FEN
[Event "Hourly Antichess Arena"]
[Site "https://lichess.org/w0LlpHvT"]
[Date "2026.06.13"]
[Round "-"]
[White "lioky"]
[Black "veluraziya"]
[Result "0-1"]
[GameId "w0LlpHvT"]
[UTCDate "2026.06.13"]
[UTCTime "14:22:31"]
[WhiteElo "1288"]
[BlackElo "1076"]
[WhiteRatingDiff "-8"]
[BlackRatingDiff "+62"]
[Variant "Antichess"]
[TimeControl "180+2"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e3 { [%eval 2.49] } 1... a6?? { (2.49 → 7.55) Blunder. b5 was best. } { [%eval 7.55] } (1... b5 2. Bxb5 Ba6 3. Bxd7 Nxd7 4. c4 Bxc4 5. Na3 Bxa2 6. Rxa2) 2. Bxa6 { [%eval 6.46] } 2... bxa6 { [%eval 7.74] } 3. d4?? { (7.74 → Mate in 16) Checkmate is now unavoidable. Qh5 was best. } { [%eval #-16] } (3. Qh5 Nh6 4. Qxf7 Kxf7 5. g4 Nxg4 6. Ne2 Nxf2 7. Kxf2 e5) 3... c5 { [%eval #-16] } 4. dxc5 { [%eval -3.17] } 4... d6?? { (-3.17 → Mate in 14) Checkmate is now unavoidable. Qb6 was best. } { [%eval #14] } (4... Qb6 5. cxb6 d5 6. Qxd5 Ra7 7. bxa7 g6 8. axb8=Q e6 9. Qxc8 exd5 10. Qxe8) 5. cxd6 { [%eval #14] } 5... exd6 { [%eval #13] } 6. Qxd6 { [%eval #13] } 6... Qxd6 { [%eval #13] } 7. b4 { [%eval #14] } 7... Qxh2 { [%eval #11] } 8. Rxh2 { [%eval #11] } 8... Bxb4 { [%eval #10] } 9. Rxh7 { [%eval #10] } 9... Bxe1 { [%eval #9] } 10. Rxg7 { [%eval #9] } 10... Bxf2 { [%eval #8] } 11. Rxg8 { [%eval #8] } 11... Bxe3 { [%eval #7] } 12. Bxe3 { [%eval #7] } 12... Rxg8 { [%eval #6] } 13. Ba7 { [%eval #7] } 13... Rxa7 { [%eval #5] } 14. Nf3 { [%eval #5] } 14... Rxg2 { [%eval #4] } 15. a4 { [%eval #4] } 15... Rxc2 { [%eval #3] } 16. Nfd2?? { (Mate in 3 → -0.60) Lost forced checkmate sequence. Nc3 was best. } { [%eval -0.6] } (16. Nc3 Rxc3 17. a5 Rxf3 18. Ra3 Rxa3#) 16... Rxd2 { [%eval -0.53] } 17. Nxd2 { [%eval -0.37] } 17... Nc6 { [%eval 0.22] } 18. a5?? { (0.22 → Mate in 6) Checkmate is now unavoidable. Nb3 was best. } { [%eval #-6] } (18. Nb3 Ne5 19. Nd2 Ng6 20. Rb1 Bh3 21. Rb7 Rxb7 22. Nf1 Bxf1 23. a5 Rb6) 18... Nxa5 { [%eval #-6] } 19. Rxa5 { [%eval #-5] } 19... Rb7 { [%eval #-5] } 20. Rxa6 { [%eval #-4] } 20... Rb3 { [%eval #-16] } 21. Nxb3 { [%eval -79.68] } 21... Bxa6 { [%eval -46.12] } 22. Nc5?! { (-46.12 → Mate in 4) Checkmate is now unavoidable. Nd2 was best. } { [%eval #-4] } (22. Nd2 Bc4 23. Nxc4 Kd8 24. Nd2 Ke7 25. Nb1 f5 26. Nc3 f4 27. Na4 f3) 22... Kd7 { [%eval #-14] } 23. Nxd7 { [%eval #-4] } 23... f6 { [%eval #-4] } 24. Nxf6 { [%eval #-3] } 24... Bf1 { [%eval #-3] } 25. Ne8 { [%eval #-2] } 25... Bh3 { [%eval #-2] } 26. Nd6 { [%eval #-1] } 26... Bf5 { [%eval #-1] } 27. Nxf5# { Game ends by variant rule. } 0-1
