- Blind mode tutorial
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[Event "Hourly Bullet Arena"] [Site "https://lichess.org/vudviEOd"] [Date "2025.03.11"] [White "Katxisenlamar"] [Black "ChessDemolisher2011"] [Result "1-0"] [GameId "vudviEOd"] [UTCDate "2025.03.11"] [UTCTime "10:54:14"] [WhiteElo "1811"] [BlackElo "2168"] [WhiteRatingDiff "+10"] [BlackRatingDiff "-18"] [Variant "Standard"] [TimeControl "60+0"] [ECO "B20"] [Opening "Sicilian Defense: Bowdler Attack"] [Termination "Normal"] [Annotator "lichess.org"] 1. e4 { [%eval 0.18] } 1... c5 { [%eval 0.25] } 2. Bc4 { [%eval 0.0] } { B20 Sicilian Defense: Bowdler Attack } 2... e6 { [%eval 0.0] } 3. c3 { [%eval -0.11] } 3... d5 { [%eval -0.12] } 4. exd5 { [%eval -0.1] } 4... exd5 { [%eval -0.05] } 5. Bb3 { [%eval -0.07] } 5... Be6 { [%eval 0.0] } 6. Bc2 { [%eval -0.28] } 6... Nf6 { [%eval -0.19] } 7. Nf3 { [%eval -0.21] } 7... Nc6 { [%eval -0.22] } 8. O-O { [%eval -0.27] } 8... Bd6 { [%eval -0.19] } 9. d4 { [%eval -0.1] } 9... cxd4 { [%eval 0.13] } 10. cxd4?! { (0.13 → -0.65) Inaccuracy. Nxd4 was best. } { [%eval -0.65] } (10. Nxd4 O-O) 10... O-O { [%eval -0.64] } 11. Nc3 { [%eval -0.55] } 11... h6 { [%eval -0.33] } 12. Be3 { [%eval -0.44] } 12... Rc8 { [%eval -0.34] } 13. Qc1?! { (-0.34 → -0.96) Inaccuracy. Re1 was best. } { [%eval -0.96] } (13. Re1 Bg4) 13... Nb4?! { (-0.96 → -0.34) Inaccuracy. Bg4 was best. } { [%eval -0.34] } (13... Bg4) 14. Bb1 { [%eval -0.41] } 14... Ng4 { [%eval -0.03] } 15. Bxh6?? { (-0.03 → -4.32) Blunder. Bf4 was best. } { [%eval -4.32] } (15. Bf4 Nc6 16. Re1 Bxf4 17. Qxf4 Nf6 18. a3 Qc7 19. Qd2 Na5 20. Ba2 Rcd8) 15... Nxh6 { [%eval -4.42] } 16. Ng5 { [%eval -4.52] } 16... Qf6 { [%eval -4.14] } 17. Nxe6 { [%eval -5.07] } 17... fxe6 { [%eval -5.19] } 18. a3?! { (-5.19 → -6.91) Inaccuracy. Qe3 was best. } { [%eval -6.91] } (18. Qe3 Bxh2+ 19. Kh1 Bd6 20. Qh3 Kf7 21. Re1 Rh8 22. Kg1 Rcf8 23. g4 Qg5) 18... Qh4?! { (-6.91 → -5.04) Inaccuracy. Bxh2+ was best. } { [%eval -5.04] } (18... Bxh2+) 19. g3 { [%eval -4.99] } 19... Qxd4?? { (-4.99 → -1.20) Blunder. Qh3 was best. } { [%eval -1.2] } (19... Qh3 20. Qd2 Nc6 21. Nb5 Bb8 22. a4 a6 23. Nc3 Ba7 24. Nxd5) 20. Qxh6?? { (-1.20 → -6.14) Blunder. axb4 was best. } { [%eval -6.14] } (20. axb4 Bxb4) 20... gxh6 { [%eval -6.15] } 21. axb4 { [%eval -6.46] } 21... Bxb4 { [%eval -6.4] } 22. Ne2 { [%eval -6.01] } 22... Qe5 { [%eval -6.08] } 23. Rxa7 { [%eval -6.52] } 23... Bc5 { [%eval -6.73] } 24. Rxb7 { [%eval -9.59] } 24... Bxf2+ { [%eval -6.95] } 25. Rxf2 { [%eval -6.54] } 25... Qe3?! { (-6.54 → -4.53) Inaccuracy. Rc1+ was best. } { [%eval -4.53] } (25... Rc1+ 26. Kg2 Rxf2+ 27. Kxf2 Rxb1 28. Nf4 Rxb2+ 29. Rxb2 Qxb2+ 30. Kf1 Qxh2 31. Nxe6) 26. Bh7+ { [%eval -4.71] } 26... Kh8 { [%eval -4.3] } 27. Nf4 { [%eval -4.15] } 27... Rc1+?? { (-4.15 → -1.45) Blunder. Rxf4 was best. } { [%eval -1.45] } (27... Rxf4 28. gxf4 Rf8 29. Kg2 Rxf4 30. Rxf4 Qxf4 31. b4 Qg4+ 32. Kf2 Qc4) 28. Kg2 { [%eval -1.43] } 28... e5?? { (-1.43 → Mate in 1) Checkmate is now unavoidable. Qxf2+ was best. } { [%eval #1] } (28... Qxf2+ 29. Kxf2 e5 30. Ke3 exf4+ 31. gxf4 Re1+ 32. Kd4 Rd1+ 33. Ke5 d4 34. Rd7) 29. Ng6# { White wins by checkmate. } 1-0