- Blind mode tutorial
lichess.org
Donate
FEN
[Event "rated bullet game"] [Site "https://lichess.org/vz0nJ4zk"] [Date "2025.02.04"] [Round "-"] [White "ismail_ercan"] [Black "Dar-el"] [Result "1/2-1/2"] [GameId "vz0nJ4zk"] [UTCDate "2025.02.04"] [UTCTime "08:18:52"] [WhiteElo "1797"] [BlackElo "1786"] [WhiteRatingDiff "+0"] [BlackRatingDiff "+0"] [Variant "Standard"] [TimeControl "60+0"] [ECO "B06"] [Opening "Modern Defense"] [Termination "Time forfeit"] [Annotator "lichess.org"] 1. e4 { [%eval 0.18] } 1... g6 { [%eval 0.48] } { B06 Modern Defense } 2. Nf3 { [%eval 0.41] } 2... Bg7 { [%eval 0.49] } 3. e5?! { (0.49 → -0.23) Inaccuracy. d4 was best. } { [%eval -0.23] } (3. d4 d6 4. Nc3 Nf6 5. Be3 O-O 6. Qd2 c5 7. dxc5 dxc5) 3... e6?! { (-0.23 → 0.39) Inaccuracy. c5 was best. } { [%eval 0.39] } (3... c5 4. c3 d6 5. Bb5+ Bd7 6. Bxd7+ Qxd7 7. exd6 Qxd6 8. O-O) 4. d4 { [%eval 0.39] } 4... Ne7 { [%eval 0.46] } 5. Bg5 { [%eval -0.03] } 5... O-O?! { (-0.03 → 0.67) Inaccuracy. Nbc6 was best. } { [%eval 0.67] } (5... Nbc6 6. Qe2 h6 7. Bd2 b5 8. Qxb5 d6 9. Bd3 Rb8 10. Qa4) 6. h4 { [%eval 0.38] } 6... d6 { [%eval 0.43] } 7. h5 { [%eval 0.0] } 7... Nbc6? { (0.00 → 1.26) Mistake. dxe5 was best. } { [%eval 1.26] } (7... dxe5 8. hxg6 hxg6 9. Nc3 exd4 10. Nxd4 a6 11. Qd3 Qxd4 12. Qxd4) 8. hxg6?! { (1.26 → 0.53) Inaccuracy. h6 was best. } { [%eval 0.53] } (8. h6 Bh8) 8... fxg6 { [%eval 0.51] } 9. exd6 { [%eval 0.41] } 9... cxd6 { [%eval 0.39] } 10. Nc3 { [%eval -0.12] } 10... Rxf3?? { (-0.12 → 2.72) Blunder. Qb6 was best. } { [%eval 2.72] } (10... Qb6 11. Qd2 Nf5 12. O-O-O Ncxd4 13. Nxd4 Qxd4 14. Bd3 Bd7 15. f3 Rac8 16. g4) 11. Qxf3 { [%eval 2.57] } 11... Nxd4 { [%eval 2.58] } 12. Qd3 { [%eval 2.28] } 12... e5 { [%eval 2.51] } 13. O-O-O { [%eval 2.26] } 13... Bf5 { [%eval 2.35] } 14. Qc4+?! { (2.35 → 1.28) Inaccuracy. Qe3 was best. } { [%eval 1.28] } (14. Qe3 Rc8 15. Bxe7 Qd7 16. Bd3 Qxe7 17. Bxf5 Nxf5 18. Qf3 h5 19. Kb1 Rc4) 14... d5?? { (1.28 → 3.60) Blunder. Be6 was best. } { [%eval 3.6] } (14... Be6 15. Rxd4 Bxc4 16. Bxc4+ Kf8 17. Rdh4 Qc8 18. Bb3 Qf5 19. Bxe7+ Kxe7 20. Nd5+) 15. Qa4?? { (3.60 → -0.48) Blunder. Bxe7 was best. } { [%eval -0.48] } (15. Bxe7 dxc4 16. Bxc4+ Kh8 17. Bxd8 Rxd8 18. Bd3 Bf6 19. Ne4 Be7 20. c3 Ne6) 15... a6?? { (-0.48 → 3.23) Blunder. Bxc2 was best. } { [%eval 3.23] } (15... Bxc2 16. Qxc2) 16. f4?? { (3.23 → -1.25) Blunder. Nxd5 was best. } { [%eval -1.25] } (16. Nxd5 b5 17. Nxe7+ Qxe7 18. Bxe7 bxa4 19. Bc4+ Kh8 20. c3 Rc8 21. b3 axb3) 16... b5?? { (-1.25 → 2.14) Blunder. Bxc2 was best. } { [%eval 2.14] } (16... Bxc2 17. Qb4) 17. Qa3 { [%eval 2.18] } 17... Nxc2 { [%eval 1.95] } 18. Qxe7 { [%eval 2.02] } 18... Qxe7 { [%eval 2.32] } 19. Bxe7 { [%eval 2.13] } 19... Ne3 { [%eval 2.24] } 20. Re1 { [%eval 1.63] } 20... Nxf1?! { (1.63 → 2.72) Inaccuracy. d4 was best. } { [%eval 2.72] } (20... d4 21. Rxe3) 21. Rexf1?! { (2.72 → 2.06) Inaccuracy. Rhxf1 was best. } { [%eval 2.06] } (21. Rhxf1 Rc8 22. Kd2 exf4 23. Bd6 h5 24. Rc1 Rc4 25. Bxf4 b4 26. Na4 Rd4+) 21... Re8? { (2.06 → 3.89) Mistake. Rc8 was best. } { [%eval 3.89] } (21... Rc8 22. Kd1 d4 23. Nd5 Bc2+ 24. Kd2 Be4 25. Nb4 Re8 26. Re1 Bxg2 27. Rh2) 22. Nxd5 { [%eval 3.77] } 22... Be4 { [%eval 3.85] } 23. Bf6?? { (3.85 → 0.09) Blunder. Nf6+ was best. } { [%eval 0.09] } (23. Nf6+ Bxf6 24. Bxf6 Bxg2 25. Bxe5 Bxh1 26. Rxh1 Rd8 27. Kc2 Rd5 28. Bc3 h5) 23... Bxd5 { [%eval 0.1] } 24. Bxg7 { [%eval 0.05] } 24... Kxg7 { [%eval 0.1] } 25. fxe5?? { (0.10 → -4.68) Blunder. Rh2 was best. } { [%eval -4.68] } (25. Rh2 h5 26. g3 exf4 27. gxf4 Kh6 28. Kd2 Bxa2 29. Ra1 Be6 30. Ra3 Bf5) 25... Rxe5?? { (-4.68 → 0.97) Blunder. Bxg2 was best. } { [%eval 0.97] } (25... Bxg2 26. Rxh7+ Kxh7 27. Rf6 a5 28. b4 axb4 29. e6 Bd5 30. Rf4 Bxe6 31. Rxb4) 26. Rd1?! { (0.97 → -0.09) Inaccuracy. Re1 was best. } { [%eval -0.09] } (26. Re1) 26... Bxg2?! { (-0.09 → 0.76) Inaccuracy. h5 was best. } { [%eval 0.76] } (26... h5 27. Rhg1) 27. Rd7+ { [%eval 0.79] } 27... Kf6 { [%eval 0.76] } 28. Rg1?! { (0.76 → 0.00) Inaccuracy. Rhxh7 was best. } { [%eval 0.0] } (28. Rhxh7 a5) 28... Rc5+ { [%eval 0.0] } 29. Kd2 { [%eval 0.0] } 29... Bc6?! { (0.00 → 0.81) Inaccuracy. Rd5+ was best. } { [%eval 0.81] } (29... Rd5+ 30. Rxd5 Bxd5 31. Ke3 g5 32. Rd1 Ke5 33. Rg1 Kf6) 30. Rf1+ { [%eval 0.91] } 30... Kg5 { [%eval 1.19] } 31. Rd6? { (1.19 → 0.05) Mistake. Rxh7 was best. } { [%eval 0.05] } (31. Rxh7) 31... Kh6?? { (0.05 → 1.87) Blunder. Rd5+ was best. } { [%eval 1.87] } (31... Rd5+ 32. Rxd5+) 32. Rxc6?? { (1.87 → -5.10) Blunder. Rc1 was best. } { [%eval -5.1] } (32. Rc1 Rxc1 33. Kxc1 Bg2 34. Rxa6 Kg5 35. Kd2 Kf4 36. Ke2 Be4 37. Kf2 h5) 32... Rxc6 { [%eval -5.1] } 33. Rh1+ { [%eval -5.0] } 33... Kg7 { [%eval -5.07] } 34. Rg1 { [%eval -5.24] } 34... Rd6+ { [%eval -5.01] } 35. Kc3 { [%eval -5.32] } 35... Re6 { [%eval -5.01] } 36. Kd4 { [%eval -5.05] } 36... Re2 { [%eval -5.04] } 37. Kc5 { [%eval -5.34] } 37... Rxb2 { [%eval -5.47] } 38. Kb6 { [%eval -5.34] } 38... a5 { [%eval -5.56] } 39. Ka6 { [%eval -5.86] } 39... Rxa2 { [%eval -5.73] } 40. Rf1 { [%eval -5.82] } 40... a4 { [%eval -5.82] } 41. Rf7+?? { (-5.82 → Mate in 12) Checkmate is now unavoidable. Kxb5 was best. } { [%eval #-12] } (41. Kxb5 h5 42. Rc1 h4 43. Kc4 a3 44. Kd3 h3 45. Rc7+ Kh6 46. Rc1 Rb2) 41... Kh6?? { (Mate in 12 → -6.09) Lost forced checkmate sequence. Kxf7 was best. } { [%eval -6.09] } (41... Kxf7 42. Kxb5 Ke6 43. Ka5 a3 44. Ka4 Ra1 45. Kb4 Ke5 46. Kb5 a2 47. Kc6) 42. Kxb5 { [%eval -6.07] } 42... a3 { [%eval -5.81] } 43. Kb4 { [%eval -5.94] } 43... Rb2+ { [%eval -5.46] } 44. Kxa3 { [%eval -6.05] } 44... Rf2?? { (-6.05 → 5.32) Blunder. Rb8 was best. } { [%eval 5.32] } (44... Rb8 45. Ka4 g5 46. Rd7 Kg6 47. Rd6+ Kh5 48. Ka5 g4 49. Ka6 Kg5 50. Rd5+) 45. Rxh7+?? { (5.32 → Mate in 12) Checkmate is now unavoidable. Rxf2 was best. } { [%eval #-12] } (45. Rxf2 Kg5 46. Kb4 h5 47. Kc3 Kg4 48. Rf8 Kg3 49. Kd3 Kg4 50. Ke2 Kg5) 45... Kxh7 { [%eval #-11] } 46. Kb4 { [%eval #-10] } 46... Kg7 { [%eval #-10] } 47. Kb3 { [%eval #-10] } 47... g5 { [%eval #-9] } 48. Kb4 { [%eval #-9] } { Draw by time and insufficient material. } 1/2-1/2