- Blind mode tutorial
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[Event "rated blitz game"] [Site "https://lichess.org/vzS3g8Pu"] [Date "2026.01.03"] [Round "-"] [White "dibabadi"] [Black "Rolinator47"] [Result "1/2-1/2"] [GameId "vzS3g8Pu"] [UTCDate "2026.01.03"] [UTCTime "09:37:27"] [WhiteElo "1679"] [BlackElo "1638"] [WhiteRatingDiff "-1"] [BlackRatingDiff "+0"] [Variant "Standard"] [TimeControl "300+3"] [ECO "E06"] [Opening "Catalan Opening: Closed"] [Termination "Normal"] [Annotator "lichess.org"] 1. d4 { [%eval 0.17] } 1... d5 { [%eval 0.27] } 2. c4 { [%eval 0.18] } 2... e6 { [%eval 0.17] } 3. Nf3 { [%eval 0.11] } 3... Nf6 { [%eval 0.17] } 4. g3 { [%eval 0.16] } 4... Be7 { [%eval 0.2] } 5. Bg2 { [%eval 0.13] } { E06 Catalan Opening: Closed } 5... c6 { [%eval 0.28] } 6. O-O { [%eval 0.29] } 6... O-O { [%eval 0.21] } 7. Nc3 { [%eval 0.19] } 7... Nbd7 { [%eval 0.32] } 8. Nd2 { [%eval 0.06] } 8... dxc4 { [%eval 0.46] } 9. Nxc4 { [%eval 0.44] } 9... Nb6 { [%eval 0.66] } 10. Ne5 { [%eval 0.61] } 10... Nbd5 { [%eval 0.83] } 11. e4 { [%eval 1.0] } 11... Nxc3 { [%eval 0.92] } 12. bxc3 { [%eval 0.98] } 12... Qc7 { [%eval 1.31] } 13. Qb3 { [%eval 1.03] } 13... Nd7 { [%eval 1.03] } 14. Bf4 { [%eval 1.13] } 14... Nxe5 { [%eval 1.06] } 15. Bxe5 { [%eval 1.05] } 15... Bd6 { [%eval 1.04] } 16. Bxd6 { [%eval 1.08] } 16... Qxd6 { [%eval 0.98] } 17. Rad1 { [%eval 0.59] } 17... Qe7?! { (0.59 → 1.19) Inaccuracy. Rb8 was best. } { [%eval 1.19] } (17... Rb8 18. f4 c5 19. Qa3 Bd7 20. Qxa7 Bb5 21. Rf2 cxd4 22. cxd4 h6 23. Rb1) 18. d5?! { (1.19 → 0.32) Inaccuracy. e5 was best. } { [%eval 0.32] } (18. e5 Rb8 19. c4 Bd7 20. Qe3 b6 21. Rd2 h6 22. h4 Rfd8 23. Rc1 Rbc8) 18... exd5 { [%eval 0.3] } 19. exd5 { [%eval 0.21] } 19... cxd5 { [%eval 0.27] } 20. Bxd5 { [%eval 0.2] } 20... Rb8 { [%eval 0.4] } 21. Rd4 { [%eval 0.12] } 21... Be6 { [%eval 0.13] } 22. Bxe6 { [%eval 0.06] } 22... Qxe6 { [%eval 0.02] } 23. Qxe6 { [%eval 0.07] } 23... fxe6 { [%eval 0.02] } 24. Re1 { [%eval 0.05] } 24... Rbc8 { [%eval 0.13] } 25. Rd7 { [%eval 0.03] } 25... Rf7 { [%eval 0.0] } 26. Red1 { [%eval 0.0] } 26... Rcf8 { [%eval 0.05] } 27. f4 { [%eval -0.07] } 27... Rxd7 { [%eval 0.12] } 28. Rxd7 { [%eval 0.18] } 28... Rf7 { [%eval 0.33] } 29. Rd6 { [%eval 0.15] } 29... Re7 { [%eval 0.05] } 30. Kf2 { [%eval 0.02] } 30... Kf7 { [%eval 0.0] } 31. Kf3 { [%eval 0.0] } 31... Rc7 { [%eval -0.02] } 32. Ke4 { [%eval -0.23] } 32... Ke7 { [%eval -0.34] } 33. Rd3 { [%eval -0.4] } 33... g6 { [%eval -0.12] } 34. Kd4 { [%eval -0.11] } 34... b6 { [%eval 0.0] } 35. c4 { [%eval 0.0] } 35... Rd7+ { [%eval 0.0] } 36. Ke4 { [%eval 0.0] } 36... Rxd3 { [%eval 0.12] } 37. Kxd3 { [%eval 0.37] } 37... Kd6?? { (0.37 → 2.72) Blunder. Kf6 was best. } { [%eval 2.72] } (37... Kf6 38. Ke4 h5 39. a3 g5 40. h3 gxf4 41. Kxf4 e5+ 42. Ke4 Ke6 43. g4) 38. Kd4 { [%eval 2.32] } 38... a6?! { (2.32 → 3.59) Inaccuracy. h6 was best. } { [%eval 3.59] } (38... h6 39. Ke4) 39. a4?? { (3.59 → 0.00) Blunder. g4 was best. } { [%eval 0.0] } (39. g4 h5 40. g5 h4 41. Ke4 a5 42. a4 Kc5 43. Ke5 Kxc4 44. Kxe6 b5) 39... h6 { [%eval 0.0] } 40. g4 { [%eval 0.0] } 40... h5 { [%eval 0.0] } 41. gxh5 { [%eval 0.0] } 41... gxh5 { [%eval 0.0] } 42. h4 { [%eval 0.0] } 42... a5 { [%eval 0.51] } 43. Ke4 { [%eval 0.47] } 43... Kc5 { [%eval 0.36] } 44. Ke5 { [%eval 0.37] } 44... Kxc4 { [%eval 0.42] } 45. Kxe6 { [%eval 0.49] } 45... b5 { [%eval 0.45] } 46. axb5 { [%eval 0.4] } 46... Kxb5 { [%eval 0.41] } 47. f5 { [%eval 0.38] } 47... a4 { [%eval 0.3] } 48. f6 { [%eval 0.32] } 48... a3 { [%eval 0.28] } 49. f7 { [%eval 0.48] } 49... a2 { [%eval 0.5] } 50. f8=Q { [%eval 0.47] } 50... a1=Q { [%eval 0.38] } 51. Qb8+ { [%eval 0.08] } 51... Kc4 { [%eval 0.15] } 52. Qf4+ { [%eval 0.0] } 52... Qd4 { [%eval 0.0] } 53. Kf5 { [%eval 0.0] } 53... Qxf4+ { [%eval 0.0] } 54. Kxf4 { [%eval 0.0] } 54... Kd5 { [%eval 0.0] } 55. Kg5 { [%eval 0.0] } 55... Ke6 { [%eval 0.0] } 56. Kxh5 { [%eval 0.0] } 56... Kf7 { [%eval 0.0] } 57. Kh6 { [%eval 0.0] } 57... Kg8 { [%eval 0.0] } 58. Kg6 { [%eval 0.0] } 58... Kh8 { [%eval 0.0] } 59. h5 { [%eval 0.0] } 59... Kg8 { [%eval 0.0] } 60. h6 { [%eval 0.0] } 60... Kh8 { [%eval 0.0] } 61. h7 { [%eval 0.0] } { Draw by stalemate. } 1/2-1/2