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[Event "rated Antichess game"] [Site "https://lichess.org/vnFWX0Ax"] [Date "2022.06.03"] [White "reuben_smeuben"] [Black "Matvey-ka"] [Result "0-1"] [GameId "vnFWX0Ax"] [UTCDate "2022.06.03"] [UTCTime "13:12:54"] [WhiteElo "1150"] [BlackElo "1159"] [WhiteRatingDiff "-5"] [BlackRatingDiff "+74"] [Variant "Antichess"] [TimeControl "300+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 { [%eval 1.3] } 1... e6 { [%eval 2.62] } 2. Qh5?? { (2.62 → -0.91) Blunder. Ba6 was best. } { [%eval -0.91] } (2. Ba6 Nxa6 3. b4 Bxb4 4. Qh5 Bxd2 5. Bxd2 Nb4 6. Bxb4 c5) 2... Qg5?? { (-0.91 → 0.95) Blunder. Ba3 was best. } { [%eval 0.95] } (2... Ba3 3. Qxf7 Kxf7 4. Nxa3 b5 5. Bxb5 Qf6 6. Bxd7 Nxd7 7. b3) 3. Qxh7?? { (0.95 → -2.62) Blunder. Qxf7 was best. } { [%eval -2.62] } (3. Qxf7 Kxf7 4. b4 Bxb4 5. g3 Bxd2 6. Bxd2 Qxe3 7. Bxe3 b5) 3... Rxh7 { [%eval -2.92] } 4. g4?? { (-2.92 → Mate in 12) Checkmate is now unavoidable. b4 was best. } { [%eval #-12] } (4. b4 Bxb4 5. d3 Qxg2 6. Bxg2 Bxe1 7. Bxb7 Bxf2 8. Bxc8 Bxg1 9. Rxg1 Rxh2 10. Rxg7 Rxc2) 4... Qxe3 { [%eval #-12] } 5. dxe3 { [%eval #-11] } 5... Rxh2 { [%eval #-11] } 6. Rxh2 { [%eval #-10] } 6... Ba3 { [%eval #-13] } 7. bxa3 { [%eval #-9] } 7... Nh6?? { (Mate in 9 → -0.28) Lost forced checkmate sequence. b5 was best. } { [%eval -0.28] } (7... b5 8. Bxb5 d6 9. Bxe8 Bb7 10. Bxf7 a5 11. Bxe6 Bg2 12. Rxg2 g5 13. Bxg8 d5 14. Bxd5) 8. Rxh6 { [%eval -0.51] } 8... gxh6 { [%eval -0.64] } 9. g5?? { (-0.64 → -2.48) Blunder. Ba6 was best. } { [%eval -2.48] } (9. Ba6 Nxa6) 9... hxg5 { [%eval -2.51] } 10. f4?? { (-2.51 → Mate in 9) Checkmate is now unavoidable. Ba6 was best. } { [%eval #-9] } (10. Ba6 Nxa6) 10... gxf4 { [%eval #-9] } 11. exf4 { [%eval #-8] } 11... e5 { [%eval #-9] } 12. fxe5 { [%eval #-8] } 12... f6 { [%eval #-8] } 13. exf6 { [%eval #-7] } 13... Ke7?? { (Mate in 7 → 4.89) Lost forced checkmate sequence. b5 was best. } { [%eval 4.89] } (13... b5 14. Bxb5 d5 15. Bxe8 Nc6 16. Bxc6 a5 17. Bxa8 Bb7 18. Bxb7 a4 19. Bxd5 c6 20. Bxc6#) 14. fxe7 { [%eval 4.99] } 14... d5?? { (4.99 → Mate in 13) Checkmate is now unavoidable. c5 was best. } { [%eval #13] } (14... c5 15. Ke2) 15. c4?? { (Mate in 13 → Mate in 7) Lost forced checkmate sequence. Ba6 was best. } { [%eval #-7] } (15. Ba6 bxa6 16. Bh6 Bh3 17. Nxh3 a5 18. Nd2 a6 19. Rd1 Nd7 20. e8=K Rxe8 21. c4 Rxe1) 15... dxc4 { [%eval #-7] } 16. Bxc4 { [%eval #-6] } 16... Na6?? { (Mate in 6 → Mate in 8) Lost forced checkmate sequence. Be6 was best. } { [%eval #8] } (16... Be6 17. Bxe6 Nd7 18. Bxd7 Rc8 19. Bxc8 c5 20. Bxb7 a6 21. Bxa6 c4 22. Bxc4#) 17. Bxa6 { [%eval #8] } 17... bxa6 { [%eval #7] } 18. Nc3 { [%eval #13] } 18... Bh3 { [%eval #16] } 19. Nxh3 { [%eval #13] } 19... Rd8 { [%eval #10] } 20. exd8=R { [%eval #10] } 20... a5 { [%eval #9] } 21. Rd6 { [%eval #10] } 21... cxd6 { [%eval #9] } 22. Nd5 { [%eval #10] } 22... a4 { [%eval #9] } 23. Nb6 { [%eval #9] } 23... axb6 { [%eval #8] } 24. Bg5 { [%eval #10] } 24... d5 { [%eval #8] } 25. Rc1 { [%eval #11] } 25... b5 { [%eval #10] } 26. Rc4 { [%eval #11] } 26... dxc4 { [%eval #10] } 27. Kd1 { [%eval #11] } 27... b4 { [%eval #10] } 28. axb4 { [%eval #10] } 28... a3 { [%eval #8] } 29. Nf2 { [%eval #8] } 29... c3 { [%eval #7] } 30. Kd2?? { (Mate in 7 → Mate in 1) Lost forced checkmate sequence. Ke2 was best. } { [%eval #-1] } (30. Ke2 c2 31. Bf6 c1=N 32. Ke3 Nxa2 33. Kd4 Nxb4 34. Kd5 Nxd5 35. Nd1 Nxf6 36. Nb2 axb2#) 30... cxd2 { [%eval #-1] } 31. Bxd2# { Game ends by variant rule. } 0-1