FEN
[Event "rated variant:antichess game"]
[Site "https://lichess.org/w2ErKnDf"]
[Date "2019.12.04"]
[Round "-"]
[White "Pakonove"]
[Black "beznika"]
[Result "1-0"]
[GameId "w2ErKnDf"]
[UTCDate "2019.12.04"]
[UTCTime "18:37:47"]
[WhiteElo "1510"]
[BlackElo "1428"]
[WhiteRatingDiff "+23"]
[BlackRatingDiff "-6"]
[Variant "Antichess"]
[TimeControl "180+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e3 { [%eval 0.98] } 1... e6?! { (0.98 → 2.10) Inaccuracy. b5 was best. } { [%eval 2.1] } (1... b5 2. Bxb5) 2. Ba6 { [%eval 1.93] } 2... bxa6 { [%eval 2.22] } 3. Qg4?? { (2.22 → 0.18) Blunder. a4 was best. } { [%eval 0.18] } (3. a4 Ba3 4. Rxa3 Qh4 5. Qg4 Qxh2 6. Rxh2 Kf8 7. Qxg7 Kxg7 8. Rxh7 Rxh7 9. Nc3 e5) 3... Qg5?? { (0.18 → 2.00) Blunder. Qf6 was best. } { [%eval 2.0] } (3... Qf6) 4. Qxe6?! { (2.00 → 0.91) Inaccuracy. Qxg5 was best. } { [%eval 0.91] } (4. Qxg5 a5) 4... Qxe3?? { (0.91 → Mate in 13) Checkmate is now unavoidable. Qxg2 was best. } { [%eval #13] } (4... Qxg2 5. Qxf7) 5. Qxa6?? { (Mate in 13 → -3.06) Lost forced checkmate sequence. dxe3 was best. } { [%eval -3.06] } (5. dxe3 fxe6 6. b4 Bxb4 7. a4 Bxe1 8. Ba3 Bxf2 9. Ne2 Bxe3 10. Nd2 Bxd2 11. Nf4 Bxf4) 5... Qxe1?? { (-3.06 → 2.84) Blunder. Bxa6 was best. } { [%eval 2.84] } (5... Bxa6 6. fxe3 Ba3 7. bxa3 Bd3 8. cxd3 a5 9. a4 Ra7 10. Nf3 Ra6 11. Ng1 c5 12. Ne2) 6. Qxa7 { [%eval -0.58] } 6... Qxd2?? { (-0.58 → Mate in 12) Checkmate is now unavoidable. Rxa7 was best. } { [%eval #12] } (6... Rxa7 7. Nf3) 7. Qxc7?? { (Mate in 12 → 1.04) Lost forced checkmate sequence. Nxd2 was best. } { [%eval 1.04] } (7. Nxd2 Rxa7 8. b4 Bxb4 9. Ba3 Bxa3 10. Rc1 Bxc1 11. Nb1 Rxa2 12. h4 Rxc2 13. Rh3 Rxf2) 7... Qxc2?? { (1.04 → Mate in 11) Checkmate is now unavoidable. Qxc1 was best. } { [%eval #11] } (7... Qxc1 8. Qxd7) 8. Qxd7?? { (Mate in 11 → Mate in 12) Lost forced checkmate sequence. Qxc2 was best. } { [%eval #-12] } (8. Qxc2 Rxa2 9. Qxc8 Rxa1 10. Qxe8 Rxb1 11. Qxf7 Rxb2 12. Qxf8 Rxf2 13. Qxg8 Rxg2 14. Qxh7 Rxh7) 8... Kxd7 { [%eval #-12] } 9. Bh6 { [%eval #-10] } 9... Qxb1?? { (Mate in 10 → 0.00) Lost forced checkmate sequence. Qxf2 was best. } { [%eval 0.0] } (9... Qxf2 10. Bxg7 Qxg2 11. Bxh8 Rxa2 12. Rxa2 Qxg1 13. Rxg1 Bb4 14. Rxg8 Ke6 15. Rxc8 Be1 16. Rxb8) 10. Rxb1 { [%eval 0.0] } 10... gxh6?? { (0.00 → Mate in 7) Checkmate is now unavoidable. Rxa2 was best. } { [%eval #7] } (10... Rxa2 11. Bxg7 Rxb2 12. Bxf8 Rxf2 13. Rxb8 Rxg2 14. Rxc8 Kxc8 15. Be7 Nxe7 16. h4 Rxg1 17. Rxg1) 11. a4 { [%eval #7] } 11... Rxa4 { [%eval #6] } 12. Ra1 { [%eval #6] } 12... Rxa1 { [%eval #5] } 13. Ne2 { [%eval #5] } 13... Rxh1 { [%eval #4] } 14. Ng1 { [%eval #4] } 14... Rxh2 { [%eval #3] } 15. Nf3 { [%eval #4] } 15... Rxg2 { [%eval #3] } 16. Nd4 { [%eval #3] } 16... Rxf2 { [%eval #2] } 17. Nf5 { [%eval #2] } 17... Rxf5 { [%eval #1] } 18. b4 { [%eval #1] } 18... Bxb4# { Game ends by variant rule. } 1-0