- Blind mode tutorial
lichess.org
Donate
FEN
[Event "rated rapid game"] [Site "https://lichess.org/vuOmCDJS"] [Date "2025.05.07"] [Round "-"] [White "Cubetree"] [Black "Dilenic"] [Result "1-0"] [GameId "vuOmCDJS"] [UTCDate "2025.05.07"] [UTCTime "05:28:56"] [WhiteElo "1454"] [BlackElo "1474"] [WhiteRatingDiff "+47"] [BlackRatingDiff "-6"] [Variant "Standard"] [TimeControl "600+0"] [ECO "D02"] [Opening "Queen's Pawn Game: London System"] [Termination "Normal"] [Annotator "lichess.org"] 1. d4 { [%eval 0.17] } 1... d5 { [%eval 0.2] } 2. Bf4 { [%eval 0.0] } 2... Nf6 { [%eval 0.12] } 3. Nf3 { [%eval 0.02] } { D02 Queen's Pawn Game: London System } 3... e6 { [%eval 0.1] } 4. e3 { [%eval 0.0] } 4... c5 { [%eval 0.14] } 5. c3 { [%eval 0.0] } 5... cxd4 { [%eval 0.23] } 6. cxd4 { [%eval 0.19] } 6... Bb4+ { [%eval 0.42] } 7. Nc3 { [%eval 0.38] } 7... O-O { [%eval 0.6] } 8. Bd3 { [%eval 0.42] } 8... Nc6 { [%eval 0.52] } 9. O-O { [%eval 0.52] } 9... Be7 { [%eval 0.7] } 10. Qc2?! { (0.70 → -0.09) Inaccuracy. Ne5 was best. } { [%eval -0.09] } (10. Ne5 Nb4 11. Bb1 Nd7 12. Nf3 Nc6 13. a3 Nb6 14. Re1 Bd6 15. Bxd6 Qxd6) 10... a6?! { (-0.09 → 0.49) Inaccuracy. Nb4 was best. } { [%eval 0.49] } (10... Nb4 11. Qe2 Nxd3 12. Qxd3 Nh5 13. Rfe1 g5 14. Bg3 Bd7 15. Qe2 f6 16. Nd2) 11. h3 { [%eval 0.04] } 11... Nb4 { [%eval 0.11] } 12. Qe2 { [%eval 0.02] } 12... Nxd3 { [%eval 0.11] } 13. Qxd3 { [%eval 0.19] } 13... b5 { [%eval 0.45] } 14. Be5 { [%eval -0.04] } 14... Bb7 { [%eval 0.07] } 15. Ng5 { [%eval 0.03] } 15... Ne4?! { (0.03 → 0.63) Inaccuracy. g6 was best. } { [%eval 0.63] } (15... g6 16. Rfc1 Nd7 17. Nf3 Qb6 18. a4 Bc6 19. Qd1 Rfc8 20. Bf4 b4 21. Ne2) 16. Ngxe4 { [%eval 0.64] } 16... dxe4 { [%eval 0.56] } 17. Nxe4 { [%eval 0.64] } 17... Bb4 { [%eval 1.09] } 18. a3 { [%eval 1.06] } 18... Ba5?! { (1.06 → 2.17) Inaccuracy. Be7 was best. } { [%eval 2.17] } (18... Be7) 19. b4 { [%eval 1.83] } 19... Bb6 { [%eval 1.72] } 20. Bf4 { [%eval 1.46] } 20... f6?! { (1.46 → 2.37) Inaccuracy. Qd5 was best. } { [%eval 2.37] } (20... Qd5) 21. Ng3?? { (2.37 → -3.54) Blunder. Nd6 was best. } { [%eval -3.54] } (21. Nd6 Qe7 22. Rac1 Rfd8 23. Nxb7 Qxb7 24. Qb3 Kf7 25. Rc2 Rdc8 26. Rfc1 Qd7) 21... e5 { [%eval -3.65] } 22. Qb3+ { [%eval -4.16] } 22... Bd5 { [%eval -4.14] } 23. Qc2 { [%eval -4.25] } 23... exf4 { [%eval -4.08] } 24. exf4 { [%eval -4.12] } 24... Rc8 { [%eval -4.14] } 25. Qd3 { [%eval -4.54] } 25... Bc4 { [%eval -4.49] } 26. Qf3 { [%eval -4.5] } 26... Bxf1 { [%eval -4.63] } 27. Rxf1 { [%eval -4.65] } 27... Qxd4 { [%eval -4.67] } 28. Rd1 { [%eval -4.6] } 28... Qb2 { [%eval -4.8] } 29. Nf5 { [%eval -4.69] } 29... Kh8 { [%eval -4.74] } 30. Rd7?! { (-4.74 → -6.70) Inaccuracy. Qg3 was best. } { [%eval -6.7] } (30. Qg3 Rc7 31. h4 Qc2 32. Qg4 g6 33. Nd6 Re7 34. Kh2 Bc7 35. h5 Bxd6) 30... Rc1+?! { (-6.70 → -5.08) Inaccuracy. Qb1+ was best. } { [%eval -5.08] } (30... Qb1+ 31. Kh2 Qxf5 32. Rd6 Bc7 33. g4 Qc2 34. Rxa6 Rb8 35. Kg2 Bb6 36. g5) 31. Kh2 { [%eval -4.95] } 31... Bxf2 { [%eval -4.99] } 32. Qh5?! { (-4.99 → -7.36) Inaccuracy. Qg4 was best. } { [%eval -7.36] } (32. Qg4 Bg1+ 33. Kh1 Rg8 34. Rd1 Be3 35. Nxe3 Qd2 36. Qf3 Rxd1+ 37. Nxd1 Rd8) 32... Bg1+ { [%eval -6.78] } 33. Kg3?! { (-6.78 → -13.50) Inaccuracy. Kh1 was best. } { [%eval -13.5] } (33. Kh1 Bd4+ 34. Kh2 Qf2 35. Rxd4 Qg1+ 36. Kg3 Rc3+ 37. Qf3 Rxf3+ 38. Kxf3 Re8) 33... Qf2+ { [%eval -10.85] } 34. Kg4 { [%eval -9.57] } 34... Qxg2+ { [%eval -8.37] } 35. Ng3 { [%eval #-8] } 35... f5+?? { (Mate in 8 → -5.31) Lost forced checkmate sequence. Rc3 was best. } { [%eval -5.31] } (35... Rc3 36. Qf7 Rxg3+ 37. Kf5 Qc2+ 38. Ke6 Qe4+ 39. Kd6 Rd3+ 40. Kc7 Rc3+ 41. Qc4) 36. Kh4?! { (-5.31 → -7.01) Inaccuracy. Qxf5 was best. } { [%eval -7.01] } (36. Qxf5 Rg8 37. Qe4 h5+ 38. Kh4 Qxe4 39. Nxe4 Rf1 40. Kxh5 Rxf4 41. Nd6 Rgf8) 36... Bf2 { [%eval -6.53] } 37. Rxg7 { [%eval -5.3] } 37... Bxg3+ { [%eval -5.17] } 38. Rxg3 { [%eval -5.43] } 38... Qf2?? { (-5.43 → 0.12) Blunder. Qe4 was best. } { [%eval 0.12] } (38... Qe4 39. Qg5 Qd4 40. Kh5 Rc6 41. Qe7 Qf6 42. Qxf6+ Rfxf6 43. Rd3 Rfd6 44. Rf3) 39. Qg5?? { (0.12 → -5.21) Blunder. Qh6 was best. } { [%eval -5.21] } (39. Qh6 Rf7 40. Qd6 Qxg3+ 41. Kxg3 Rg1+ 42. Kf2 Rg6 43. Qe5+ Kg8 44. a4 bxa4) 39... Rc6?? { (-5.21 → Mate in 1) Checkmate is now unavoidable. Qd4 was best. } { [%eval #1] } (39... Qd4 40. Qe7 Qd8 41. Qxd8 Rxd8 42. Re3 Rc4 43. Kg5 Re4 44. Rc3 a5 45. bxa5) 40. Qg7# { White wins by checkmate. } 1-0