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[Event "casual correspondence game"] [Site "https://lichess.org/vm4BeLpv"] [Date "2026.05.18"] [Round "-"] [White "lichess AI level 1"] [Black "ReyanshKumarSahoo"] [Result "0-1"] [GameId "vm4BeLpv"] [UTCDate "2026.05.18"] [UTCTime "09:46:11"] [WhiteElo "?"] [BlackElo "1500"] [Variant "Standard"] [TimeControl "-"] [ECO "A00"] [Opening "Hungarian Opening"] [Termination "Normal"] [Annotator "lichess.org"] 1. g3 { [%eval 0.1] } { A00 Hungarian Opening } 1... d5 { [%eval 0.15] } 2. d4 { [%eval 0.13] } 2... Nc6 { [%eval 0.42] } 3. Bg2 { [%eval 0.22] } 3... Nxd4?? { (0.22 → 3.08) Blunder. g6 was best. } { [%eval 3.08] } (3... g6 4. Nf3 Nf6 5. O-O Bg7 6. c4 dxc4 7. Na3 a5 8. Nxc4) 4. Qxd4 { [%eval 3.14] } 4... e5?! { (3.14 → 4.53) Inaccuracy. Nf6 was best. } { [%eval 4.53] } (4... Nf6 5. Nf3 e6 6. c4 c5 7. Qd1 Be7 8. O-O O-O 9. Nc3) 5. Qxd5 { [%eval 4.22] } 5... Bd7 { [%eval 4.54] } 6. Qxe5+ { [%eval 4.58] } 6... Be7 { [%eval 4.55] } 7. Qxg7?? { (4.55 → 0.23) Blunder. Nf3 was best. } { [%eval 0.23] } (7. Nf3 Nf6 8. O-O O-O 9. Nc3 h6 10. Qd4 Qc8 11. Qd3 Rd8 12. e4 Bh3) 7... Bf6 { [%eval 0.2] } 8. Qxh8 { [%eval 0.23] } 8... Bxh8 { [%eval 0.24] } 9. Nf3 { [%eval 0.12] } 9... Bg4 { [%eval 0.24] } 10. c3 { [%eval 0.07] } 10... Bf6 { [%eval 0.61] } 11. O-O { [%eval 0.22] } 11... Nh6?? { (0.22 → 4.47) Blunder. Qd7 was best. } { [%eval 4.47] } (11... Qd7 12. Re1 Bh3 13. Bh1 O-O-O 14. Nbd2 Qg4 15. e4 Ne7 16. e5 Bg7 17. Ne4) 12. Bf4?? { (4.47 → 0.85) Blunder. Bxh6 was best. } { [%eval 0.85] } (12. Bxh6 Qd7 13. Nbd2 Qe6 14. Bf4 O-O-O 15. h4 Bh3 16. Rfe1 Bxg2 17. Kxg2 Qc6) 12... Nf5?! { (0.85 → 1.75) Inaccuracy. Bxf3 was best. } { [%eval 1.75] } (12... Bxf3 13. exf3 Bg5 14. Bxg5 Qxg5 15. f4 Qh5 16. Nd2 Kf8 17. Nf3 Rd8 18. a4) 13. Nbd2 { [%eval 1.8] } 13... Qd5?? { (1.80 → 4.98) Blunder. Ng7 was best. } { [%eval 4.98] } (13... Ng7 14. Ne4 Be7 15. h3 Bf5 16. Nd4 Bd7 17. Rfd1 Qc8 18. h4 Nh5 19. Be3) 14. h3?? { (4.98 → 2.21) Blunder. Ne5 was best. } { [%eval 2.21] } (14. Ne5 Qe6 15. Nxg4 Bg7 16. Ne3 Nxe3 17. Bxe3 O-O-O 18. Nb3 Qf5 19. Nc5 Re8) 14... Bh5?? { (2.21 → 5.54) Blunder. Bxf3 was best. } { [%eval 5.54] } (14... Bxf3 15. Bxf3 Qe6 16. Bxc7 Be5 17. Bxe5 Qxe5 18. Ne4 Rd8 19. Rfd1 b6 20. Kg2) 15. Nh4?? { (5.54 → 1.91) Blunder. e4 was best. } { [%eval 1.91] } (15. e4 Qb5 16. exf5 O-O-O 17. g4 Qa4 18. Bg3 Bxg4 19. hxg4 Qxg4 20. Rfe1 Qxf5) 15... Nxh4?? { (1.91 → 6.47) Blunder. Qe6 was best. } { [%eval 6.47] } (15... Qe6 16. Nxf5 Qxf5 17. Bxc7 Kf8 18. Ne4 Be7 19. g4 Qd7 20. Bf4 Bg6 21. Rfd1) 16. gxh4?? { (6.47 → -0.05) Blunder. Bxd5 was best. } { [%eval -0.05] } (16. Bxd5 O-O-O 17. Bf3 Nxf3+ 18. Nxf3 a6 19. Rad1 Rxd1 20. Rxd1 Bg6 21. Kh2 Bc2) 16... Bxh4?? { (-0.05 → 7.54) Blunder. Qa5 was best. } { [%eval 7.54] } (16... Qa5 17. Bxb7 Rd8 18. Nb3 Qb5 19. Bg2 c5 20. Bc7 Rc8 21. Bg3 Kf8 22. Rfe1) 17. Rfd1?? { (7.54 → -2.12) Blunder. Bxd5 was best. } { [%eval -2.12] } (17. Bxd5 O-O-O 18. Bf3 Bxf3 19. Nxf3 Be7 20. Kh2 Rg8 21. Rg1 Rxg1 22. Rxg1 Bd6) 17... Qf5 { [%eval -2.08] } 18. Bg3 { [%eval -2.59] } 18... Bxg3 { [%eval -2.53] } 19. Ne4? { (-2.53 → -4.60) Mistake. fxg3 was best. } { [%eval -4.6] } (19. fxg3 Rd8 20. Nb3 Rxd1+ 21. Rxd1 Qe6 22. Kh2 Qe3 23. Rd5 Bxe2 24. Rd4 Bf3) 19... Bxf2+ { [%eval -3.72] } 20. Kh2?! { (-3.72 → -5.79) Inaccuracy. Nxf2 was best. } { [%eval -5.79] } (20. Nxf2 Rd8 21. Ne4 Rxd1+ 22. Rxd1 Qf4 23. Rf1 Qe3+ 24. Kh2 Bg6 25. Ng3 Qd2) 20... Qf4+ { [%eval -5.63] } 21. Ng3?? { (-5.63 → Mate in 9) Checkmate is now unavoidable. Kh1 was best. } { [%eval #-9] } (21. Kh1 Bxe2 22. Rd2 Bf3 23. Rad1 Bxg2+ 24. Kxg2 Qxe4+ 25. Kxf2 Kf8 26. Rd4 Qg6) 21... Bxe2 { [%eval #-8] } 22. Bc6+ { [%eval #-8] } 22... Ke7 { [%eval #-7] } 23. Rd7+ { [%eval #-7] } 23... Kf8 { [%eval #-6] } 24. Bg2 { [%eval #-4] } 24... Bxg3+?! { (Mate in 4 → -11.11) Lost forced checkmate sequence. Qxg3+ was best. } { [%eval -11.11] } (24... Qxg3+ 25. Kh1 Bf3 26. Rd8+ Rxd8 27. Bxf3 Qxh3#) 25. Kh1 { [%eval #-8] } 25... Re8 { [%eval #-11] } 26. Rb1 { [%eval #-6] } 26... Re3? { (Mate in 6 → -9.71) Lost forced checkmate sequence. Bf3 was best. } { [%eval -9.71] } (26... Bf3 27. Rxf7+ Kxf7 28. Rf1 Bxg2+ 29. Kxg2 Re2+ 30. Kg1 Bh2+ 31. Kh1 Qxf1#) 27. Bd5? { (-9.71 → Mate in 4) Checkmate is now unavoidable. Rd8+ was best. } { [%eval #-4] } (27. Rd8+ Ke7 28. Rd5 c6 29. Rd2 Qf5 30. Ra1 Bf2 31. Rxe2 Rxe2 32. Rd1 Qe5) 27... Rd3? { (Mate in 4 → -8.43) Lost forced checkmate sequence. Bf3+ was best. } { [%eval -8.43] } (27... Bf3+ 28. Bxf3 Qxf3+ 29. Kg1 Qf2+ 30. Kh1 Qh2#) 28. Kg1? { (-8.43 → Mate in 2) Checkmate is now unavoidable. Rxf7+ was best. } { [%eval #-2] } (28. Rxf7+ Qxf7 29. Bxf7 Kxf7 30. Kg2 Bh4 31. c4 Ke6 32. c5 Bf3+ 33. Kg1 Bd5) 28... Rd1+ { [%eval #-2] } 29. Kg2 { [%eval #-1] } 29... Rxb1? { (Mate in 1 → -8.68) Lost forced checkmate sequence. Qf2# was best. } { [%eval -8.68] } (29... Qf2#) 30. a3? { (-8.68 → Mate in 1) Checkmate is now unavoidable. Rxf7+ was best. } { [%eval #-1] } (30. Rxf7+ Qxf7 31. Bxf7 Kxf7 32. Kxg3 Rxb2 33. h4 Bc4 34. Kf4 Kf6 35. h5 Rxa2) 30... Re1? { (Mate in 1 → -8.55) Lost forced checkmate sequence. Qf2# was best. } { [%eval -8.55] } (30... Qf2#) 31. b3? { (-8.55 → Mate in 1) Checkmate is now unavoidable. Rxf7+ was best. } { [%eval #-1] } (31. Rxf7+ Qxf7 32. Bxf7 Kxf7 33. Kxg3 Bh5 34. Kf4 Kg6 35. c4 Kf6 36. Kg3 Re2) 31... Bf1+ { [%eval #-1] } 32. Kg1 { [%eval #-1] } 32... Bh2+ { [%eval #-1] } 33. Kh1 { [%eval #-1] } 33... Qg3 { [%eval #-4] } 34. a4 { [%eval #-1] } 34... Bg2# { Black wins by checkmate. } 0-1