- Blind mode tutorial
lichess.org
Donate
FEN
[Event "Antichess Shield Arena"] [Site "https://lichess.org/vug8Yl4x"] [Date "2024.10.24"] [White "ScratchChess"] [Black "gabriel16000"] [Result "1-0"] [GameId "vug8Yl4x"] [UTCDate "2024.10.24"] [UTCTime "18:23:25"] [WhiteElo "1102"] [BlackElo "1459"] [WhiteRatingDiff "+52"] [BlackRatingDiff "-34"] [Variant "Antichess"] [TimeControl "180+2"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e4?? { (0.15 → Mate in 15) Checkmate is now unavoidable. e3 was best. } { [%eval #-15] } (1. e3 e6 2. b4 Bxb4 3. a4 Bxd2 4. Bxd2 Na6 5. Bxa6 bxa6) 1... f5?? { (Mate in 15 → 0.00) Lost forced checkmate sequence. b5 was best. } { [%eval 0.0] } (1... b5 2. Bxb5 Nf6 3. Bxd7 Nxe4 4. Bxe8 Qxd2 5. Qxd2 Nxd2 6. Bxf7) 2. exf5 { [%eval 0.0] } 2... g5?? { (0.00 → Mate in 17) Checkmate is now unavoidable. b5 was best. } { [%eval #17] } (2... b5 3. Bxb5 e6 4. Bxd7 Nxd7 5. fxe6 Ba3 6. bxa3 Qg5 7. exd7) 3. fxg6 { [%eval #17] } 3... hxg6 { [%eval #16] } 4. Qh5?? { (Mate in 16 → 2.66) Lost forced checkmate sequence. Ba6 was best. } { [%eval 2.66] } (4. Ba6 bxa6 5. a4 Rxh2 6. Rxh2 Bh6 7. Rxh6 Nxh6 8. Qg4 Nxg4) 4... Rxh5?? { (2.66 → Mate in 14) Checkmate is now unavoidable. gxh5 was best. } { [%eval #14] } (4... gxh5 5. Ba6 bxa6 6. a4 Rh6 7. g4 hxg4 8. a5 Rxh2 9. Rxh2) 5. g4?? { (Mate in 14 → Mate in 12) Lost forced checkmate sequence. Bc4 was best. } { [%eval #-12] } (5. Bc4 Rxh2 6. Bxg8 Rxg2 7. Rh6 Rxg1 8. Rxg6 Rxg6 9. Kf1 Rxg8) 5... Rxh2 { [%eval #-12] } 6. Rxh2 { [%eval #-11] } 6... Nh6?? { (Mate in 11 → Mate in 11) Lost forced checkmate sequence. b5 was best. } { [%eval #11] } (6... b5 7. Bxb5 d6 8. Bxe8 Bxg4 9. Bxg6 Bf5 10. Bxf5 Qc8 11. Bxc8 e6 12. Bxe6) 7. Rxh6 { [%eval #11] } 7... Bxh6 { [%eval #10] } 8. d3 { [%eval #10] } 8... Bxc1 { [%eval #9] } 9. a4 { [%eval #9] } 9... Bxb2 { [%eval #8] } 10. a5 { [%eval #9] } 10... Bxa1 { [%eval #8] } 11. Nc3 { [%eval #8] } 11... Bxc3 { [%eval #7] } 12. Kd2 { [%eval #7] } 12... Bxa5 { [%eval #6] } 13. f4 { [%eval #8] } 13... Bxd2 { [%eval #7] } 14. g5?? { (Mate in 7 → -2.91) Lost forced checkmate sequence. Nf3 was best. } { [%eval -2.91] } (14. Nf3 Bxf4 15. Ne5 Bxe5 16. d4 Bxd4 17. c3 Bxc3 18. Ba6 bxa6 19. g5 Bf6) 14... Bxf4 { [%eval -2.71] } 15. Nf3?? { (-2.71 → Mate in 11) Checkmate is now unavoidable. Ne2 was best. } { [%eval #-11] } (15. Ne2 Bxg5) 15... Bxg5 { [%eval #-11] } 16. Nxg5 { [%eval #-10] } 16... Kf7 { [%eval #-10] } 17. Nxf7 { [%eval #-9] } 17... Qh8 { [%eval #-9] } 18. Nxh8 { [%eval #-8] } 18... c5 { [%eval #-8] } 19. Nxg6 { [%eval #-7] } 19... c4?? { (Mate in 7 → Mate in 4) Lost forced checkmate sequence. d6 was best. } { [%eval #4] } (19... d6 20. Nxe7 Bh3 21. Bxh3 c4 22. dxc4 b5 23. cxb5 d5 24. Nxd5 Na6 25. bxa6) 20. Nxe7 { [%eval #4] } 20... cxd3 { [%eval #3] } 21. Nxc8 { [%eval #3] } 21... dxc2 { [%eval #2] } 22. Nxa7 { [%eval #2] } 22... Rxa7 { [%eval #1] } 23. Ba6 { [%eval #1] } 23... Rxa6# { Game ends by variant rule. } 1-0