FEN
[Event "rated variant:antichess game"]
[Site "https://lichess.org/vxlLt5Aa"]
[Date "2021.11.18"]
[Round "-"]
[White "VINAMAR"]
[Black "GizemliBiri0"]
[Result "0-1"]
[GameId "vxlLt5Aa"]
[UTCDate "2021.11.18"]
[UTCTime "20:51:17"]
[WhiteElo "1213"]
[BlackElo "1103"]
[WhiteRatingDiff "-42"]
[BlackRatingDiff "+42"]
[Variant "Antichess"]
[TimeControl "600+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. b3?! { (0.15 → -0.82) Inaccuracy. e3 was best. } { [%eval -0.82] } (1. e3 b5) 1... f5?? { (-0.82 → 10.22) Blunder. e6 was best. } { [%eval 10.22] } (1... e6 2. e3 b5 3. Bxb5 Ba3 4. Nxa3 Ne7 5. Bxd7 Bxd7 6. Ne2) 2. e4 { [%eval 18.6] } 2... fxe4 { [%eval 25.04] } 3. Qf3?? { (25.04 → -0.90) Blunder. Ba6 was best. } { [%eval -0.9] } (3. Ba6) 3... exf3 { [%eval -1.07] } 4. gxf3 { [%eval 0.07] } 4... e6?? { (0.07 → Mate in 12) Checkmate is now unavoidable. b5 was best. } { [%eval #12] } (4... b5 5. Bxb5) 5. Ba6 { [%eval #13] } 5... bxa6 { [%eval #11] } 6. Ba3?? { (Mate in 11 → 3.00) Lost forced checkmate sequence. b4 was best. } { [%eval 3.0] } (6. b4 Bxb4 7. d3 Bxe1 8. h3 Bxf2 9. Rh2 Bxg1 10. Nc3 Bxh2 11. Bf4 Bxf4 12. h4 Qxh4) 6... Bxa3 { [%eval 3.09] } 7. Nxa3 { [%eval 4.09] } 7... Qh4 { [%eval 4.84] } 8. Nb5? { (4.84 → 3.01) Mistake. Nh3 was best. } { [%eval 3.01] } (8. Nh3 Qxf2) 8... Qxh2?? { (3.01 → Mate in 10) Checkmate is now unavoidable. Qxf2 was best. } { [%eval #10] } (8... Qxf2 9. Kxf2) 9. Rxh2 { [%eval #10] } 9... axb5 { [%eval #9] } 10. Rxh7 { [%eval #9] } 10... Rxh7 { [%eval #8] } 11. c4?? { (Mate in 8 → Mate in 12) Lost forced checkmate sequence. Nh3 was best. } { [%eval #-12] } (11. Nh3 Rxh3 12. b4 Rxf3 13. Kd1 Rxf2 14. Ke2 Rxe2 15. Rc1 Rxd2 16. Rf1 Rxc2 17. Rb1 Rxa2) 11... bxc4 { [%eval #-12] } 12. bxc4 { [%eval #-11] } 12... Rh1?? { (Mate in 11 → Mate in 6) Lost forced checkmate sequence. Rh3 was best. } { [%eval #6] } (12... Rh3 13. Nxh3 g5 14. Nxg5 Ba6 15. Nxe6 Bxc4 16. Nxc7 Bxa2 17. Rxa2 Na6 18. Rxa6 Ne7 19. Nxe8) 13. Kf1?? { (Mate in 6 → -2.97) Lost forced checkmate sequence. a4 was best. } { [%eval -2.97] } (13. a4 Rxg1 14. Ke2 Rxa1 15. Ke3 Rxa4 16. d4 Rxc4 17. d5 exd5 18. Kf4 Rxf4#) 13... Rxg1 { [%eval -2.77] } 14. Kxg1 { [%eval -3.09] } 14... Ba6?? { (-3.09 → 1.57) Blunder. Nf6 was best. } { [%eval 1.57] } (14... Nf6 15. Kg2 Ne4 16. fxe4 d5 17. cxd5 exd5 18. exd5 Nc6 19. dxc6 Ke7 20. a4 Kd8 21. Kh3) 15. Rb1?? { (1.57 → -1.35) Blunder. Kg2 was best. } { [%eval -1.35] } (15. Kg2 Bxc4) 15... Bxc4 { [%eval -1.65] } 16. Rxb8 { [%eval -1.26] } 16... Bxa2 { [%eval -0.69] } 17. Rxa8?? { (-0.69 → Mate in 7) Checkmate is now unavoidable. Rxe8 was best. } { [%eval #-7] } (17. Rxe8 Rxe8) 17... Kd8?? { (Mate in 7 → -1.15) Lost forced checkmate sequence. Bc4 was best. } { [%eval -1.15] } (17... Bc4 18. Rxe8 d5 19. Rxg8 d4 20. Rxg7 Bf1 21. Kxf1 d3 22. Rxc7 e5 23. Rxa7 e4 24. fxe4#) 18. Rxa7 { [%eval -1.53] } 18... e5? { (-1.53 → 0.05) Mistake. Bc4 was best. } { [%eval 0.05] } (18... Bc4 19. Rxc7 Kxc7 20. f4 Bf1 21. Kxf1 d5 22. d4 Kb6 23. Ke2 Nf6 24. Kf1 Kc6 25. Ke2) 19. Rxc7?? { (0.05 → -1.65) Blunder. Rxa2 was best. } { [%eval -1.65] } (19. Rxa2 Kc8) 19... Kxc7 { [%eval -1.75] } 20. f4 { [%eval -2.37] } 20... exf4 { [%eval -1.87] } 21. Kg2 { [%eval -2.13] } 21... f3 { [%eval -2.35] } 22. Kxf3 { [%eval -2.18] } 22... Be6? { (-2.18 → -0.51) Mistake. d5 was best. } { [%eval -0.51] } (22... d5 23. Ke3 Kd6 24. Ke2 d4 25. Ke1 Be6 26. Kd1 Kc7 27. Ke1 Nf6 28. Kd1 Kd6 29. Kc1) 23. Kf4?? { (-0.51 → Mate in 5) Checkmate is now unavoidable. d4 was best. } { [%eval #-5] } (23. d4 Bg4 24. Kxg4 d5 25. Kf3 Nf6 26. Ke2 Ne8 27. Kd2 Nd6 28. Kd1 Kd7 29. Kd2 Kc6) 23... Bf5 { [%eval #-13] } 24. Kxf5 { [%eval #-12] } 24... g6 { [%eval #-12] } 25. Kxg6 { [%eval #-11] } 25... Nf6 { [%eval #-18] } 26. Kxf6 { [%eval -4.2] } 26... d5?? { (-4.20 → 0.00) Blunder. Kd6 was best. } { [%eval 0.0] } (26... Kd6) 27. Ke5?? { (0.00 → Mate in 2) Checkmate is now unavoidable. d4 was best. } { [%eval #-2] } (27. d4 Kd8 28. Kf5 Ke8 29. Kg4 Kf7 30. Kf4 Ke7 31. Ke3 Kf6 32. Kf3 Kg6 33. Kg3 Kg7) 27... d4 { [%eval #-10] } 28. Kxd4 { [%eval #-9] } 28... Kb6 { [%eval #-9] } 29. d3 { [%eval #-1] } 29... Kc5 { [%eval #-1] } 30. Kxc5# { Game ends by variant rule. } 0-1
