lichess.org
Donate
 
Computer analysisMove timesCrosstableShare & export
FEN
[Event "Rated Antichess game"] [Site "https://lichess.org/w14lVEUF"] [Date "2020.10.28"] [White "akekic"] [Black "Passionate_Player"] [Result "1-0"] [UTCDate "2020.10.28"] [UTCTime "02:48:29"] [WhiteElo "1336"] [BlackElo "1200"] [WhiteRatingDiff "+15"] [BlackRatingDiff "-13"] [Variant "Antichess"] [TimeControl "240+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 d5?? { (0.97 → Mate in 15) Checkmate is now unavoidable. e6 was best. } (1... e6 2. b4 Bxb4 3. Ba6 Nxa6 4. Qh5 Bxd2 5. Bxd2 Nb4 6. Bxb4) 2. Ba6 bxa6 3. Qe2?? { (Mate in 15 → 0.00) Lost forced checkmate sequence. c4 was best. } (3. c4 dxc4 4. d3 Qxd3 5. Qxd3 cxd3 6. g4 Bxg4 7. Nf3 Bxf3 8. Na3 Bxh1 9. e4 Bxe4) 3... a5?? { (0.00 → Mate in 14) Checkmate is now unavoidable. Qd6 was best. } (3... Qd6 4. Qxa6 Qxa6 5. e4 dxe4 6. a3 Qxa3 7. Nxa3 Nf6 8. Kf1) 4. Qa6 Nxa6 5. b4 axb4 6. Ba3?? { (Mate in 11 → -1.69) Lost forced checkmate sequence. g4 was best. } (6. g4 Bxg4 7. Nf3 Bxf3 8. Bb2 Bxh1 9. Bxg7 Bxg7 10. Na3 bxa3 11. d3 Bxa1 12. c3 Bxc3) 6... bxa3 7. Nxa3 d4?? { (-1.23 → 3.51) Blunder. Bh3 was best. } (7... Bh3) 8. exd4 Qxd4 9. Nb5?? { (4.09 → Mate in 14) Checkmate is now unavoidable. Kf1 was best. } (9. Kf1) 9... Qxf2?? { (Mate in 14 → -2.23) Lost forced checkmate sequence. Qxd2 was best. } (9... Qxd2 10. Nxc7 Qxc2 11. Nxa6 Qxa2 12. Rxa2 Bxa6 13. Rxa6 Rb8 14. Rxa7 Kd7 15. Rxd7 e5 16. Rxf7) 10. Nxa7?! { (-2.23 → -2.96) Inaccuracy. Nxc7 was best. } (10. Nxc7) 10... Rxa7 11. Kxf2 Bh3 12. gxh3 h5?? { (-2.16 → Mate in 10) Checkmate is now unavoidable. Nf6 was best. } (12... Nf6 13. c4 Nd5 14. cxd5 c6 15. dxc6 Rb7 16. cxb7 f5 17. a4 Nc7 18. Rb1 h5 19. Rb5) 13. Rb1?? { (Mate in 10 → -3.20) Lost forced checkmate sequence. c4 was best. } (13. c4 c5 14. d4 cxd4 15. Ke3 dxe3 16. c5 Nxc5 17. Rd1 Rxa2 18. Ne2 Rxe2 19. Rd8 Rxh2) 13... Nb4?? { (-3.20 → Mate in 7) Checkmate is now unavoidable. Rb7 was best. } (13... Rb7 14. Rxb7 Nc5 15. Rxc7 Nd3 16. Rxe7 Bxe7 17. cxd3 Nf6 18. d4 Bc5 19. dxc5 Nd5 20. Ke3) 14. Rxb4 Rxa2 15. Rb2 Rxb2 16. Ne2 Rxc2 17. Rg1?? { (Mate in 4 → -0.66) Lost forced checkmate sequence. Kg2 was best. } (17. Kg2 Rxd2 18. h4 Rxe2 19. h3 Rxg2 20. Rg1 Rxg1#) 17... Rxd2 18. Rxg7 Rxe2 19. Rxf7?? { (-0.86 → -2.72) Blunder. Kxe2 was best. } (19. Kxe2 Bxg7 20. h4 Nf6 21. h3 Kd7 22. Kf2 Ra8 23. Ke2 Ra5 24. Kd2 Kc6 25. Ke2 Bf8) 19... Kxf7 20. Kxe2 Rh7?! { (-1.74 → -0.69) Inaccuracy. h4 was best. } (20... h4) 21. Kf3?! { (-0.69 → -1.35) Inaccuracy. h4 was best. } (21. h4 Bh6) 21... Rg7?? { (-1.35 → Mate in 2) Checkmate is now unavoidable. h4 was best. } (21... h4) 22. Kg3?? { (Mate in 2 → Mate in 12) Lost forced checkmate sequence. Kg2 was best. } (22. Kg2 Rxg2 23. h4 Rxh2#) 22... Rxg3 23. hxg3 h4 24. gxh4 Kf6 25. h5 Kg6?? { (Mate in 9 → 0.00) Lost forced checkmate sequence. Nh6 was best. } (25... Nh6 26. h4 Nf5 27. h6 Nxh4 28. h7 Kf7 29. h8=N c5 30. Nxf7 e5 31. Nxe5 c4 32. Nxc4) 26. hxg6 e5 27. g7 Bxg7 28. h4 e4?? { (0.00 → Mate in 2) Checkmate is now unavoidable. Bf6 was best. } (28... Bf6 29. h5 Ne7 30. h6 Bh4 31. h7 Bf2 32. h8=K Nc6 33. Kg7 Nd4 34. Kh6 Be1 35. Kh5) 29. h5 Ba1 30. h6 Nxh6# { Game ends by variant rule. } 1-0