FEN
[Event "Hourly Antichess Arena"]
[Site "https://lichess.org/vr8u6PMV"]
[Date "2025.03.31"]
[White "katyli"]
[Black "kbk2020"]
[Result "1-0"]
[GameId "vr8u6PMV"]
[UTCDate "2025.03.31"]
[UTCTime "15:31:43"]
[WhiteElo "1690"]
[BlackElo "2212"]
[WhiteRatingDiff "+11"]
[BlackRatingDiff "-11"]
[Variant "Antichess"]
[TimeControl "120+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. Nh3?! { (0.15 → -0.48) Inaccuracy. e3 was best. } { [%eval -0.48] } (1. e3 b5 2. Bxb5 Ba6 3. Bxd7 Nxd7 4. c4 Bxc4 5. Qa4 Bxa2) 1... c5 { [%eval 0.01] } 2. Ng5 { [%eval -0.25] } 2... Qc7? { (-0.25 → 0.92) Mistake. Qa5 was best. } { [%eval 0.92] } (2... Qa5 3. Nxf7 Qxa2 4. Rxa2 Kxf7 5. Rxa7 Rxa7 6. b4 cxb4 7. Ba3) 3. Nxh7 { [%eval 3.31] } 3... Qxh2 { [%eval 4.1] } 4. Rxh2 { [%eval 0.62] } 4... Rxh7 { [%eval 5.52] } 5. Rxh7 { [%eval 0.96] } 5... g6 { [%eval 1.22] } 6. Rxf7 { [%eval 1.27] } 6... Kxf7 { [%eval 1.5] } 7. b4?? { (1.50 → -0.61) Blunder. d4 was best. } { [%eval -0.61] } (7. d4 cxd4) 7... cxb4 { [%eval -0.59] } 8. Na3?! { (-0.59 → -1.35) Inaccuracy. Bb2 was best. } { [%eval -1.35] } (8. Bb2 e5) 8... bxa3 { [%eval -1.14] } 9. Bxa3 { [%eval -1.19] } 9... e6 { [%eval -0.81] } 10. Bxf8 { [%eval -1.0] } 10... Kxf8 { [%eval -0.88] } 11. e3?? { (-0.88 → Mate in 9) Checkmate is now unavoidable. Qb1 was best. } { [%eval #-9] } (11. Qb1 b5) 11... b5 { [%eval #-9] } 12. Bxb5 { [%eval #-8] } 12... Ke7?? { (Mate in 8 → -0.69) Lost forced checkmate sequence. Bb7 was best. } { [%eval -0.69] } (12... Bb7 13. Bxd7 Bxg2 14. Bxe6 Ke7 15. Bxg8 Bd5 16. Bxd5 g5 17. Bxa8 g4 18. Qxg4) 13. Bxd7 { [%eval -0.67] } 13... Nxd7?? { (-0.67 → Mate in 9) Checkmate is now unavoidable. Kxd7 was best. } { [%eval #9] } (13... Kxd7 14. Qh5) 14. Qh5 { [%eval #9] } 14... gxh5 { [%eval #8] } 15. g4 { [%eval #8] } 15... hxg4 { [%eval #7] } 16. f3 { [%eval #7] } 16... gxf3 { [%eval #6] } 17. Ke2 { [%eval #6] } 17... fxe2 { [%eval #5] } 18. Rd1 { [%eval #5] } 18... exd1=K { [%eval #4] } 19. d3 { [%eval #4] } 19... Kxc2 { [%eval #3] } 20. a4 { [%eval #3] } 20... Kxd3 { [%eval #2] } 21. a5 { [%eval #2] } 21... Kxe3 { [%eval #1] } 22. a6 { [%eval #1] } 22... Bxa6# { Game ends by variant rule. } 1-0