%eval 0.0] } (4... b5 5. Nxb5 Bg7 6. Nxa7 Bxb2 7. Nxc8 Qxc8 8. Bxb2 Rxa2 9. Bxh8 Rxc2 10. Qxc2 Kg7 11. Bxg7) 5. Nxd5 { [%eval -0.09] } 5... Qxd5 { [%eval -0.2] } 6. c4?? { (-0.20 → Mate in 11) Checkmate is now unavoidable. b4 was best. } { [%eval #-11] } (6. b4 Bxb4) 6... Qxc4?? { (Mate in 11 → -0.19) Lost forced checkmate sequence. Qxg2 was best. } { [%eval -0.19] } (6... Qxg2 7. Bxg2 Bf5 8. Bxb7 Bg7 9. Bxa8 Bxb2 10. Bxb2 h5 11. Bxh8 Bc2 12. Qxc2 Ke7 13. Qxg6) 7. Qc2? { (-0.19 → -1.34) Mistake. g4 was best. } { [%eval -1.34] } (7. g4 Bxg4) 7... Qxc2 { [%eval -0.87] } 8. d4?? { (-0.87 → Mate in 13) Checkmate is now unavoidable. b4 was best. } { [%eval #-13] } (8. b4 Bxb4) 8... Qxc1 { [%eval #-13] } 9. Rxc1 { [%eval #-12] } 9... Bh3?? { (Mate in 12 → Mate in 10) Lost forced checkmate sequence. Bd7 was best. } { [%eval #10] } (9... Bd7 10. Rxc7 Na6 11. Rxb7 Rc8 12. Rxd7 h5 13. Rxf7 Bh6 14. Rxa7 Nf6 15. Rxa6 g5 16. Rxf6) 10. gxh3?? { (Mate in 10 → Mate in 10) Lost forced checkmate sequence. Rxc7 was best. } { [%eval #-10] } (10. Rxc7 Bxg2 11. Rxf7 Bxf1 12. Rxb7 Bxe2 13. Rxb8 Rxb8 14. Kxe2 Rxb2 15. a4 Rxe2 16. a5 Rxf2) 10... Ba3?? { (Mate in 10 → Mate in 10) Lost forced checkmate sequence. h5 was best. } { [%eval #10] } (10... h5 11. Rxc7 Na6 12. Rxb7 Rc8 13. Rxf7 Bh6 14. Rxa7 Bf8 15. Rxa6 Bd6 16. Rxd6 Rc5 17. dxc5) 11. bxa3?? { (Mate in 10 → Mate in 8) Lost forced checkmate sequence. Rxc7 was best. } { [%eval #-8] } (11. Rxc7 Bxb2 12. Rxb7 Bxd4 13. Rxa7 Bxf2 14. Kxf2 Rxa7 15. e4 Rxa2 16. Bb5 Rxf2 17. Ra1 Rxh2) 11... c5?? { (Mate in 8 → -6.48) Lost forced checkmate sequence. Nd7 was best. } { [%eval -6.48] } (11... Nd7 12. Rxc7 a5 13. Rxb7 h5 14. Rxd7 h4 15. Rxf7 Rf8 16. Rxf8 Rh5 17. Rxg8 a4 18. Rxg6) 12. Rxc5 { [%eval -6.58] } 12... b5?! { (-6.58 → -4.52) Inaccuracy. h5 was best. } { [%eval -4.52] } (12... h5 13. Rxh5) 13. Rxb5 { [%eval -5.47] } 13... a5?? { (-5.47 → Mate in 10) Checkmate is now unavoidable. Nh6 was best. } { [%eval #10] } (13... Nh6 14. Rxb8) 14. Rxa5 { [%eval #10] } 14... Rxa5 { [%eval #9] } 15. a4 { [%eval #9] } 15... Rxa4 { [%eval #8] } 16. a3?? { (Mate in 8 → -1.80) Lost forced checkmate sequence. Kd2 was best. } { [%eval -1.8] } (16. Kd2 Rxa2 17. Bg2 Rxd2 18. h4 Rxd4 19. h5 gxh5 20. Be4 Rxe4 21. Ra1 Rxe2 22. Ra6 Rxf2) 16... Rxa3 { [%eval -2.47] } 17. d5?? { (-2.47 → Mate in 7) Checkmate is now unavoidable. e3 was best. } { [%eval #-7] } (17. e3) 17... Rxh3 { [%eval #-7] } 18. Bxh3 { [%eval #-6] } 18... g5?? { (Mate in 6 → Mate in 7) Lost forced checkmate sequence. Nd7 was best. } { [%eval #7] } (18... Nd7 19. Bxd7 Ke8 20. Bxe8 h5 21. Bxg6 Nh6 22. Bxh5 Re8 23. Bxe8 Nf7 24. Bxf7#) 19. Bg4?? { (Mate in 7 → 0.00) Lost forced checkmate sequence. f4 was best. } { [%eval 0.0] } (19. f4 gxf4 20. e3 fxe3 21. Kf2 exf2 22. Rg1 fxg1=Q 23. d6 Qxh2 24. Bg2 Qxd6 25. Bc6 Nxc6#) 19... h5 { [%eval 0.0] } 20. Bxh5 { [%eval 0.15] } 20... Rxh5 { [%eval 0.0] } 21. Rg1?? { (0.00 → Mate in 7) Checkmate is now unavoidable. h4 was best. } { [%eval #-7] } (21. h4 Rxh4 22. Rxh4 gxh4 23. f4 h3 24. Kf2 Nd7 25. e3 h2 26. f5 Ne5 27. Ke1 Nd7) 21... Rxh2 { [%eval #-7] } 22. Rxg5 { [%eval #-6] } 22... Rxf2 { [%eval #-6] } 23. Rxg8 { [%eval #-5] } 23... Kxg8 { [%eval #-5] } 24. Kxf2 { [%eval #-4] } 24... Nc6 { [%eval #-4] } 25. dxc6 { [%eval #-3] } 25... Kf8 { [%eval #-3] } 26. e4 { [%eval #-2] } 26... Ke8 { [%eval #-2] } 27. e5 { [%eval #-1] } 27... Kd7 { [%eval #-1] } 28. cxd7# { Game ends by variant rule. } 0-1